Author Topic: Suggestions and feedback [v1.0 - v1.1]  (Read 81710 times)

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Offline vtz

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Re: Suggestions and feedback
« Reply #120 on: February 01, 2016, 03:26:07 pm »
1) The mod is made for line battles only. A round needs between 15-20 minutes at the moment. If the reload would be longer, we would have insane round times ;)

2) Running as default is needed. If there would be a stamina system, it would be different. But this is not planned ;)

3) Secession is a different mod. We could add morale, but it would have to much impact on the line battles.

There is a reason, why this mod stays more for arcade and fast gameplay. There are games in development, which are based more on realism like you want ;)
Thank you very much for your reply. So you're going to keep it like it is... Well, I hope to see features I stated in WoR ;)
EDIT: Actually increasing reload speed could be compensated with increasing accuracy. Rounds would take the same time, but it would be more historical and interesting in my opinion!
I don't think you've been to a UA lb haha we use nearly enough the same tactics as in NW when it comes down to rules plus we only allow 1 sharpshooter and no skrims. Maybe come along to a event and see for your self we do have big brawl out in melee
1stMIVS is so numerous that they're enough to make me ragequit as a Confederate line infantry. I know that, cause I played both in 16thALA and 1stMIVS
« Last Edit: February 01, 2016, 07:54:32 pm by vtz »
Basically, I'm a mature person with an immature voice.

Offline TheDoctor

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Re: Suggestions and feedback
« Reply #121 on: February 09, 2016, 05:46:11 pm »
Well, to help satisfy those that found problems with the current state of the mod check out this thread !!
https://www.fsegames.eu/forum/index.php?topic=28982.0


This makes some changes to the troops file.
So what you are saying is, you have a tactile mind of a potato...
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Offline Malkolm R. Lind

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Re: Suggestions and feedback
« Reply #122 on: February 11, 2016, 10:44:19 am »
Is there any way I could contact the devs? I have this suggestion for the musicians in the mod. I'd be more than happy to help if I could record audio for the musicians so they can play songs together in the game again. I've done it before for NW.

Offline TheDoctor

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Re: Suggestions and feedback
« Reply #123 on: February 11, 2016, 12:32:49 pm »
Is there any way I could contact the devs? I have this suggestion for the musicians in the mod. I'd be more than happy to help if I could record audio for the musicians so they can play songs together in the game again. I've done it before for NW.

PM me and I will contact them for you, as I am helping them with some stuff for the new update
So what you are saying is, you have a tactile mind of a potato...
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Offline Bob_Rabbit

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Re: Suggestions and feedback
« Reply #124 on: March 01, 2016, 07:54:48 pm »
wheres 1.1  :o

Offline Kacper.

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Re: Suggestions and feedback
« Reply #125 on: March 02, 2016, 03:30:26 pm »
Suggestions:
Add bayonet to Lorenz rifle (Russian bayonet from NW)
Add bayonet to Mississippi Rifle (make new model, or just edit british engineer sword from NW)
Vid Breitenfeld vi togo Pappenheim i vår famn;
vi skrefvo på Kronenbergs brynja vårt namn;
vi svedde grått skägg för Tilly vid Lech;
vi blödde med kungsblod vid Lützens häck.

Offline KillerShark

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Re: Suggestions and feedback
« Reply #126 on: March 02, 2016, 06:00:09 pm »
Suggestions:
Add bayonet to Lorenz rifle (Russian bayonet from NW)
Add bayonet to Mississippi Rifle (make new model, or just edit british engineer sword from NW)
The whole point they didn't add bayonets to them was because they wanted those rifles to be used by skirmishers since they have better accuracy. There would be no need for the Harper's Ferry or the Springfield if the more accurate guns got bayonets as well.
Former: 29th CSjt, 12th Cpl, Nr37 Kpl, 21eme SoD, 18th LtCol, 1stMN/64th SgtMaj, 23rdPA SgtMaj, 45e CplFo, 78th ESO, 29th Capt, 57th Kgm, LG Fus, 71st Cpl, 34e SoD, 2ndQF LCpl, LG Uffz, Nr4 Gmnr, 98e SoD, 75e Fus, 18e FusV, 47th Grd, and 21st Pte.

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Offline vtz

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Re: Suggestions and feedback
« Reply #127 on: March 03, 2016, 04:35:33 pm »
Springfield 42 and 55 are already very weak compared to all these rifles, no need to make rifles even more OP  ???
Basically, I'm a mature person with an immature voice.

Offline Bob_Rabbit

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Re: Suggestions and feedback
« Reply #128 on: March 03, 2016, 05:32:39 pm »
Springfield 42 and 55 are already very weak compared to all these rifles, no need to make rifles even more OP  ???

you say that yet the 116th is still able to do across the map 360 no-scopes with buck&ball

please nerf

Offline Wigster600

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Re: Suggestions and feedback
« Reply #129 on: March 03, 2016, 05:51:31 pm »
No weapons can cross-map their projectiles apart from artillery. NW is coded so that when a projectile reaches a certain distance it drops in a vertical line straight down.

Which is a pisstake in itself.

Offline Bob_Rabbit

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Re: Suggestions and feedback
« Reply #130 on: March 03, 2016, 08:29:37 pm »
though the comment made was mostly a joke, the 69 buck and ball still is in a really bad spot overpowered-wise

Joke? I'm serious

Offline Kacper.

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Re: Suggestions and feedback
« Reply #131 on: March 14, 2016, 03:31:04 pm »
Hmm:
Better gun textures (look at the springfield M1842...)
Vid Breitenfeld vi togo Pappenheim i vår famn;
vi skrefvo på Kronenbergs brynja vårt namn;
vi svedde grått skägg för Tilly vid Lech;
vi blödde med kungsblod vid Lützens häck.

Offline KillerShark

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Re: Suggestions and feedback
« Reply #132 on: March 14, 2016, 05:05:52 pm »
wheres 1.1  :o
Is there any general time that can be given for its release? I am really curious  ;D
Former: 29th CSjt, 12th Cpl, Nr37 Kpl, 21eme SoD, 18th LtCol, 1stMN/64th SgtMaj, 23rdPA SgtMaj, 45e CplFo, 78th ESO, 29th Capt, 57th Kgm, LG Fus, 71st Cpl, 34e SoD, 2ndQF LCpl, LG Uffz, Nr4 Gmnr, 98e SoD, 75e Fus, 18e FusV, 47th Grd, and 21st Pte.

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Offline vtz

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Re: Suggestions and feedback
« Reply #133 on: March 18, 2016, 02:12:05 pm »
I'd like to ask for balancing units in CB. Although this game mode was greatly improved since 0.5, it still has some flaws. These are:
- Soldiers are still equiped with knifes, which leads to ridiculous situation where they fight with these knives instead of their bayonetted rifles (i.e. Lousiana Tigers).
- Zouaves appear to have much less soldiers, even though they are only a little bit better than lines.
-Some units appear to be much better at shooting than others (27thVA for example, seems to be the best at shooting of all line regiments).
-Sometimes after melee, bots cannot switch their weapons back to shooting mode (applies to non-bayonet rifles).
-Bots massacre one another on the spawn.

I also think the best solution would be to give line regiments only Springfields 42 or 55 depending on faction; giving lines other weapons in unnecesary and unbalanced in my opinion.

Thanks!
Basically, I'm a mature person with an immature voice.

Offline Hinkel

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Re: Suggestions and feedback
« Reply #134 on: March 30, 2016, 02:31:31 pm »
Nothing here..