Author Topic: ♜ Minisiege & EU_Commander  (Read 156345 times)

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Offline Chester_Lim

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Re: ♜ Minisiege
« Reply #120 on: April 01, 2015, 08:27:07 pm »
You have constantly been Wasting buildpoints (plank spamming on unusefull locations) and using flaming language. BlueMoon was there too and he saw it together with us. It is only a 1 hour TEMPORARY ban I did. Refrain from your future actions and it will be allright.

Hi Kronox, thanks for the early response to the OP. Yes you are right, I don't have anything to hide, I admit that I broke the rules at the first place, and I would like to apologise for what I did, I will be sure that this won't happen again. However perhaps giving a heads up before doing so would be better next time! (though I highly doubt I will get into a situation like this again) Getting banned on my favourite server is certainly not the way to end the night for me! Lol  ;D

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Re: ♜ Minisiege
« Reply #121 on: April 01, 2015, 08:32:25 pm »
It's allright. Just don't the things you did no more and you can go your way.

Offline The_Tennessean_Mt_Man

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Re: ♜ Minisiege
« Reply #122 on: April 04, 2015, 01:34:49 am »
Ban Request:

Reason: Destroying friendly objects being built
Date: April 4th
Time: Around 6:00 U.S. Central
Name of offenders: 21o_SB_StrA_Emil_Larsson / 21o_SB_StrA_Diakos
Evidence: https://i.imgur.com/a/eDWAO

Offline rikimaru114

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Re: ♜ Minisiege
« Reply #123 on: April 04, 2015, 02:20:00 am »
Ban Request:

Reason: Constant kicking people
Date: April 4th
Time: 1 gmt midnight
Name of offenders: Youwantsome

Offline Xanderman

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Re: ♜ Minisiege
« Reply #124 on: April 04, 2015, 12:03:09 pm »
I would like to make a request of the mapper/s who have made these maps on minisiege:
- To fix the spawn bug on the naval map where people get stuck in the ship.
- Put collision on the buildings on most maps to stop people being killed from behind cover by cannon balls.
- Try and make the French vs Prussian map more balanced for the defenders (Prussians) because at the moment, I see a disproportionate amount of victories for the attackers. (French)
These are the things that I've seen most people complaining about but since I have no experience of mapping means I don't know whether you can fix these things or not but if you can that would be most appreciated.

AeroNinja

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Re: ♜ Minisiege
« Reply #125 on: April 04, 2015, 12:14:34 pm »
I agree with the naval battle

Offline KL4R1N0G4MPR0S

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Re: ♜ Minisiege
« Reply #126 on: April 04, 2015, 12:16:45 pm »
There is no "France vs Prussia" map lel... unless he is referring to specific features of that map
<3

Offline MaxLam

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Re: ♜ Minisiege
« Reply #127 on: April 04, 2015, 05:35:58 pm »
Quote from: The_Tennessean_Mt_Man
Ban Request:

Reason: Destroying friendly objects being built
Date: April 4th
Time: Around 6:00 U.S. Central
Name of offenders: 21o_SB_StrA_Emil_Larsson / 21o_SB_StrA_Diakos
Evidence: https://i.imgur.com/a/eDWAO
I believe that they did that because at the beginning of the round on this map sappers are supposed to blow up the door with explosives or start digging the tunnel. So they were probably upset to wait while you were building sandbags. I can't logban them just for that.

Quote from: rikimaru
Ban Request:

Reason: Constant kicking people
Date: April 4th
Time: 1 gmt midnight
Name of offenders: Youwantsome
Ok, there was enough evidence to ban YOuWaNTSUM.

Quote from: Xanderman
I would like to make a request of the mapper/s who have made these maps on minisiege:
- To fix the spawn bug on the naval map where people get stuck in the ship.
- Put collision on the buildings on most maps to stop people being killed from behind cover by cannon balls.
- Try and make the French vs Prussian map more balanced for the defenders (Prussians) because at the moment, I see a disproportionate amount of victories for the attackers. (French)
These are the things that I've seen most people complaining about but since I have no experience of mapping means I don't know whether you can fix these things or not but if you can that would be most appreciated.
- Spawn bug: this is known and will be fixed during the week-end. Adjustments will be made to this map too.
- Collision: The game is made like that and there isn't much we can do against that unless someone finds a way to prevent cannonballs from getting through collision meshes.
- Prussian map: I will see what can be done.


