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Did you enjoy the event this month?

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Total Members Voted: 10

Voting closed: November 23, 2014, 05:58:01 pm

Author Topic: 87th RIF Realism Line Battle Saturday 8est Starts November 22nd Map Alexandria  (Read 16268 times)

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Offline Beech

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    87th Realism event


    About the realism event
    The realism linebattle is going to be different in many ways compared to the traditional linebattles we play.
    Regiments will be forced to work more closely together.
    There will be a more extensive ruleset implemented then the ones we are used to following in the traditional linebattles. Understanding these rules is crucial.  This line battle will focus on realism of how lines maneuvered and worked together.
    Important to know we will host this once a month on the last Saturday




    In the past there were a some events that focused on a certain battle or focused on a more realistic rule set.
    Those events were a blast! Since there is a lack of these events in the Community, we want to introduce it again. To give you a sense on what we are going for check out the vids and pictures  below
    Steam Group: https://steamcommunity.com/groups/87thRIFERLB


    Spoiler
    Video recorded 9/26 showing the 1er, 16e, and 87th in our first battalion training






    [close]


    Rules

    Rules per class
    • Line Infantry:
      minimum of 10 people no maximum
      No spacings
      No FoL
      Must remain cohesive while charging until 10 paces from the enemy
      10-15 1 officer and musician
      15-25  (2 officers optional) 2 musicians

    • Light Infantry:
      10 minimum 15 maximum plus 1 officer
      Left of the center (colour) company
      While in regimental line must fight with no spacings
      while deployed away from battle line may have 1 man spacings
      No FoL
      Must remain cohesive while charging until 10 paces from the enemy
      If Light infantry isn't in your factions roster 1 will be assigned to you

    • Guard Infantry:
      10 minimum 20 maximum plus officer and musicians
      Right of the center (colour) company
      No spacings
      Must be guard unit ( ex.Coldstream or 1er Grenadiers)
      No FoL
      Must remain cohesive while charging until 10 paces from the enemy.

    • Skirmish (Rifles) Infantry:
      8 minimum 15 maximum including officer
      1 Sapper (optional)
      Build Points will be 120 per side. NO DOOM FORTS
      attached to headquarters
      5 man spacings
      may use natural cover
      No FoL
      Must remain cohesive while charging until 10 paces from the enemy
      Unit varies on scenario So they will not always be available

    • Cavalry:
      10 maximum including officer
      attached to headquarters
      unit will be assigned by admins
      Cav may skirmish when dismounted or mounted with no more that 5 man spacing between troopers.
      Must remain cohesive while charging until 10 paces from the enemy
      Unit varies on scenario So they will not always be available

    • Artillery:
      10 maximum Artillerists
      5 Arty Guard Max
      1 Sapper
      Build Points will be 120 per side. NO DOOM FORTS
      number of guns will depend on scenario and scaling
      Artillery and arty guards acts as light infantry if they lose their guns but may reclaim at will.

    • General:
      may have a staff of 4
      2 other members who would act as 2nd and 3rd command
      2 body guards
      generals may be fired  upon at any time.
      He must use his judgement to stay away from the action to survive.
    [close]
    General rule set (most is common sense)
    • Each Line company Must bring at least 10 Riflemen plus Officer.
    • To keep this realistic there will no reticles and no banners
    • Each line Company (NW regiment) must assemble in double ranks (or the historically accurate column marching for each nation provided they have ten or more men)
    • No fewer than 3 NW Regiments will be paired up to make a Line Regiment and will be commanded by an Officer of the Generals Staff. (there may be scenarios where we tea up only 2 regiments for balance reasons or so)
    • Each LINE REGIMENT is made up of at least 3 NW regs. 1 taking Guard, 1 standard line which takes the Reg Colours and 1 Light Inf or another standard Line on the discretion of the admin.
    • Each line Regiment must have at least one flag bearer (British regiments can take a regimental flag and the king's colours) and at least one musician. (These may be assigned by the regiment commander before the battle or during the battle).
    example:
                                                                                                General
                                  Commander                                                                                                              Commander
    Light infantry - Center company (colors) - Grenadier company                                         Line infantry - Center company (colors) - Grenadier company


    • Each regiment must march forward in half-step (walking / use the shift key) unless the regiment is charging ,retreating, or wheeling into position. Regiments can move at double-step (running) for a short period of time (no more than 30 seconds).
    • Each side will have one General in command of the whole side. Each Line regiment will be commanded by someone selected out of all of  the commanders from that Regiment .
      Command will be rotated each event  so the commanders of each NW reg can experience the thrill and  calamity that goes with the position.
    • Each General is Responsible and has the freedom to form up their Order of Battle. And thus assign regiments together. They must provide this info to the admins so they can update this on the forums and group.
    • Line infantry must fight shoulder to shoulder with no spaces.
    Skirmishers may have up to a 5 man interval between troops.
    a) Skirmishing is the ability to hide behind natural cover.

