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Messages - Japan

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31
The damage of the rifle do is 22(Same thing I believe before the patch), and I can still kill people with 3 hits. Most admins in NA 1 agree to this.

32
Spoiler
5. Did you have to nerf the rifle butt? Now rifles are even more useless in melee. Couldn't you atleast buff the "butter" knife (sword bayonet) so there was a reason to use it?
5.The bayonet is still the same strength as it was before.Still kills in about 3-4 slices.So use it.

if anything i have found melee kills with rifle butt easier as they have to be quicker to block and the damage difference isn't really noticeable though i haven't done any proper practice only a few random fights vs randoms, i would like to see if fights vs swords are possible now (as opposed to almost uncountable spam)

though i would prefer if the rifle knife was as good as the inf one. but i'm not too worried i prefer the butt anyway
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Actually the rifle is still the same attack.It is not nerf at all.

33
Also I crash now and then when I join a server? Anyone else getting this?
A lot of people have been getting that. Although I just restarted it(the game) and join a server and it fix it.

34
Finally!
Heja Sverige

Ok, some serious critics coming:
1.Why did you make all the classes equally fast? Light is called light for a reason.
2. The Blunderbuss is useless, why not buff it?
3. No fix bayonet?
4. Why make the reload time longer for the pistols? It's not like it's going to outclass the infantry musket anyway.
5. Did you have to nerf the rifle butt? Now rifles are even more useless in melee. Couldn't you atleast buff the "butter" knife (sword bayonet) so there was a reason to use it?
6. I see no reason to nerf the accuracy of the cannons, I have never been in a game where the arty dominates.


Other than that the patch looks nice.
Really looking forward to exploring all the naval stuff and seeing how it's going to play out in events.
This also opens new spaces for modders to fill out.
3.I don't see the point of it.Lower the accuracy even more then it is now when bayonet is equip.Then making it the same accuracy then it was before the the unfix bayonets.
4.You can't really tell the difference to be honest. They probably took out about 2 or 3 points off reloading speed.(Have not check it coding wise)
5.The bayonet is still the same strength as it was before.Still kills in about 3-4 slices.So use it.
6.I heard people say that it really didn't affect it.

35
Another thing to report.Those Austrian Grenzers can mount up on horses.
Spoiler
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Spoiler
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36
There is an object in Columbia Farm.
Spoiler
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Spoiler
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37
Official Servers Bans & Unbans / Re: NA1 Unban Request
« on: July 24, 2013, 03:51:35 am »
Your friend was ban after he was told that his name was a racial slur and came back with a different name and stating that it was not a racial slur(which it was). Yet he still persisted and kept saying that word and was banned for that. He was even warned that he would be banned if he kept saying it. Also he was banned by Getty I believe.

38
Off Topic / Re: What's the average age??
« on: July 16, 2013, 10:55:34 pm »
........You posted information only meant for donators......

39
Spoiler
I think if you sent 4 skilled lancers in you could take out an entire regiment of 15 or more people, provided that the regiment of infantry has used its bullets because face it lancers wont do a head on charge.

The only scenario when this is plausible is if the infantry regiment is made up players who never played the game prior. It's laughable to think that such a scenario could happen under normal circumstances.

I've taken out entire regiments of around 15 players with just 2 cavalry players (granted, only happened twice). How? One dismounts, lures a few away from the main group in melee, the mounted guy comes up from behind, kills one, while the other is startled because a cav guy just came in from behind him, so he's finished off by the dismounted. Repeat, win.
With 4 lancers, that would be even easier. One or two dismount(s), attack the enemy with swords, other two come from behind while couching, or one comes in while the other keeps the rest of the regiment at bay. If you can keep this up, you can easily kill 20+ players with just 4 lances, even a moderately experienced regiment.
Also, it's been 6 weeks since the last version. An update, please?
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You guys are thinking too situational stuff that actually rarely happens and even to further the claim you guys are keep adding the best cavalry in the situation. Obviously the lancers and other cavalry are gonna be win when facing moderate players. But what if they were facing good players. None of them will even go out to get the dismounted in Maroon situation, and if they were moderate players that were the line infantry I am certain more then three would go out and kill the dismount with maybe one coming back.

