Admins Fish | General Rules subject to change
| Servers, Sponsors and Contacts Could use some ;) |
Line Infantry may...
Any variety of lines that equates to 50 | (https://i.imgur.com/4jPNlw5.png) |
(https://i.imgur.com/HlrR1Bw.png) | Cavalry may...
Take the General Class, and only the General Class Must keep a good distance from enemy Units, not going right up and teasing them Must not enagage unless with friendly cavalry, or dismounted with infantry 12 Cavalry 1 General |
Skirmishers May...
10 Riflemen or 10 Light Infantry A mix of the two is not permitted. | (https://i.imgur.com/xhwb7Vt.png) |
(https://i.imgur.com/3GUS0W1.png) | Artillery may...
|
WIPyeah
30th of March?
30th of March?Yeah, if that's an issue i can push it back a week; not sure if it clashes with final NLC week.
10 cav max ? :oYeah, the specialist slots have been limited to 10, as 15 skirmishers can easily tear through a line of 25, it's the same with cavalry; a good cavalry regiment can tear through a line twice it's size (Yes even when they're in an anti cav formation.
10 cav max ? :oYeah
10 cav max ? :oYeah
Nr3 is out, thanks for accepting us in first hand.SpoilerI am sorry but that entire sentence is... absurd. Also; if you want to limit specialists, why artillery have 10, which is too many imo.And please consider most cavalry doesnt have firearms to shoot around and one volley from 25 can basically kill 4-5 cavalry man at least.(dont come and tell me ''no fire in charge'' it doesnt matter which rule you put somebody will do it anyway, we saw examples of it many times.) I would understand in 60v60 10 cav would be quite acceptable but in 90v90, with that amount of lines and that amount of arty...meh, there is a reason why 15 is acceptable limit around. I mean, we decided to come and play to be effective, to help our coalition to win linebattles, whatever, not just sit there and stand 1 officer+1 flag bearer+8 ranker. Another reason why we pulled out is having a regiment who usually gets 16-17 men in events, we dont want to put big part of our men sitting in spec, but thats another story.[close]
In the end, no hard feelings, sorry for the grammar, and i hope you will be succesfull with your event ;)
I'm not gonna turn this into an argument, although i will re-iterate these points:10 cav max ? :oYeah
Nr3 is out, thanks for accepting us in first hand.SpoilerI am sorry but that entire sentence is... absurd. Also; if you want to limit specialists, why artillery have 10, which is too many imo.And please consider most cavalry doesnt have firearms to shoot around and one volley from 25 can basically kill 4-5 cavalry man at least.(dont come and tell me ''no fire in charge'' it doesnt matter which rule you put somebody will do it anyway, we saw examples of it many times.) I would understand in 60v60 10 cav would be quite acceptable but in 90v90, with that amount of lines and that amount of arty...meh, there is a reason why 15 is acceptable limit around. I mean, we decided to come and play to be effective, to help our coalition to win linebattles, whatever, not just sit there and stand 1 officer+1 flag bearer+8 ranker. Another reason why we pulled out is having a regiment who usually gets 16-17 men in events, we dont want to put big part of our men sitting in spec, but thats another story.[close]
In the end, no hard feelings, sorry for the grammar, and i hope you will be succesfull with your event ;)
I'm not gonna turn this into an argument, although i will re-iterate these points:
Artillery was put at 10 for a few reasons, mainly because it simply helps with numbers.
It's 80 vs 80 ;)
Either way, it's not me you need to apologize to, it's Price. With less than a week to the start of the tournament you pull out, that royally screws him over...
Edit: Big thanks to the 16e's cav, who were willing to step in last minute and replace the nr3.
I do agree with the fact that allowing only 10 cavalrymen on the field in a 160-men battle is a bad idea. I really don't see 15 cavalrymen being particularly OP against line infantry. We've always done 15 cav max during pretty much every decent event, and this since Mount & Musket, and many times have I seen lines repelling the cavalry with a good formation. It all depends on which regiment charges which regiment, but 15 men is not OP.+1
Just my two cents, I don't mean to start any harsh debate. But I don't think you would spoil the infantry regiments' fun by allowing 5 more cavalrymen to partake to the event, while you would let the cav regiments enjoy it more.
