5/10 guide, really only giving you the 5 because of the effort and amount you have written.
Chapter one, I'd say about 40 percent of that you got wrong about the players play styles and how to counter them.
But Chapter two is just absolutely terrible and teaches practically nothing of value.
You taught one type of attack, the sweep stab, and didn't talk about block chambers, feint-chambers, stun-chambers, feint-attacks, down spam, up spam, range spam, footlance, or holds.
With the movement section you are vague, and don't include how to stun the opponent longer, or how to lessen the stun from attacking, which, are the two most important things in high level duels.
No section on baiting, which is everything in high level duels, but seeing as how you are a mid tier duelist you wouldn't know anything about that.
No section on kicking.
No section on feinting.
You didn't explain stab damage in relation to distance.
Didn't explain glances.
Somewhat explained sidestepping, but you didn't explain that you had to be positioned on the opponents shoulder, before you start the side step, or how the opponent has to be either W keying into you, or holding the same key as the one that you are using to side step, so If I'm using the D key to sidestep, they would have to be holding the W key or the D key, and if they are using the A key, I can't sidestep, because they will be blocking me off.
I hope your groupfighting section is pretty good, since you are a pretty good gf'er