Author Topic: ATS | 6v6 Classic Tournament | 25.09  (Read 10405 times)

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Offline Coco.

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Re: ATS | 6v6 Classic Tournament | 25.09
« Reply #30 on: September 21, 2022, 09:45:13 am »
Team Name: Cocotouch
Team Captain (Steam Link required): you have me
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@ ? #Gerher
« Last Edit: September 25, 2022, 09:02:03 pm by Blitzkrieg. »
27.0p - Giorno
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Tier 5 Mikey

Offline SpookyST

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Re: ATS | 6v6 Classic Tournament | 25.09
« Reply #31 on: September 21, 2022, 05:47:35 pm »
Team Name: Guardians of Japan (GoJP)
Team Captain (Steam Link required): https://steamcommunity.com/id/SpookyGamingST/
Team Captain 2 (Steam Link required): https://steamcommunity.com/id/XaosYeeto/
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Offline Ciombwoy

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Re: ATS | 6v6 Classic Tournament | 25.09
« Reply #32 on: September 21, 2022, 05:50:18 pm »
Team Name: POLSKA GUROM
Team Captain (Steam Link required): https://steamcommunity.com/id/Ciomcio/
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@1835039 #Ciomcio
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@1951282 #browarx
« Last Edit: September 25, 2022, 08:55:09 pm by CiomcioLomcio »

Offline Fietta

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Re: ATS | 6v6 Classic Tournament | 25.09
« Reply #33 on: September 21, 2022, 05:57:51 pm »
6v6 Tournament Format Announcement

It was agreed by the admin team that the tournament will be based on round wins or 'pts' (rather than the classic match wins). The bracket in the draft tournament was done incorrectly, so even if it was based on round wins, it would be 'pts' first, however, it was set to 'pts diff', which caused the bracket to be completely incorrect. Basing it on pts would make sense as the more rounds you're winning, the better the team is playing, given the scenario below:

If a team loses their matches as follow:

4 - 5, 4 - 5, 4 - 5, 5 - 4 = 17pts (1 match win)

whilst a team wins the following:

5 - 4, 5 - 4, 0 - 5, 0 - 5 = 10pts (2 match wins)

In a standard format, the second team would proceed to the knockouts, however, the first team would get knocked out even though they played better but only lost the last round on all their matches.

If you don't like it, tough, but it's clear this is the better way of determining skill.

BlitzkriegMBNW

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Re: ATS | 6v6 Classic Tournament | 25.09
« Reply #34 on: September 21, 2022, 06:03:05 pm »
Yeah unfortunately I did set up the brackets wrong, didn’t realise till way later.

Offline cookie123

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Re: ATS | 6v6 Classic Tournament | 25.09
« Reply #35 on: September 21, 2022, 08:36:30 pm »
Team Name: Spectres
Team Captain (Steam Link required): https://steamcommunity.com/profiles/76561198065690525/
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Offline Arch4ngel

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Re: ATS | 6v6 Classic Tournament | 25.09
« Reply #36 on: September 21, 2022, 08:38:05 pm »
6v6 Tournament Format Announcement

It was agreed by the admin team that the tournament will be based on round wins or 'pts' (rather than the classic match wins). The bracket in the draft tournament was done incorrectly, so even if it was based on round wins, it would be 'pts' first, however, it was set to 'pts diff', which caused the bracket to be completely incorrect. Basing it on pts would make sense as the more rounds you're winning, the better the team is playing, given the scenario below:

If a team loses their matches as follow:

4 - 5, 4 - 5, 4 - 5, 5 - 4 = 17pts (1 match win)

whilst a team wins the following:

5 - 4, 5 - 4, 0 - 5, 0 - 5 = 10pts (2 match wins)

In a standard format, the second team would proceed to the knockouts, however, the first team would get knocked out even though they played better but only lost the last round on all their matches.

If you don't like it, tough, but it's clear this is the better way of determining skill.
wins > pts  ;D
1st team lost a fucking match against 2nd one
look at our scores bruh

losers that cant beat team with 2 matches 0-5 0-5 cant go throw GS
« Last Edit: September 21, 2022, 08:40:55 pm by Arch4ngel »

Offline Arch4ngel

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Re: ATS | 6v6 Classic Tournament | 25.09
« Reply #37 on: September 21, 2022, 08:46:57 pm »
Dont reinvent the wheel

Wins only matter not ur scores

If u dont like random matches - add the minimum points difference to win, instead of 5-4 u should win with 2 rounds advantage - 6-4 or 11-9 its the way to see more "mastery"
« Last Edit: September 21, 2022, 08:48:37 pm by Arch4ngel »

Offline Fralla8

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Re: ATS | 6v6 Classic Tournament | 25.09
« Reply #38 on: September 21, 2022, 08:47:51 pm »
Lit triple post enyoy ban noob
Im a noob because your mad about what I post lol thats toxic as fuck and your a hypocrite to trying to team up with me with mad people your the noob kid, you wouldn't be acting this big by yourself. Go run back to your posse you pussy you ain't shit by yourself.