I do agree with the fact that allowing only 10 cavalrymen on the field in a 160-men battle is a bad idea. I really don't see 15 cavalrymen being particularly OP against line infantry. We've always done 15 cav max during pretty much every decent event, and this since Mount & Musket, and many times have I seen lines repelling the cavalry with a good formation. It all depends on which regiment charges which regiment, but 15 men is not OP.+1
Just my two cents, I don't mean to start any harsh debate. But I don't think you would spoil the infantry regiments' fun by allowing 5 more cavalrymen to partake to the event, while you would let the cav regiments enjoy it more.
15 Its not OP, With 25 man lines forming anti cav formation plus shooting the cavalry gets destroyed pretty much.
I do agree with the fact that allowing only 10 cavalrymen on the field in a 160-men battle is a bad idea. I really don't see 15 cavalrymen being particularly OP against line infantry. We've always done 15 cav max during pretty much every decent event, and this since Mount & Musket, and many times have I seen lines repelling the cavalry with a good formation. It all depends on which regiment charges which regiment, but 15 men is not OP.+1
Just my two cents, I don't mean to start any harsh debate. But I don't think you would spoil the infantry regiments' fun by allowing 5 more cavalrymen to partake to the event, while you would let the cav regiments enjoy it more.
15 Its not OP, With 25 man lines forming anti cav formation plus shooting the cavalry gets destroyed pretty much.
It depends on the line and the cav(the skill level). If you play as cav somewhat often you know that anti-cav formations like squares and blobbing up is useless and only favors the cav. Keep it to 10.
+ 1 Dark, its trueI do agree with the fact that allowing only 10 cavalrymen on the field in a 160-men battle is a bad idea. I really don't see 15 cavalrymen being particularly OP against line infantry. We've always done 15 cav max during pretty much every decent event, and this since Mount & Musket, and many times have I seen lines repelling the cavalry with a good formation. It all depends on which regiment charges which regiment, but 15 men is not OP.+1
Just my two cents, I don't mean to start any harsh debate. But I don't think you would spoil the infantry regiments' fun by allowing 5 more cavalrymen to partake to the event, while you would let the cav regiments enjoy it more.
15 Its not OP, With 25 man lines forming anti cav formation plus shooting the cavalry gets destroyed pretty much.
It depends on the line and the cav(the skill level). If you play as cav somewhat often you know that anti-cav formations like squares and blobbing up is useless and only favors the cav. Keep it to 10.
Blobbing up its useless? Well, 25 man forming a blob and shooting against just 15 hussars will make a short work of them, and i know it well because i have hundreds of linebattles played as a calvaryman, you can ask any other cavalry player and they will say the same.
Also, a 10 man cap will be just unfunny for the cavalry regiments, we cant bring our full numbers and all we could its wait half an hour for the melee and probably get shooted in the process.
All the cav players want 15 all the inf players want 10. What is there more of?10 cav and 10 arty... pls...
Ok the way i see it there are solutions to this:All the cav players want 15 all the inf players want 10. What is there more of?10 cav and 10 arty... pls...
Me, I prefer the option 2 but I think every option are good with out the 3nd one ;)Ok the way i see it there are solutions to this:All the cav players want 15 all the inf players want 10. What is there more of?10 cav and 10 arty... pls...
1. Keep it as it is.
2. Raise Cav to 15 and reduce line inf by 5
3. Reduce Artillery to 7/8 and raise cav to 12/13
1 is my more favoured option, and 2 is a no go, but 3 i may be willing to do if it has enough support
why not 50-line 15-cav 10-arty 10 or 15-skirmthat raises us to 170 players in game, plus additional refs specs and streamers it brings it up to 175-180. We agreed at 160 players to reduce lag, i don't want to increase it over 170 people.
