Author Topic: The GCG Official NW linebattle (firing in Charge and crouching is allowed!)  (Read 1351 times)

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Offline GCG-Official-Linebattle

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Welcome GCG Line Battle Event Page!

The line battles will take place every Thursday and Saturday evening at 8 pm EST. ( starting 05/02/2013) This battle will consist of 3 rounds maximum. The winner of 2 of those rounds will be the winner of the map.  Every other Saturday will be a siege for NW and will be hosted with the below rules.

Steam Group: GCG Linebattle Event!
Add SAS_Fury on Steam to notify him: sasfury695
Add JNPCaboose on Steam to notify him: jnpcaboose
listed above.

TeamSpeak- GCG.Leckoren.COM




Regiment Leaders -If you have any concerns that an Admin needs to deal with, message one of them over steam or come back into our TeamSpeak channel.  Do not use in-game chat as we may miss what you say.
                                                                                                     

Line battle rules and general information!

2 - 3 man spacing for line regiments line is described as a unit that is not light infantry that carry's a musket with a
bayonet.

Light infantry spacing is 5 - 8 man and can use muskets with bayonets as well as have 1/3 can carry rifles 25 man limit. 1 Regiment per team

Skirmishers spacing is 5 - 8 man and can only use rifles to start with. They have a 12 man limit. 1 Reg per team

Calvary is limited to 15 per unit and can fire at any time as long as they maintain 5 man spacing in there formation. 1 Reg per team

Artillery is limited to two cannons per side and a maximum of 10 arty guard not including loader shooter and officer.
Each battery is only allowed 1 shooter, 1 loader and 1 officer per cannon.

Firing out of line and on the charge is allowed double gunning is allowed.

Maps will be chosen by the admins but suggestions are welcome we will do a best of three maps with the the third being
voted on by the regiment leaders the maps will be one custom map followed by one random map. It will be a best of three.

One sapper per regiment is allowed with each side getting 150 build points.

Crouching is allowed units must move out in line but once engaged they may take in shape within their given spacing

Any line less than three must join another unit however if there is no line nearby to join they many charge and fire on the charge

Respect the Administrators

Respect other regiments and the people within them

Abusive or foul language will not be tolerated when used in a malicious manner

Do not exploit any of the glitches in the game e.g. glitching inside trees and/or rocks

NO Team Killing ( team killing will happen we understand but intentional teamkilling is discouraged)

If you DO NOT follow these rules then warnings will be issued to the individual player, as well as the regiment that they represent. If these rules are continuously broken them this may lead to your regiment being kicked from the event and, if necessary, banned from the server. Any actions that are deemed inappropriate will NOT be tolerated and will be dealt with accordingly by the Administrators.

Other Information (that may be of concern)

We will attempt to balance the sides to make things as fun and as fair as possible! There is a chance that your regiment will be asked to move to the other team in the middle of the Line-Battle to balance things. We are sorry if this inconveniences you, but it is necessary.

When we do have the siege events we will have the following rules for the every other Saturday siege event.

1. Double gunning is permitted
2. time limit will be either 20 minutes or 15 minutes depending on map size.
3. artillery can be used friendly by anyone if your regiment commander wants you to use arty and its open do so. please remember others use it was well so be kind to those using it when you get there
4. defenders are allowed and even encouraged to attack out of the fort in a move called sallying forth.  this is allowed and welcomed tactically.  it is also required that a unit of at least 4 of the same regiment are allowed to sally forth.  you must be with your own regiment to sally forth.
5.  attackers are required to move out in groups of 3 from at the time of leaving spawn. if some are killed en-route it is allowed to just form up with the rest of your team and keep advancing.
6. sappers will be allowed on certain siege maps for attackers and defenders.  size of map and type will decide.  explosive crates may be allowed for sappers on the side of attackers of the map allows for it.  as in the size of map and type of fort.  but most times explosive crates will not be used by the attackers.
7.  5 lives will be allowed for the defenders!
8. trolling artillery personnel will not be permitted.  standing in front of their cannons or team wounding to get a cannon is not permitted and will result in a temp ban.   artillery is a first come first serve and if you did not get it don't act like a child and mess with those who have it.
9. the siege event will consist of 1 siege map and 1 LB map as in a random map or custom.   
How the registration process works:

You are required to register to the GCG Line Battle only once, using this form:

"Copy" this and then "Paste" into a new post.
Code: [Select]

Application to join
Regiment Name:
Regiment Leader:
Leader's Steam:
Estimated Attendance:
Troop Type/s:


After you have posted your completed form in this thread and are accepted, you will be added to the GCG battle steam group


You are expected to come to our TeamSpeak (GCG.leckoren.com) thirty minutes before the start of the Line-Battle for orientation. When you connect, you will move down to the "GCG Information Desk" channel.
« Last Edit: May 03, 2013, 12:15:19 am by GCG-Official-Linebattle »

Offline Thundersnow

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These guys ran a tight ship for the North & South Events that we attended for 3-4 months!  Good guys.

I highly recommend them!   ;D

Offline Eatjello

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Bumping Cuz i think alot lot of ppl don't know how awesome this event is

Offline William

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Regiment Name:23e Regiment d'Infanterie Legere
Regiment Leader:CluelessWill
Leader's Steam:CluelessWill  (2nd in command is Offizer)
Estimated Attendance:5-12
Troop Type/s:Line Infantry or Skirmishers
Check out my YT channel where I post NW www.youtube. com/c/CluelessWill
Spoiler
god damn, Anthony is smart, he was able to get the shit AEF to tie with the best reg in the game. The tactical geniusness needed to pull off such a feat is insane. He's the Erwin Rommel of NW.
i always get an erection when i check my subscrptions and see that phresh cluelesswill vid
It won't be FSE developing it, so it will come out!
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