Offline Scottish Unicorn

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Re: ATS | 6v6 Classic Tournament | 25.09
« Reply #39 on: September 21, 2022, 09:14:10 pm »
6v6 Tournament Format Announcement

It was agreed by the admin team that the tournament will be based on round wins or 'pts' (rather than the classic match wins). The bracket in the draft tournament was done incorrectly, so even if it was based on round wins, it would be 'pts' first, however, it was set to 'pts diff', which caused the bracket to be completely incorrect. Basing it on pts would make sense as the more rounds you're winning, the better the team is playing, given the scenario below:

If a team loses their matches as follow:

4 - 5, 4 - 5, 4 - 5, 5 - 4 = 17pts (1 match win)

whilst a team wins the following:

5 - 4, 5 - 4, 0 - 5, 0 - 5 = 10pts (2 match wins)

In a standard format, the second team would proceed to the knockouts, however, the first team would get knocked out even though they played better but only lost the last round on all their matches.

If you don't like it, tough, but it's clear this is the better way of determining skill.
Team A loses every match 5v4 (16pts)
Team B wins 2 and then loses 5-3 every other game (16 pts)

Who goes through?

Surely it has to be wins then points?
« Last Edit: September 21, 2022, 09:19:32 pm by Scottish Unicorn »

Offline Tomppa

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Re: ATS | 6v6 Classic Tournament | 25.09
« Reply #40 on: September 21, 2022, 09:21:19 pm »
''Fucking bunglers'' - President Kekkonen to the Finnish ministery


Offline Golden.

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Re: ATS | 6v6 Classic Tournament | 25.09
« Reply #41 on: September 21, 2022, 09:37:50 pm »
6v6 Tournament Format Announcement

It was agreed by the admin team that the tournament will be based on round wins or 'pts' (rather than the classic match wins). The bracket in the draft tournament was done incorrectly, so even if it was based on round wins, it would be 'pts' first, however, it was set to 'pts diff', which caused the bracket to be completely incorrect. Basing it on pts would make sense as the more rounds you're winning, the better the team is playing, given the scenario below:

If a team loses their matches as follow:

4 - 5, 4 - 5, 4 - 5, 5 - 4 = 17pts (1 match win)

whilst a team wins the following:

5 - 4, 5 - 4, 0 - 5, 0 - 5 = 10pts (2 match wins)

In a standard format, the second team would proceed to the knockouts, however, the first team would get knocked out even though they played better but only lost the last round on all their matches.

If you don't like it, tough, but it's clear this is the better way of determining skill.

"better way of determining skill"

Very debatable point depending on the playstyles of some teams you may throw more rounds to achieve an aggressive victory, or in the first group stage matches when some people are still warming up to the teams chemistry on the day.

I also do feel this takes away from the importance of a 4-4 scenario or being on "Match point". Or even a comeback becomes less important as you don't really need to win to go through.

Although you may argue each round is more important it's nice to have a "cushion" of some rounds and in my opinion it makes it more thrilling when you do reach that 4-4 and are fighting to go through.

Your tournament you do you, however I don't see why now you are trying to change a normal precedent in tournaments, feels like a trying to be different moment for the sake of it.

Offline Desant

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Re: ATS | 6v6 Classic Tournament | 25.09
« Reply #42 on: September 21, 2022, 09:49:22 pm »
6v6 Tournament Format Announcement

It was agreed by the admin team that the tournament will be based on round wins or 'pts' (rather than the classic match wins). The bracket in the draft tournament was done incorrectly, so even if it was based on round wins, it would be 'pts' first, however, it was set to 'pts diff', which caused the bracket to be completely incorrect. Basing it on pts would make sense as the more rounds you're winning, the better the team is playing, given the scenario below:

If a team loses their matches as follow:

4 - 5, 4 - 5, 4 - 5, 5 - 4 = 17pts (1 match win)

whilst a team wins the following:

5 - 4, 5 - 4, 0 - 5, 0 - 5 = 10pts (2 match wins)

In a standard format, the second team would proceed to the knockouts, however, the first team would get knocked out even though they played better but only lost the last round on all their matches.

If you don't like it, tough, but it's clear this is the better way of determining skill.

"better way of determining skill"

Very debatable point depending on the playstyles of some teams you may throw more rounds to achieve an aggressive victory, or in the first group stage matches when some people are still warming up to the teams chemistry on the day.

I also do feel this takes away from the importance of a 4-4 scenario or being on "Match point". Or even a comeback becomes less important as you don't really need to win to go through.

Although you may argue each round is more important it's nice to have a "cushion" of some rounds and in my opinion it makes it more thrilling when you do reach that 4-4 and are fighting to go through.

Your tournament you do you, however I don't see why now you are trying to change a normal precedent in tournaments, feels like a trying to be different moment for the sake of it.

I forgot to write about poke, which can decide the whole round or is it already called the skill?

Offline Barro112

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Re: ATS | 6v6 Classic Tournament | 25.09
« Reply #43 on: September 21, 2022, 09:52:13 pm »
Wins>points

Offline tommyxd

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Re: ATS | 6v6 Classic Tournament | 25.09
« Reply #44 on: September 21, 2022, 09:59:51 pm »