+5 to cav = 170 it won't change anything. (Im talking about lags)Yes i will, there will be no spectators in this, apart from the admins, 1 or 2 exceptions and streamers, the spec will never exceed 5 people.
Ofc if we will add spects and streamers than we can have some issues but if you won't increase cav to 15 you will just have more spects and it will be the same
I've got 2 questions :
-For the date of the matches, will be imposed date or like in the NWL we must choose the date ?
-How many mens of difference for the balance ?
I've got 2 questions :You pick the days, after sitting down with the other coalition captain (to be added for some) and the head admin of your admin team to decide.
-For the date of the matches, will be imposed date or like in the NWL we must choose the date ?
-How many mens of difference for the balance ?
2fast..5? my english died with thatI've got 2 questions :You pick the days, after sitting down with the other coalition captain (to be added for some) and the head admin of your admin team to decide.
-For the date of the matches, will be imposed date or like in the NWL we must choose the date ?
-How many mens of difference for the balance ?
I have said this god knows how many times, no balancing at all. 80vs80. You don't bring the numbers but they do? Well they play with 80 and you don't, or you give them a 3-0 win
Edit: Tenford 2fast5 me
But can we have teamspeak or a steam link and what is the Triangle Coalition ? there are not in the listI've got 2 questions :
-For the date of the matches, will be imposed date or like in the NWL we must choose the date ?
-How many mens of difference for the balance ?
For example, the round 1 is the next week, so the teams have to speak with the enemy and say what day of that week they will play. But they have to play during that week.
Second, is a 80vs80 so, you have to bring 80 men, 75 vs 80 maybe isnt a problem, but all the teams have more than 80 men
But can we have teamspeak or a steam link and what is the Triangle Coalition ? there are not in the listI've got 2 questions :
-For the date of the matches, will be imposed date or like in the NWL we must choose the date ?
-How many mens of difference for the balance ?
For example, the round 1 is the next week, so the teams have to speak with the enemy and say what day of that week they will play. But they have to play during that week.
Second, is a 80vs80 so, you have to bring 80 men, 75 vs 80 maybe isnt a problem, but all the teams have more than 80 men
Thank you ;)But can we have teamspeak or a steam link and what is the Triangle Coalition ? there are not in the listI've got 2 questions :
-For the date of the matches, will be imposed date or like in the NWL we must choose the date ?
-How many mens of difference for the balance ?
For example, the round 1 is the next week, so the teams have to speak with the enemy and say what day of that week they will play. But they have to play during that week.
Second, is a 80vs80 so, you have to bring 80 men, 75 vs 80 maybe isnt a problem, but all the teams have more than 80 men
the new "Brigada Española", but their members are Miquelets+65y+3pp you can add: Miquelets_Guifré on steam
The match Ve vs Triangle Coalition will be Tuesday 31 at 8.30 p.m. GMT +1
We doesn't have any admin...
For the server we must host or is there a server for the event ?
Ok exellent thankThe match Ve vs Triangle Coalition will be Tuesday 31 at 8.30 p.m. GMT +1
We doesn't have any admin...
For the server we must host or is there a server for the event ?
I have servers for it, and TVS re-united can admin your match
Hispanic Coalition vs Four Banners on Sunday 5th (19:00 GMT). Looking for an admin team
We might have to pull out of this. 18e has had internal troubles not to mention we need a light infantry regiment anyway.Is that a definite?
Yea, I just personally dont have the time anymore and the 18e is more a part time regiment than a full on one. We do 2 events a week and people just really would not want to do this.We might have to pull out of this. 18e has had internal troubles not to mention we need a light infantry regiment anyway.Is that a definite?
Understood, i cri. You dropping out as an organiser as well or not?Yea, I just personally dont have the time anymore and the 18e is more a part time regiment than a full on one. We do 2 events a week and people just really would not want to do this.We might have to pull out of this. 18e has had internal troubles not to mention we need a light infantry regiment anyway.Is that a definite?
