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Messages - Shoomama

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1
In Development / Re: [NW] [ALPHA] Glorious Commander Battle v0.2
« on: December 03, 2017, 10:17:25 pm »
Update 0.2 patch notes

Hotfixes
British Light Dragoon ranged skill slightly nerfed.
British German Pikemen buffed,
Russian Line Militia 1 handed skill increased.
Austrian ranged cavalry fixed.

Update 0.2
"Joachim Murat" - Cavalry overhaul

All Hussars
- Pistol and Bullets added
- Horse speed, maneuverability, increased; health decreased

British Dragoon, French Carabiner, Austrian Carabiner, and Prussian Carabiner
- Hitpoints increased
- 1 handed ability increased

British Horseguard, French Curriser, Russian Horse Guard
-Damage Increased
- 1 handed ability increased

All Lancers
- Polearm ability increased
- Horse speed and maneuverability increased
- Health slightly increased

Russian Cossacks
- Weapons ability slightly increaed
- Horse speed and maneuverability vastly increased, fastest cavalry in the game

2
Glorious Commander Battle
v0.1.1

Play today on the server *MOD_Glorious_CB on Napoleonic wars!
No mod download is required!

Server Information
This is a North American based Commander Battle server which runs on my mod, Glorious Commander Battle. It aims to create a much more intense, fast paced, and outrageous commander battle experience through making each faction and unit unique and fun to play.
For more information on the mod, see our FSE forum page - https://www.fsegames.eu/forum/index.php?topic=37567.msg1629865#msg1629865

Server Rules
1. All players must listen to commands from the admin, especially if it is for mod testing purposes.
2. You must remain with your regiment at all times unless the timer is below 5:00.
3. Mass team-killing and intentionally team-killing another player and/or their regiment is not permitted.
4. Recruiting is NOT permitted.
5. Racism and/or hate speech aimed to ruin another player's experience is not permitted.

Ban/Unban Requests

Ban Request Format
Name of Player:
Time and date of incident:
Description of incident:
Photo proof (use spoilers):

Unban Appeal Format
Name under which you were banned:
Cause of ban:
Time, date & timezone:
User ID number:
Do you agree to follow all server rules?:

Admin/Mod Tester application
In order to ensure the mod is the best it can be, I'm looking to recruit a small team of testers to submit live feedback towards the mod's development. For doing this, they will get the admin password. However, if one does not do their duty as a tester they will be relieved from their duty as an admin.

Application
Link to Steam account:
Hours in game (Mount and Blade: Warband):
Your timezone and nationality:
Your age:
Past admin experience:
Highest position held in an NW regiment and for how long:
If answered above question, which regiment and how many members during your appointment:
Are you in the steam group?:
Do you agree to follow and uphold all server rules?:
Do you agree to submit mod test notes on a weekly basis?:

Support the mod
Play the mod on the game server!
Comment on the thread!
Share with your friends!
Suggest ideas for updates and features!
Join the Steam Group!
https://steamcommunity.com/groups/GloriousCB

Donate
We require donations to help pay for our game server. All donations will go directly to that.
goo.gl/KDSXA5

3
In Development / Re: [NW] [ALPHA] Glorious Commander Battle v0.1.1
« on: December 02, 2017, 02:17:28 am »
Patch notes v0.1.1
 Nerfed French Horse Grenadiers melee ability. Shouldn't be very powerful after expending grenades

4
In Development / Re: [NW] [ALPHA] Glorious Commander Battle v0.1
« on: November 29, 2017, 10:21:02 pm »
UPDATE!
Added STEAM GROUP link
https://steamcommunity.com/groups/GloriousCB

6
In Development / Re: [NW] [ALPHA] Glorious Commander Battle v0.1
« on: November 29, 2017, 01:02:22 am »
Hope you all enjoy!

7
In Development / [NW] [ALPHA] Glorious Commander Battle v0.2
« on: November 29, 2017, 01:02:07 am »
Glorious Commander Battle
v0.2

Play today on the server *MOD_Glorious_CB on Napoleonic wars!
No mod download is required!

Introduction
Hello, my name is Shoomama, and I am proud to present Glorious Commander Battle! So before I created this mod, I loved commander battle. Unfortunately though, Commander battle started to get extremely BORING! All the units are pretty much the same, combat is slow, and cavalry are WAY to overpowered! Commander battle just got, well, repetitive and lost a lot of replayability, it wasn't exciting anymore. So that is why I created Glorious Commander Battle! It is a simple mod that aims to make and outrageous and intense commander battle experience by making every unit UNIQUE, fun to use, and balanced.

Mod Features
DISCLAIMER - Created for GAMEPLAY not historical accuracy
Please note the mod is in early development and many features will be added and removed in the future

Universal Changes to All Factions
All units have increased accuracy skills to eansure for quick and deadly engaugments.
Artillery guard stats buffed for all factions to make them a more effective unit.
Holy Hand Grenade is added so some units. Have 2 grenades each.
Working and Playing Musicians and Flags. Credit to Mr_Douglas's Flag & Music mod. - goo.gl/A334NQ


Changes to United Kingdom
Line Infantry - Subject to universal Modifications
German Pikemen - Pike infantry. Great against cav and at melee. No guns.
Highlanders - Average shooting, Good melee and armed with swords and axes.
Foot Guards - Good melee and shooting. Buffed health but slow speed.
Light Infantry - Great shots, poor melee. Very high athletics - fast.
Rifles - Superior shots, terrible melee
Hussars - Fastest Cavalry in the game, Armed with pistols and curved swords.
Light Dragoons - Average melee, Superior shots, meant to be dismounted.
Dragoons - Good melee
Horseguard - No Changes made
Sailors - Poor weaponry skill but LOTS of health
Marine - Average Shooting, Good melee.

