(https://i.imgur.com/EEUwEw4.png) 1a. No Firing in melee or out of formation. 1a.1 A melee is where one bayonet or sword from either line strikes the player or weapon of the opposing team. 1a.2 Firing out of formation is where a shot is fired from a player of a line which is not stationary and in a tightly packed formation. 1a.3 The officer is not allowed to shoot on his own while his line is waiting in cover 1b. Movement ONLY in formation. 1b.1 A formation is a tight line, with gaps tightly closed when standing, and with gaps not bigger than 2 men average while moving. 1b.2 Charge movements only in reasonable distances - a charge does not require any formation. 1b.3 A referee can insist on closing gaps in lines that are moving with too big gaps between their men. 2. Gaps have to be closed tight. 2.1. If you fire without closing the gap beforehand, you may be punished by the referee. 2.2. You are not allowed to open the gap after you take a shot. 2.3. You are allowed to reload before closing the gap. This must be addressed directly afterwards. 3. No officer aiming. This only regards the player in the officer class. 3.1. Officer aiming is only true in the following situations; Shot whilst marching ahead of the line. Shot whilst ranged combat and not within 5 man spacing of the original line. 3.2. In the following situations, officer aiming does not apply; If the officer is standing in front, behind or in the line (from enemies viewpoint). In a definite and obvious charge movement towards the enemy line. 4. Allowed units: Privates, Sergeants and Officers of regular line infantry - No skirmishers, light infantry or custom infantry. 4.1. The only rifles allowed are the Harpers Ferry, Springfield M1842. On no account may .69 cal (Buck and Ball) be used. Should a .69 cal be used the opposing side wins that round. 4.2. Bayonets must be fixed upon spawn. This is to prevent clubbing and makes the two rifles have the same accuracy. 5.Only one line per regiment, one Sergeant and only one Officer per regiment. 5.1. The Sergeant may bring bandages at his own risk 6. No Bonuses, no musicians, no flag bearers. 7. Only a ONE man majority is allowed. 7.1. The minimum attendance required for a balance is 10 men. If a regiment does not bring 10 their opponents may use 10 regardless. 7.2. The maximum attendance is 35 men in play at any time. 8. Only 'Random x Medium' maps are to be used. And not on the "forest" setting. 8.1. Both regiments have to agree on a map. After 5 rounds teams will be swapped to the opposing faction. 8.2. The referee may select a map if both regiments fail to agree within 5 minutes. 9. Matches have to be played on official NASL Servers. 9.1.The referee may select the server for the match to be played on. 9.2 The melee speed will be set to medium. 10. You need to get a referee for your match, otherwise it is invalid. A list of these is shown below. 10.1. Both regiments need to agree on the chosen referee. 10.2. Referees are not allowed to referee a match that their own regiment is partaking in. 11. You need to play your match in the given time. 11.1. Matches must be played within the given week. 12. If one regiment does not appear in time, the other one will get a 10-0 win. 13. If both teams don't appear, both will get a 0-0 loss. This will result in 0 points for both teams. 14. Players may only be in one regiment that is attending the CWL. If a player is in two regiments that are both in the NASL they must choose which one to play for. 15. No invites or "mercenaries" are allowed. 15.1. If a regiment is found to have brought invites then the match will count as a 10-0 loss. 15.2. A full regimental roster (screenshot or list) must be handed to the the organizers upon sign up. Any new recruits after sign up must be accounted for. Any new recruit two days prior to the match upto the match may not compete. 16. Slaying, freezing, kicking or banning is only allowed, if the target is from your own regiment. 16.1. You are not allowed to reset or restart on own behalf. 17. Referee rulings have to be accepted in a running match. You may not discuss it within an unfinished match. Arguing with the referee during the match will result in points being deducted. 17.1 Instructions of a referee must be followed; excluding instructions which would change the match dramatically where no rules have been broken (e.g. charge orders or similar orders) 17.1.1 The referee may send spectators of any regiment which is not part of the competing regiments off the server 17.1.2 The referee may forbid to use the global chat and global admin chat for everyone, other chats (internal ones) are not mentioned 17.2. You may appeal a referee's judgement with a video or screenshot if abusing behavior is seen, or a wrong/biased decisions has occurred. 17.3. If you abuse the appeal system your further appeals may be ignored. 18. No flaming or insulting. Organisers may punish insults or inappropriate behavior with deducting points or in the worst case removing a regiment from the league. 19. After the round has been ongoing for 15 minutes an all-charge will occur by default. The referee will remind the regiments of this in the global admin chat. When the all-charge is called, all shooting must cease and the regiments must proceed to melee. 20. A regiment may not stay in the same area for more than 3 minutes. After those 3 minutes expire, the regiment needs to reposition a considerable distance away from the area where it has been previously. Moving only slightly to the left or to the right does not count as a reposition. The final decision on whether the regiment has moved sufficiently far enough from its previous position, should there be any questions about it, rests with the referee.
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(https://i.imgur.com/Dlsmq6P.png)
Open! The Sign Ups are open until 1st of September! Regiments which sign up before or after the posted dates will be ignored. There will be some qualifying matches for interested regiments if there is space. Sign your regiment up by filling out the following application:
Regiment name: Estimated attendance: Leader's Steam: Do you accept the rules?:
More information about the qualifying matches will follow soon. The organizers will talk to signed up regiments after the sign ups closed to answer all questions.
(https://i.imgur.com/dtlXbRg.png)
If you have any questions, please tell us!
Administration: Norwegian (https://steamcommunity.com/id/Noorwegian/) || Hawk (https://steamcommunity.com/profiles/76561198063165227/)
Server-Hosting: Warlance Gameservers (https://warlancegameservers.com/)
Referees: Norwegian (https://steamcommunity.com/id/Noorwegian/) Hawk (https://steamcommunity.com/profiles/76561198063165227/) William (https://steamcommunity.com/profiles/76561198045778683/)
Wish to become a referee? All you have to do is fill out this following application and post it on the thread.
Nickname: Regiment: Steam Link: Admin experience, references:
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