EDIT: Especially since out attendance has gone from ~30 to 15-23
if the 16e grabs new allies im sure they will carry on.With a days notice? To grab a light and line? I guess they could; i'll speak to Charles
I will stay as organiser
I needed to find a light anyway so that didnt change much :PYeah, Charles is looking for another Line and Light or skirmishers, message him on steam or reply here if interested.
If we are in a team can we also be an admin for other matches ? Because I can help if you want with probably some of my officiers ;)yes you can :)
Hi, i tried to add the 2 Leib-Hurasen's leader but i can't (steam error and i don't know why). So if the leader can add me on steam [IVe] Adjudant-Chef Ulysse Grant (https://steamcommunity.com/profiles/76561198022818741/) to plan our match !
Thank's ;)
The match IVe Corps vs 2. Leib-Husaren Regimentt will be Thursday 2 at 8.30 p.m. GMT +1To confirm, GMT +1 is the time it is now in Britain and Portugal, or were you talking about the time it is in France and Germany?
We doesn't have any admin...
The 59th is looking for cavalry, and another line company to team with. :) We have arty and a line already.Not yet your not, depends if the 16e can't field their coalition, which they are expected to currently.
M8, best of 3 (Bo3) is not first to 3. The team that wins 2 rounds wins the match.
If i can add something to this complaint, you slayed someone in our team for FiC. BUT this person was playing as light (in the 7eFlq), and as FiC is not forbidden on your FSE thread, to conclude you didn't have to slay this player for following the rules.M8, best of 3 (Bo3) is not first to 3. The team that wins 2 rounds wins the match.
Ok it was written on the FSE thread. But check what Fish (the main organizer of the event) announced at the beginning of the event :
(https://image.noelshack.com/fichiers/2015/14/1427832327-desktop
-capture-03-31-2015-22-03-56.jpg)
4 Again Fire in charge for light and Arty guard was an issue on my end, it was ill defined, i will address it in the next few days, but after i had slayed a player for it and stated in pink chat it was not allowed, i would've thought you'd have realized it...
Right.I'm pretty sure i apologised in the quoted post
The event was meant to start an hour later; i was not prepared at all for this, as i had been told it was planned for 20:00 GMT +1. but some people obviously can't comprehend Daylight Savings... Because of this the match had a delay in starting.
2. The 47th were not listed, but i was informed about them, they are a legitimate part of the Triangle coalition. the only reason you are complaining about this is to knit pick and try and win next time... It does not matter about who you fight in that regard.
3 The general rule says you play best of 3. Amittedly i did say first too 3, but that was a cock up on my end and i admit that. I don't see why your moaning about it though, did you seriously expect to clutch when you were two zero down
4 Again Fire in charge for light and Arty guard was an issue on my end, it was ill defined, i will address it in the next few days, but after i had slayed a player for it and stated in pink chat it was not allowed, i would've thought you'd have realized it...
I forgot also, just in my opinion, in any case, if the match had to be played as a Best of Three, i don't understand why the head admin staff and the opposite team did leave the server by saying the match is over by the score, gg, bb, et cetera..
In "Best of Three", there is the word "Three", which relates to the amount of rounds that needs to be played. We did play two rounds only, i personnally consider that behaviour towards us ; from the Triangle Coalition, BUT from the administrator staff too ; as a very disrespectful way to leave the server. You must admit this fact, in any case, the footage of the match may show it explicitly.
3 The general rule says you play best of 3. Amittedly i did say first too 3, but that was a cock up on my end and i admit that. I don't see why your moaning about it though, did you seriously expect to clutch when you were two zero down
4 Again Fire in charge for light and Arty guard was an issue on my end, it was ill defined, i will address it in the next few days, but after i had slayed a player for it and stated in pink chat it was not allowed, i would've thought you'd have realized it...
Looking forwards to our coalition's first game on Sunday, Hispanic Coalition beware ;)
With Regards to the Lights FiC issue i would like to return to the rules:1. It is not clear cause if it is only what class can do why there is may not
Skirmishers May...Light Infantry May...