Offline The_Tennessean_Mt_Man

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Re: ♜ Minisiege
« Reply #128 on: April 04, 2015, 09:37:57 pm »
Quote from: The_Tennessean_Mt_Man
Ban Request:

Reason: Destroying friendly objects being built
Date: April 4th
Time: Around 6:00 U.S. Central
Name of offenders: 21o_SB_StrA_Emil_Larsson / 21o_SB_StrA_Diakos
Evidence: https://i.imgur.com/a/eDWAO
I believe that they did that because at the beginning of the round on this map sappers are supposed to blow up the door with explosives or start digging the tunnel. So they were probably upset to wait while you were building sandbags. I can't logban them just for that.

Quote from: rikimaru
Ban Request:

Reason: Constant kicking people
Date: April 4th
Time: 1 gmt midnight
Name of offenders: Youwantsome
Ok, there was enough evidence to ban YOuWaNTSUM.

Quote from: Xanderman
I would like to make a request of the mapper/s who have made these maps on minisiege:
- To fix the spawn bug on the naval map where people get stuck in the ship.
- Put collision on the buildings on most maps to stop people being killed from behind cover by cannon balls.
- Try and make the French vs Prussian map more balanced for the defenders (Prussians) because at the moment, I see a disproportionate amount of victories for the attackers. (French)
These are the things that I've seen most people complaining about but since I have no experience of mapping means I don't know whether you can fix these things or not but if you can that would be most appreciated.
- Spawn bug: this is known and will be fixed during the week-end. Adjustments will be made to this map too.
- Collision: The game is made like that and there isn't much we can do against that unless someone finds a way to prevent cannonballs from getting through collision meshes.
- Prussian map: I will see what can be done.
1st: It was already blown because you can see a TNT hole next to the doorway   2nd: One of them came up to me and tea bagged me 3rd They were doing this for like two minutes straight

Offline MaxLam

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Re: ♜ Minisiege
« Reply #129 on: April 04, 2015, 11:25:35 pm »
Quote
1st: It was already blown because you can see a TNT hole next to the doorway   2nd: One of them came up to me and tea bagged me 3rd They were doing this for like two minutes straight

 00:58:49 - [Tight-Arse_Andronicus] SAPPER, BLOW THE DOOR
 00:58:50 - Airgunnerification <img=ico_crossbow> Nhope912
 00:58:53 - [21o_SB_StrA_Diakos] its needs two crates you stupid

I was online at that moment, and since nobody managed to open the door I took the sapper class and set the second explosive crate myself.

Offline The_Tennessean_Mt_Man

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Re: ♜ Minisiege
« Reply #130 on: April 04, 2015, 11:38:11 pm »
Quote
1st: It was already blown because you can see a TNT hole next to the doorway   2nd: One of them came up to me and tea bagged me 3rd They were doing this for like two minutes straight

 00:58:49 - [Tight-Arse_Andronicus] SAPPER, BLOW THE DOOR
 00:58:50 - Airgunnerification <img=ico_crossbow> Nhope912
 00:58:53 - [21o_SB_StrA_Diakos] its needs two crates you stupid

I was online at that moment, and since nobody managed to open the door I took the sapper class and set the second explosive crate myself.
Oh, okay well sorry you could have told me that

Offline Kraz

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Re: ♜ Minisiege
« Reply #131 on: April 06, 2015, 01:39:06 pm »
Hello , Naval map is sexy.  8)



Offline BSM 'Shut up' Williams

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Re: ♜ Minisiege
« Reply #132 on: April 07, 2015, 07:54:45 pm »
I keep forgetting to add you on a team about being an admin... :)

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Offline BlueMoon_IT

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Re: ♜ Minisiege
« Reply #133 on: April 07, 2015, 09:22:55 pm »
I keep forgetting to add you on a team about being an admin... :)
wat

Offline BSM 'Shut up' Williams

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Re: ♜ Minisiege
« Reply #134 on: April 09, 2015, 02:50:09 am »
It was supposed to say Steam, but, never mind.

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