    • Cav, artillery and Skirms will be selected by admins if the scenario calls for them.
    • Artillery and arty guards acts as light infantry if they lose their guns but may reclaim at will.  the amount of Guns artillery can take will be based upon the scenario and the discretion of Admins.
    • Sappers are limited to the artillery and skirmisher. Build Points will be 120 per side. NO DOOM FORTS
    • Cav may skirmish when dismounted or mounted with no more that 5 man spacing between troopers.
    • Lines of 3 or less must fall back to another line or stand and die.
    • 3 or less left on a side all rules go out the window.
    • FOL is NOT PERMITTED!
    • Maintain unit cohesion in a charge i.e. don’t fan out halfway across the map you can try to dodge bullets but please keep charging until a halt is called.
    • There will be dedicated admins
    • Admin is always right. If you feel they are wrong then kindly ask questions about how it is wrong.
    • Punishment is warning, slaying, then banning. Always will be in that order.
    • Making fun of and or discriminating against other units will result in the kicking and possible banning of the individual who is doing said infraction.
    • Always contact the admin through steam privately with any complaints about other regiments.
    • If a remainder of a regiment reforms with a skirmish or light company they may adopt that fighting stance i.e. join a skirmish line take that interval of spacing.
    Fighting indoors
    • Can have any amount of troops at a window.
    • Once two regiments enter a building and begin fighting all line rules go out the window until one regiment is left
    • NO RACISM
    • NO DISRESPECTING OTHER REGIMENTS  take it to steam if you want to swear and piss each other off
    • NO TROLLING
    [li]
    [/li][/list]
    [close]
    “Tactical” Pre-Planning Rules

    A week before the battle, regiments will be allowed to sign up for the battle, and are expected to provide rough estimates of troops they can muster. Event organizers will split the regiments
    A few days before the battle (to be determined), two regimental commanders (generals for the opposing sides) will get to tour the battlefield (a pre-made map) and be briefed on the objectives and victory conditions.
    Each general will have 24-48 hours to consult with their general staffs (5 other players chosen at the general's discretion) to plan their attack or defense. Once the plan is decided, it's up to the general and his staff to disseminate the plan down to lower-level officers and NCOs so everyone has a general idea of what they're doing (which will hopefully avoid the whole “let's just line up behind this rock and run off”)



     All regiments will agree to follow these rules before joining the linebattle list. AND ABOVE ALL HAVE FUN!!!!!
    [close]
    Sign up
    Regiment name:
    Faction:
    Preferred class:
    Estimate of numbers (min. 10!)
    Do you understand and will you follow the rules?:
    Link to your regiment thread:
    Have you joined our steam group?:
    Can you put your large ego aside and follow orders from someone else?:
    Disclaimer each regiment applying will be reviewed by admins of the event. Applications will be accepted 24-48 hours after applying

    Contact
    If you have any questions, please tell us! Just contact us via Steam:
    https://steamcommunity.com/id/potus87
    https://steamcommunity.com/id/87thbeech
    https://steamcommunity.com/id/HWMHall
    You can also send us a PM via FSE.

    Roles

    History corner

    The Battle Of Alexandria
    On 21 March, the troops were under arms at 3 a.m., and at 3:30 a.m. the French attacked and drove in the outposts. The French army now moved forward with great rapidity in their usual formation of columns. The brunt of the attack fell upon Moore's command, and in particular upon the 28th (North Gloucestershire) Regiment of Foot. The British repulsed the first shock but a French column penetrated in the dark between two British regiments. A confused fight ensued in the ruins, in which the 42nd Black Watch captured a colour. The front and rear ranks of the 28th were simultaneously engaged, whereby the soldiers received the order "Front rank stay as you are, rear rank about turn" and the conduct of the regiment won for it the distinction of wearing badges both at the front and at the back of their head-dress.[2]

    Other regiments that assisted in the overthrow of the French column were the 23rd, 40th and 58th. In a second attack the enemy's cavalry inflicted severe losses on the 42nd. Sir Ralph Abercromby was here engaged in personal conflict with some French dragoons, and about this time received a mortal wound, though he remained on the field and in command to the end. The attack on the centre was repulsed by the cool and steady fire of the Guards, and the left wing maintained its position with ease, but the French cavalry for the second time came to close quarters with the reserve.