- Have a maximum of 5 man spacing
- Fire in charge
- Officer Aim
- maintain Cohesion
- have a maximum of 2 man Spacing
- not Officer Aim
- maintain Cohesion
These Rules clearly state what each class CAN DO. Skirmishers MAY FIRE IN CHARGE. At no point under Light Infantry does it say they may fire in charge. Therefore they cannot do this!
3 The general rule says you play best of 3. Amittedly i did say first too 3, but that was a cock up on my end and i admit that. I don't see why your moaning about it though, did you seriously expect to clutch when you were two zero down
4 Again Fire in charge for light and Arty guard was an issue on my end, it was ill defined, i will address it in the next few days, but after i had slayed a player for it and stated in pink chat it was not allowed, i would've thought you'd have realized it...
The fact that we didnt get to play the last rounds (which is a common fairplay gesture, if the winner is already decided; and can decide ties), even after acknowledging that it was indeed a best of three, added insult to injury.Now this, this is my favourite quote from your extract... Insult to injury? You act as if i've slept with your wife... In rock paper scissors, when you're deciding who has to do cleaning detail, do you play the last round just for fair play? No.
The event delay at the start, and the unnanounced presence of a totally new regiment, while we were punished for every soldiers above the limit, also worked in favor of a disagreeable experience.Alright, this is where i get pissed of properly...
In the end we waited as much as we played, around 20 minutes, very frustrating.
The exchange of canons/bullets/steel to the gut was nice, and the players were very polite: there is nothing to complain about on that subject.
If the event had been very one-sided I think there would be nothing to complain about, but it was not. As such, the issues raised work in favour of a re-match if both teams accept.
With Regards to the Lights FiC issue i would like to return to the rules:Im not in Ve but..
Skirmishers May...Light Infantry May...
- Have a maximum of 5 man spacing
- Fire in charge
- Officer Aim
- maintain Cohesion
- have a maximum of 2 man Spacing
- not Officer Aim
- maintain Cohesion
These Rules clearly state what each class CAN DO. Skirmishers MAY FIRE IN CHARGE. At no point under Light Infantry does it say they may fire in charge. Therefore they cannot do this!
1. It is not clear cause if it is only what clas can do why there is may not
2. Im not in Ve just saying how it looks from outside
I understand now. Thx Fish. First season or first few matches are always "special" . Next season or matches will be better. :)They say every Tournament has at least one drama, i'm glad to be getting mine out of the way at the start
No more sign ups allowed I take it..... ?
I understand you have server. Right ? So Can we have it ? And i have a last question, who is the admin for our match ?Je te conseil, s'il sont d'accord d'utiliser ton serveur car le leur lag vraiment ;) juste un petit conseil comme sa
I understand you have server. Right ? So Can we have it ? And i have a last question, who is the admin for our match ?