40
Spoiler
Well then, that says something about their opponents, now does it not.
True the regiment of lancers are a little below average, but the thing that the artyguards did was block down and the lances where useless. When they tried to couche their lance they dodge by jumping or moving out of the way.

This example is, from my point of view, useless. We should talk about opponents who are equal in skill and ping.
What I'm trying to say with these words:
This lancers must be some hard noobs or they had the worst ping what I have ever seen.
Some reasons why lancers can easily beat inf: You can't block two lances (or some other weapons) from two different directions at the same time... Or you can't block a lance while you are being bumped by a horse.
Also the lance have a longer range than the ramrod or the bayonet, so the guards shouldn't able to make a proper attack.

Lancers are op. Against cavalry and against infantry as well.
If you see a lancer loosing against one of the other classes, so you can expect, that he and his enemy are not equal in skill or in ping. (Or he just failed in this moment  ;D )
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I am guessing you over read the part that they are below average. The server was fine. Ping was fine. And I was part of the group(Also I am one the best cavalry in NA) There was literally nothing you could do in the situation besides couch(which was dangerous because bayonet out reaches lance during this stage) or pull out sword and bump them(which was also dangerous).You want to know how they won? Because they block down(also they are good at melee as well). They were not idiots trying to out reach a lance like must people do.

41
Well then, that says something about their opponents, now does it not.
True the regiment of lancers are a little below average, but the thing that the artyguards did was block down and the lances where useless. When they tried to couche their lance they dodge by jumping or moving out of the way.

42
Community / Re: Question :(
« on: June 28, 2013, 06:30:09 pm »
Why is there a lot of hate surrounding regiments in this community?

:(
We fight and compete developing little hatred each time we fight. Then it stacks up.
I have a Legit Question

Spoiler
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It's an oval Skyz not a circle.

Edit:And Riddlez stand your ground!
Misread.

43

Ugh, Listen, I hope EVERYONE CAN READ ENGLISH. What I am saying is, unless you have fucking 0.1 IQ you can EASILY take out 10 people without any problem whatsoever. What kind of moron runs straight at the enemy? All you have to do is run behind people when they are in melee or have fired a shot and stab them in the back, and even if the enemy turns around and tries to stab you, they wont make it because the lance is way longer, and YES that is the only damn arguement I need. It is not "shit" it is the truth. If you are in melee you cant just run away because then the lancer can just run you down and the other people close to you will kill you. Lancers are OP, easy as that, and if you wont realize it then I feel sorry for you guys! Having the lancers drop their lance once switching to sword is atleast something that should be done for sure.

You can replace the word 'lancer' with hussar in the entire text. I find it much harder to run away from a sabre-armed cavarlyman then a lancer, because lancers have only one way of attacking. Block down and you are pretty much safe. If the couch you can easily avoid the attack. Sabres have different swings, and more importantly, you are still in sabre's reach if you are bumped (and thus lose your block). If a lancer does that you are already 'under' the lance.

Hussars are way easier to kill though because they dont have a 3 metre long lance to hit you with. Just stab them once and they are dead. If the Hussar is a good player just feint one or two times and he will fall for it most times. This cant be used on lancer, unless, and I say again, the lancer has an IQ below 40. If you first are bumped then you deserve to die!

Lancers op. Obviously you never heard the 9y taking down 15 lancers down with four arty guards. Plus hussars don't like to attack straight up. They attack when you have your back turn.

44
Off Topic / Re: 3D Modelling Discussion
« on: June 24, 2013, 09:48:13 pm »
Spoiler
It is censor because we have not explore the map yet!

45
General Discussion / Re: Taking time to aim?
« on: June 23, 2013, 03:54:22 am »
Yea I tried that and it does not make me aim better. Guessing since the bullet spreading is random I suppose.

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