    About half-past eight the combat began to wane, and the last shots were fired at ten. The real attack had been pressed home on the British right, and the History of the Queen's Royal West Surrey Regiment gives no undue praise to the regiments of the reserve in saying that "the determined attack would have been successful against almost any other troops." Technically, the details of the action show that, while not markedly better in a melee than the war-seasoned French, the British infantry had in its volleys a power that no other troops then existing possessed, and it was these volleys that decided the day even more than the individual stubbornness of the men.

    The 42nd, twice charged by cavalry, had but 13 men wounded by the sabre. Part of the French losses were caused by the gunboats which lay close inshore and cannonaded the left flank of the French columns, and by a heavy naval gun which was placed in battery near the position of 28 March.

    The forces engaged on this day were approximately 14,000 British to about 20,000 French, and the losses were: British, 1468 killed, wounded and missing, including Abercromby (who died on 28 March), Moore and three other generals wounded; and the French, 1160 killed and (?) 3000 wounded.

    [close]

    Roles for this event:
    Faction 1 France
    Faction 2 United Kingdom


    General 1 |TBD| Open
    General 2  |TBD| Andee

    France
    Commander: Battalion 1
    Reg: 87th
    Reg: Nr7
    Reg: 1er Grenadiers

    Commander:  Battalion 2
    Reg: 84e
    Cav: Lifeguard hussars
    Cav: 9e

    United Kingdom
    Commander:  Battalion 1
    Reg: 1stEPI
    Reg: 79th
    Reg: 27th

    Commander:  Battalion 2
    Reg: 1stWKI
    Reg: 3DM
    Cav: CdM





    Attending Regiments
    Spoiler
    Attending regiments and estimated strength
    • 87th RIF 15-30 Preferred Class: Center Company
    • 1er Grenadiers 10-20 Preferred Class: Foot Guards
    • 84e Régiment d'Infanterie de ligne  20-25 Preferred Class: Line Company
    • 3DM Regiment of Foot 15 Preferred Class: Line Company
    • 1stEPI 15-20 Preferred Class: Line Company
    • Nr7 Grenadiers 20 Preferred Class: Foot Guards
    • 9e Cuirassiers 10 Preferred Class: Cavalry
    • Carabiniers de Monsieur 12 Preferred Class: Cavalry
    • 1stWKI 10-15 Preferred Class: Line Company
    • 79th Cameron Highlanders 12-22 Preferred Class: Line Company
    • 27th Inniskilling 10-15 Preferred Class: Line Company
    • Lifeguard Hussars 10 Preferred Class: Cavalry
    Estimated attendance 149-214
    [close]
    [/quote]
    « Last Edit: November 21, 2014, 04:47:27 am by Beech »

    Offline Professor

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    • hey this is personal text don't look at it
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    This poor thread is lonely, no replies! Anyways, looking forward to the next event, Beech. Hopefully we'll get some more regiments to sign up, too.
    phd in being a fucking idiot

    Offline Beech

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    This poor thread is lonely, no replies! Anyways, looking forward to the next event, Beech. Hopefully we'll get some more regiments to sign up, too.
    More event by god man are you crazy!

    Offline Professor

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    • hey this is personal text don't look at it
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    I'm not crazy, I'm a visionary!
    phd in being a fucking idiot

    Offline Auguste-Blanqui

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    Régiment de Carabiniers de Monsieur
    Faction: France
    Preferred class: Heavy cavalry
    Estimate of numbers (min. 10!) 12
    Do you understand and will you follow the rules?: Yes
    Link to your regiment thread: we haven't done a FSE thread for now on as we don't want to do so.
    Leader's Steam link: https://steamcommunity.com/profiles/76561198089959526/ Colonel Blanqui-Auguste (tag in game "RdM_Col_Blanqui_Auguste"), https://steamcommunity.com/profiles/76561198008286560/ Chef d'Esquadron De Caulaincourt (tag in game "RCdM_CdE_de_Caulaincourt")
    Have you joined our steam group?: nope
    Can you put your large ego aside and follow orders from someone else?: Tough but i'll do ( :D )

    Offline Beech

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    Régiment de Carabiniers de Monsieur
    Faction: France
    Preferred class: Heavy cavalry
    Estimate of numbers (min. 10!) 12
    Do you understand and will you follow the rules?: Yes
    Link to your regiment thread: we haven't done a FSE thread for now on as we don't want to do so.
    Leader's Steam link: https://steamcommunity.com/profiles/76561198089959526/ Colonel Blanqui-Auguste (tag in game "RdM_Col_Blanqui_Auguste"), https://steamcommunity.com/profiles/76561198008286560/ Chef d'Esquadron De Caulaincourt (tag in game "RCdM_CdE_de_Caulaincourt")
    Have you joined our steam group?: nope
    Can you put your large ego aside and follow orders from someone else?: Tough but i'll do ( :D )
    Accepted

    Offline Beech

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    Regiment make sure you have battalion training before the 25th. Check who your assigned with and get a hold of each other.