I understand you have server. Right ? So Can we have it ? And i have a last question, who is the admin for our match ?My admin team shall admin your match
English please?I understand you have server. Right ? So Can we have it ? And i have a last question, who is the admin for our match ?Je te conseil, s'il sont d'accord d'utiliser ton serveur car le leur lag vraiment ;) juste un petit conseil comme sa
Btw #2 the triangle coalition is leaded by Chicken (https://steamcommunity.com//id/AmazingChicken/). Can the leader of a various regiment coalitions use a special name for the event? For example Coalition_Name_IncrediblyHighRankHere_NicknameIf you want to use coalition tags feel free, i don't mind :)
Translation : I will counsel, if they agree to use your server because the server of the event really lag ;) Just a little advice.English please?I understand you have server. Right ? So Can we have it ? And i have a last question, who is the admin for our match ?Je te conseil, s'il sont d'accord d'utiliser ton serveur car le leur lag vraiment ;) juste un petit conseil comme sa
The event didn't really lag, most pings were around 60Translation : I will counsel, if they agree to use your server because the server of the event really lag ;) Just a little advice.English please?I understand you have server. Right ? So Can we have it ? And i have a last question, who is the admin for our match ?Je te conseil, s'il sont d'accord d'utiliser ton serveur car le leur lag vraiment ;) juste un petit conseil comme sa
I'm sorry for the french but I was thinking that was not so important and I counsel the server of the IVe corps because it's without lag ;)
The event didn't really lag, most pings were around 60Translation : I will counsel, if they agree to use your server because the server of the event really lag ;) Just a little advice.English please?I understand you have server. Right ? So Can we have it ? And i have a last question, who is the admin for our match ?Je te conseil, s'il sont d'accord d'utiliser ton serveur car le leur lag vraiment ;) juste un petit conseil comme sa
I'm sorry for the french but I was thinking that was not so important and I counsel the server of the IVe corps because it's without lag ;)
What was the score ?2-0 for 2Lhr
What was the score ?2-0 for 2Lhr
The battle set the standard for NWBC matches, i'm curious to see if anyone can beat it.No :P
Wait and see swissy, we never knowThe battle set the standard for NWBC matches, i'm curious to see if anyone can beat it.No :P
I am pleased to announce the Coalition containing the 16e, Suisse and 63e has now been formed. The name and captain of the coalition will follow over the next day or so!One of the names that could be used is Napoleonic Wars Army. ;D
I am pleased to announce the Coalition containing the 16e, Suisse and 63e has now been formed. The name and captain of the coalition will follow over the next day or so!One of the names that could be used is Napoleonic Wars Army. ;D
CONFIRMED: The Coalition involving the 16e, Suisse Brigade and 63e has been officially named as 'The Franco-Suisse Coalition'Ew, double post
Ban him! ;DCONFIRMED: The Coalition involving the 16e, Suisse Brigade and 63e has been officially named as 'The Franco-Suisse Coalition'Ew, double post
Excited for the first match of the KKY-Nr77!Indeed
K-KY+Nr77 2:0 2nd
GG to both teams, well played game by all sides
I wasn't aware a well played game consists of the K-KY+Nr77 breaking class limits and then building a certain offensive symbol out of planks. I was assured that you would speak to them, what exactly has been done?
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcdn.sneakernews.com%2Fwp-content%2Fuploads%2F2013%2F01%2Felephant-print-tissue-box-cover-3.jpg&hash=6eb7d0577901b14d608aabd8802128a09cece895)We had people sitting in spec so as to not go over the limit, which included me. Neither I nor the CO of the arty saw what you are claiming, he said they put a cross down at the end of a round because there was nothing they could shoot at. If you are really crying about that..sigh
As I already said, I am not 'crying' about anything. Just that one of my fellow officers, who is German, is quite sensitive about that kind of thing. I couldn't care less myself. Regarding class limits, I am 100% certain they had 3 guard and 2 sappers. Austrian sappers have distinct bright blue uniforms and guess what? Are also the only class that spawns with a spade. So if 2 sets of earthworks were being dug at the same time, there has to be 2 sappers.
Here is a screenshot of 3 dead footguard by the arty position. The presence of British cavalry and a lack of other infantry units suggests that these bodies belong to the arty. It's obviously as believable as you want it to be but this is the only solid evidence I have.Spoiler(https://i.imgur.com/t0MEiuL.jpg)[close]
British Army | ~~~~~ | France>Prussia |
Score: | ||
2 | ~ | 1 |
NWBC Round 2 Match: Triangle Coalition vs 2. Leib-Husaren Regiment to be played on Sunday 26th April 7:30pm gmt
(https://i.imgur.com/FF586pI.png)Spy looks so fancy :-* ;)
New Triangle Coalition logo :)
2Lhr vs Triangle Coalition
2-1
First of all, let me thank the Triangle Coalition for this exciting and intense Battle.
Nevertheless there has been quite some displeasure amongst our men for the reason that in the last two rounds an All Charge has been ordered by Admin Etherton.
As far as I can see, this displeasure got shared by our enemys too, so besides the fact that we won the match, there really can be said that my post right now has nothing to do with crying or something like that.