Changes to France
Line Infantry - Universal Changes
Grenadiers - Have Holy Hand Grenades and butter knives. Useless once grenades thrown.
Polish Line - Weaker shooting but strong melee.
Bavarian Line - Strong line infantry unit with sword sidearms for melee.
Grenadier Guards - Strong in health, melee, and shooting, but slow.
Volteguer - Good accuracy, poor melee.
Hussar - Fastest Cavalry in the game, Armed with pistols and curved swords.
Lancer - Good Shock Cavalry
Dragoon - No Changes
Cuirassier - No Changes
Carabinier - No Changes
Horse Grenadiers - Pure devistation.

Changes to Prussia
Brandenburg Line infantry - Universal Modifications
Rhen Line - Weaker shooting but strong melee.
Landwehr - Light infantry. Strong shooting and speed.
Freikorps - Good Shooting and Good melee, fairly balanced unit.
Foot Guards - Strong in health, melee, and shooting, but slow.
Jaegers - Sniper rifle shooting skill but horrid melee.
Dragoon - Poor melee but good shooting, meant to be dismounted.
Hussar - Very fast, armed with pistols and swords.
Lancers - Good Shock Cavalry
Cuirassiers - No Changes


Changes to Russia
Partisans - Lots of health and good melee. Also have sexy pirate hats.
Line Militia - Armed with musket pikes. Best melee unit in the game.
Line Infantry - Universal Modifications.
Grenadiers - Armed with Holy Hand Grenades.
Foot Guards - Good Shooting and Good melee.
Jaegers - Sniper rifle shooting skill, poor melee.
Hussars - Fast. Armed with pistol and sword.
Uhlans - Best shock cav in the game.
Cossacks - More well rounded cav in the game
Dragoons - No Changes
Cavalry Guards - No Changes

Changes to Austria
Line Infantry - Universal Changes
Hungarian Line Infantry - Good melee but slightly weaker shooting.
Grenzer - Better accuracy
Grenadiers Sappers - Armed with Holy Hand Grenades
Jaegers - Sniper rifle accuracy, poor melee.
Hussars - Fast, armed with pistols and swords.
Uhlans - Best shock cav in the game.
Chevaulegers - Poor melee but good shots. Meant to be dismounted.
Dragoons - No changes.
Cuirassiers - No Changes.



Screenshots and Videos
Coming Soon



Support the mod
Play the mod on the game server!
Comment on the thread!
Share with your friends!
Suggest ideas for updates and features!
Join the Steam Group!
https://steamcommunity.com/groups/GloriousCB

Donate
We require donations to help pay for our game server. All donations will go directly to that.
goo.gl/KDSXA5

8
Regiments / Re: The King's American Regiment [NA]
« on: July 16, 2016, 03:38:55 am »
In-Game Name: Shoomama
Previous Regimental Experience (if any):Sgt 82nd Highlanders, Col RIA, Cpt 3e Rifles, Col 100th, Cpt 53e, Maj 99th, Col 100th (reformed), Col 63rd (after retiring for a bit), Col Angry Joe Show Army (AJSA), Cpt 53e, (quit video games for 6 months) Generals Guard for Le Grande Armee (Bush wookie gaming), Cpl 2eDLG (current)
Steam Name: [SPG] Shoomama
Nationality: United States
Disclaimer: I am in the 2eDLG, however we only have an even once or twice a week, so I am looking for another regiment to join to fill the time. I have lots of experience, and would love to help you grow. I am simply looking for a fun group to play games with, and if you have a problem with me being in more than one regiment, I understand, but I hope you will still allow me to join, I would love to play some events with you guys!

9
First of all I would like to thank all of you for your great feedback! I heard some people comment about how the sappers were under powered, and also people asked if I could make dismounted knights. So I am going to fix both problems! I am going to Replace the sappers with Dismounted knights for France and Austria! Update will come out in the next few days, just trying to get the hype up!

10
In Development / Re: Pike & Shotte - English Civil War Mod
« on: July 16, 2015, 11:35:16 pm »
Good luck! Ill make ya a commander battle if ya want me to :P

11
North and South Developers! PLEASE PLEASE PLEASE tell me how you got the player unit to be a Flag Bearer in commander battle! I would love to implement that into this mod!

Also I wold like to start working on having flag bearers and musicians for each unit like in deluge, but that probably will take some time. Expect it in 1.0 though.

12
Patchnotes for V0.7
Grenadiers replaced with sappers because they were too OP.
2nd unit for every faction (Except France) Had been made into a pikemen.
Artillery nerfed.
New gun! Cavalry carbine will now fire 4 bullets before having to reload.

13
In Development / Re: Modified Commander Battle V0.5 Alpha
« on: June 09, 2015, 12:41:16 am »
Focal point decided to take away our server so we need a new one!

14
In Development / Re: Modified Commander Battle V0.5 Alpha
« on: May 31, 2015, 07:01:43 pm »
Sounds just great, I love commander battle and I agreed that some refreshment were needed ! Count me in ;)
Thanks! Cant wait to see you on the battlefield!

15
In Development / Re: Modified Commander Battle V0.5 Alpha
« on: May 20, 2015, 11:45:24 pm »
I'd like to report a bug: I went on the server and chose British Rocketeer, but all them had pirate hats and rocket launchers. 'Tis supposed to happen?
Yep! This is 100% supposed to happen! 8)

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