    Offline Beech

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    Bump cannot stress it enough make sure regiments train with each other before the event and build unit cohesion. Also regiments interested in applying make sure you do it by the 21st of October.

    Offline Uther

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    • MY PERSONAL TEXT!
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    • Side: Confederacy
    Regiment name:
    Faction:Austria
    Preferred class: Grenadiers
    Estimate of numbers (min. 10!) 10+
    Do you understand and will you follow the rules?: Yes!
    Link to your regiment thread: https://www.fsegames.eu/forum/index.php?topic=19490.30
    Have you joined our steam group?: I shall now!
    Can you put your large ego aside and follow orders from someone else?: Quite Possible, yes :(
    Disclaimer each regiment applying will be reviewed by admins of the event. Applications will be accepted 24-48 hours after applying


    In the end, regiments end in the same way. The only thing that matters is how long where you there?

    Offline Beech

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    Regiment name:
    Faction:Austria
    Preferred class: Grenadiers
    Estimate of numbers (min. 10!) 10+
    Do you understand and will you follow the rules?: Yes!
    Link to your regiment thread: https://www.fsegames.eu/forum/index.php?topic=19490.30
    Have you joined our steam group?: I shall now!
    Can you put your large ego aside and follow orders from someone else?: Quite Possible, yes :(
    Disclaimer each regiment applying will be reviewed by admins of the event. Applications will be accepted 24-48 hours after applying
    Accepted

    Offline Argos

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    • To Live and Die for Dixie!
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      • 1stWFI's Website!
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    Re: 87th RIF Realism Line Battle Saturday 8est Starts October 25th Map Marengo
    « Reply #10 on: October 21, 2014, 10:39:49 pm »
    Regiment name: 1st Westfälisches Infanterie Regiment
    Faction: Prussia
    Preferred class: Line Company
    Estimate of numbers (min. 10!): 10-15
    Do you understand and will you follow the rules?: Of course.
    Link to your regiment thread: https://www.fsegames.eu/forum/index.php?topic=314.0
    Have you joined our steam group?: Yes
    Can you put your large ego aside and follow orders from someone else?: Yes

    Leutnant of the 1tes Westfälisches Infanterie Regiment
    “Truth is stranger than fiction, but it is because Fiction is obliged to stick to possibilities; Truth isn't.” - Mark Twain

    Offline Beech

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    Re: 87th RIF Realism Line Battle Saturday 8est Starts October 25th Map Marengo
    « Reply #11 on: October 21, 2014, 10:51:19 pm »
    Regiment name: 1st Westfälisches Infanterie Regiment
    Faction: Prussia
    Preferred class: Line Company
    Estimate of numbers (min. 10!): 10-15
    Do you understand and will you follow the rules?: Of course.
    Link to your regiment thread: https://www.fsegames.eu/forum/index.php?topic=314.0
    Have you joined our steam group?: Yes
    Can you put your large ego aside and follow orders from someone else?: Yes
    Accepted

    Offline Modernassassin

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    Re: 87th RIF Realism Line Battle Saturday 8est Starts October 25th Map Marengo
    « Reply #12 on: October 21, 2014, 10:53:45 pm »
    Regiment name:79th "Queens Own" Cameron Highlanders
    Faction:France
    Preferred class:Line
    Estimate of numbers (min. 10!)12-22
    Do you understand and will you follow the rules?:Yes
    Link to your regiment thread: https://www.fsegames.eu/forum/index.php?topic=9287.0
    Have you joined our steam group?:Yes
    Can you put your large ego aside and follow orders from someone else?: Yes
    « Last Edit: October 21, 2014, 10:55:48 pm by Modernassassin »

    Offline Beech

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    Re: 87th RIF Realism Line Battle Saturday 8est Starts October 25th Map Marengo
    « Reply #13 on: October 21, 2014, 10:57:43 pm »
    Regiment name:79th "Queens Own" Cameron Highlanders
    Faction:France
    Preferred class:Line
    Estimate of numbers (min. 10!)12-22
    Do you understand and will you follow the rules?:Yes
    Link to your regiment thread: https://www.fsegames.eu/forum/index.php?topic=9287.0
    Have you joined our steam group?:Yes
    Can you put your large ego aside and follow orders from someone else?: Yes
    Accepted

    Offline Beech

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    Re: 87th RIF Realism Line Battle Saturday 8est Starts October 25th Map Marengo
    « Reply #14 on: October 21, 2014, 10:58:11 pm »
    I will update the website tonight or tomorrow