It is motivated by my wish to have the most competitive and fair gaming experience in a cup like this and it is truely not meant to create any dispute.
There are many ways to win a match - one of it is killing the enemys artillery in order to gain map control and to have an advantage in long distance fights. If an All Charge is ordered this advantage gets lost. NW has units that are strong in melee, such as Cav and Inf, and it has others which are good at firing such as Arty and Skirms. If you order an All Charge you always favour the side with less skirms and less arty but more inf and more cav than the enemy.
There are two possible results of allowing the all charge-order:
First, we, and I'm sure every other army/regiment will do that aswell, will focus on destroying the enemys cav and inf and then wait until the All Charge gets ordered, or, the second possible result: We ignore the rule and have an disadvantage against those who do not ignore it.
Having a good gaming experience is only possible when you don't limit tactics to one possible solution. By creating rules that make it tactically silly to try any other possible tactic you just destroy the whole tactical aspect of the game.
Furthermore, when you order an All Charge, every team is going to try to unify its troops before charging - in our match that has been fordbidden. We and Our enemy in the third round for example did not respect that rule but didn't got punished. Maybe because it is hard to find an appropriate punishment for that sort of rule breaking. And thats why the rule itself is senseless. It is senseless from the beginning on, but the fact that nobody will respect it anyway if you don't punish a team in an inappropriate way makes it even more senseless.
In total I and the 2Lhr are really enjoying the NWBC so far. But it could be even better if you decide to abolish this senseless all charge ;)
Arty can officer aim?
Arty can officer aim?Yes artillery may officer aim, it's too uncontrollable to not officer aim every now and again
Arty can officer aim?
Normally scouting officers are meant. Line is safe from arty and an officer is standing on the hill scouting, and now the arty can offiaim ;)Arty can officer aim?It's almost impossible to "officer aim" its wether yes or no you hit a line, and sometimes you're lucky hitting a CO or NCO, but it can't be prevented really, i'd would make arty unplayable!
For the officer aiming: as long as I get to blast my balls without any rules, I'm fine with it ;PPilophas surely recorded it :) And for the rules, lets just wait what Fish is going to publish today.
And for the all charge:
I think an all charge should indeed be ordered when it's arty vs arty (it's really boring to watch, I know that).
But not when it's still 30 vs 30 with one side having arty, skirms and light, and the other one having arty, lines and cav. It's just unfair.
An all charge should be ordered when a battle comes at a standstill, aka, a 10 minute shootout between lights or arty. but not just after like 11 minutes.
P.S.
Anyone got a link yet? :D
+1For the officer aiming: as long as I get to blast my balls without any rules, I'm fine with it ;PPilophas surely recorded it :) And for the rules, lets just wait what Fish is going to publish today.
And for the all charge:
I think an all charge should indeed be ordered when it's arty vs arty (it's really boring to watch, I know that).
But not when it's still 30 vs 30 with one side having arty, skirms and light, and the other one having arty, lines and cav. It's just unfair.
An all charge should be ordered when a battle comes at a standstill, aka, a 10 minute shootout between lights or arty. but not just after like 11 minutes.
P.S.
Anyone got a link yet? :D
yes he did :DFor the officer aiming: as long as I get to blast my balls without any rules, I'm fine with it ;PPilophas surely recorded it :)
And for the all charge:
I think an all charge should indeed be ordered when it's arty vs arty (it's really boring to watch, I know that).
But not when it's still 30 vs 30 with one side having arty, skirms and light, and the other one having arty, lines and cav. It's just unfair.
An all charge should be ordered when a battle comes at a standstill, aka, a 10 minute shootout between lights or arty. but not just after like 11 minutes.
P.S.
Anyone got a link yet? :D
General rules added under cavalry
- All Charges may only be called when the following criteria is met
- There is less than 15 people on each side
- The timer is past 45 minutes
- There is no cavalry alive on the battlefield
- The bulk of the remnant is line infantry, at least 7 infantrymen (not including artillery)
Generals may...
Scout for the Team
Take the General Class, and only the General Class
Must keep a good distance from enemy Units, not going right up and teasing them
Must not enagage unless with friendly cavalry, or dismounted with infantry
Arty can officer aim?
It's almost impossible to "officer aim" its wether yes or no you hit a line, and sometimes you're lucky hitting a CO or NCO, but it can't be prevented really, i'd would make arty unplayable!
rekt xDArty can officer aim?
It's almost impossible to "officer aim" its wether yes or no you hit a line, and sometimes you're lucky hitting a CO or NCO, but it can't be prevented really, i'd would make arty unplayable!
I just remind arty cannons in NW have 100% accuracy. I felt it twice per 3 rounds yesterday....
Also, i forgot to mention that due to the IVe the 2nd week has been extended to two weeks, i'm now considering making 2 week match days as standard, opinions?[/list]
https://www.youtube.com/watch?v=8HfttaaQTPk
Best melee combat in NWBC?
He still did very good.
https://www.youtube.com/watch?v=8HfttaaQTPkI would say luckiest xD
Best melee combat in NWBC?
Admin team?The Triangle Coalition vs. IVe this Saturday at 19:45 BST
Tenford, i choose you!!Admin team?The Triangle Coalition vs. IVe this Saturday at 19:45 BST
Tenford, i choose you!!Admin team?The Triangle Coalition vs. IVe this Saturday at 19:45 BST
IVe 2- 1 TC
referee: Tenford
IVe 2- 1 TC
referee: Tenford
Another thing: I would demand to have the NWBC official servers up atleast half an hour before the event. We do get the server info 5-10 minutes before the match start and for people like me with bad connection, its impossible to join for the first round. In my case, I have to command my coalition, so not being able to find the server on time can have an incredibly bad impact to our team overall.After the fiasco tonight, i've organised for there to be a permanent NWBC server up, so that won't be an issue
Another thing: I would demand to have the NWBC official servers up atleast half an hour before the event. We do get the server info 5-10 minutes before the match start and for people like me with bad connection, its impossible to join for the first round. In my case, I have to command my coalition, so not being able to find the server on time can have an incredibly bad impact to our team overall.After the fiasco tonight, i've organised for there to be a permanent NWBC server up, so that won't be an issue
Another thing: I would demand to have the NWBC official servers up atleast half an hour before the event. We do get the server info 5-10 minutes before the match start and for people like me with bad connection, its impossible to join for the first round. In my case, I have to command my coalition, so not being able to find the server on time can have an incredibly bad impact to our team overall.After the fiasco tonight, i've organised for there to be a permanent NWBC server up, so that won't be an issue
yeah, sorry about this but you have until the usual deadlineAnother thing: I would demand to have the NWBC official servers up atleast half an hour before the event. We do get the server info 5-10 minutes before the match start and for people like me with bad connection, its impossible to join for the first round. In my case, I have to command my coalition, so not being able to find the server on time can have an incredibly bad impact to our team overall.After the fiasco tonight, i've organised for there to be a permanent NWBC server up, so that won't be an issue
I presume we will have until next week?
Four Banners 2:1 Franco-Suisse Coalition
Triangle won! of course! nothing less expected! Bit rocky and flat map, but was fine I guess?
Suggestion of setting up the server + map before we begin.
Wait.. we did that.. I mean. super well adminned, really well fought, I think enemy should have catched more of my balls but whatever!
Please do not plan events during the week however, I think both sides were low on numbers?
TFB 1-2 KKY Nr77I blame the 15th arty
Well played game from both sides.
Liked to do last minute admin xD
TFB 1-2 KKY Nr77Thank you for being the referee !
Well played game from both sides.
Liked to do last minute admin xD
http://challonge.com/NWBCTFB 1-2 KKY Nr77Thank you for being the referee !
Well played game from both sides.
Liked to do last minute admin xD
edit:
Is there a place where the overall scores are kept? I do not seem to find it in the OP. perhaps I am overlooking it?