Author Topic: The Big, Baddass List of Maps  (Read 38394 times)

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Offline Blobmania

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The Big, Baddass List of Maps
« on: November 12, 2012, 03:53:29 pm »
Hey there ladies and gents,

I'm going to leave this thread stickied as a place for mappers to post a brief overview of the maps they've produced, to make it easier for the community to browse the maps available and select the ones they wish to download. However, this thread will be strictly moderated to ensure it remains free of unnecessary clutter, so please be prepared to have your posts deleted if they do not follow the thread rules.

How this Thread will work

In this thread, each community mapper may make One post each, and post their completed maps in that post, following the template outlined here. It is the responsibility of the mappers to keep their post up to date - I won't be doing it for you, I've got better things to do with my time.

Any posts that do Not follow the template, and/or which do not contain a completed community map with the required template fields filled in, will be deleted as soon as I become aware of them, no exceptions. Questions about how the thread works can be addressed to me via PM, and questions about individual maps should be addressed to the map's creators.

Lastly, it's worth noting that whilst I'll actively moderate this thread, I won't hesitate to take administrative action against anyone who repeatedly breaks the above rules. I'm here to correct the individual mistakes of the few lost newbies who happen to get lost on the forums and post in the thread in ignorance, rather than to moderate posts from people who should know better.

So, now that's all over with, here's your template. Fields marked with a * are essential, and any posts made without those essential fields may be deleted.

Code: Template
[b]Map Name*:[/b]
[b]Link to Map Thread*:[/b]
[b]Map Author/s:[/b]
[b]Current version of the Map:[/b]
[b]Compatible with which version of NW:[/b]
[b]Game Modes the map is prepared for*:[/b]
[b]A Brief Description of the map:[/b]
[b]Images of the Map:[/b]
[spoiler=Images][i]Insert Images Here[/i][/spoiler]

Each map author contributing to the thread is entitled to ONE post, and only one post.

Enjoy,

 - Blob
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If a cat sits in a box in the woods and no-one is around to hear it, is it alive?

Offline Friedrich

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Re: The Big, Baddass List of Maps
« Reply #1 on: November 12, 2012, 04:43:59 pm »
Map Name: Amsterdam
Link to Map Thread: https://www.fsegames.eu/forum/index.php?topic=99.0
Map Author: Friedrich
Current version of the Map: 1.01
Compatible with which version of NW: 1.006
Game Modes the map is prepared for: Conquest/Battle
A Brief Description of the map: An urban map with a big river, deviding the city into two parts connected with 2 big bridges and many smaller canals and bridges.
Images of the Map:

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Map Name: Russian Forrest
Link to Map Thread: https://www.fsegames.eu/forum/index.php?topic=99.0
Map Author: Friedrich
Current version of the Map: 1.00
Compatible with which version of NW: 1.006
Game Modes the map is prepared for: (Line-)Battle
A Brief Description of the map: A thin, long ranged map made for events. Regiments are forced to move in lines to be able to engage immediately. Due fog there are often surprise moments!
Images of the Map:

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Map Name: Rivercrossing
Link to Map Thread: https://www.fsegames.eu/forum/index.php?topic=99.0
Map Author: Friedrich
Current version of the Map: 1.00
Compatible with which version of NW: 1.006
Game Modes the map is prepared for: (Line-)Battle
A Brief Description of the map: A thin, long ranged map made for events. Regiments are forced to move in lines to be able to engage immediately. The River is passable, but slows regiments down. There are 3 quick passages (a small & a big central Bridge and a fort. Be prepared for heavy cannonades!
Images of the Map:

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EDIT: Admins & moderators, pls correct the post or report me if I have done something wrong, thx!



Offline Tali

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Re: The Big, Baddass List of Maps
« Reply #2 on: November 12, 2012, 05:34:30 pm »
Map Name: Helm's Deep
Link to Map Thread:
Map Author/s: Tali
Current version of the Map: 1.1
Compatible with which version of NW: 1.006
Game Modes the map is prepared for*: Siege
A Brief Description of the map:Inspired by Tolkien's fictional fortress of Helm's Deep, this map is created in a attempt to combine fun siege game play and new ways of doing so.

Images of the Map:
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Offline Blitz_craig

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Re: The Big, Baddass List of Maps
« Reply #3 on: November 13, 2012, 12:06:13 am »
Map Name*: Ligny
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitz_craig
Current version of the Map: 1.1
Compatible with which version of NW: 1.006
Game Modes the map is prepared for*: Battle, Conquest
A Brief Description of the map: Napoleon's last victory.
Images of the Map:
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Map Name*: Papelotte (Waterloo)
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitz_craig
Current version of the Map: 1.1
Compatible with which version of NW: 1.006
Game Modes the map is prepared for*: Battle, Siege
A Brief Description of the map: The walled farm complex of Papelotte anchors the left of the Anglo-Allied line at Waterloo.
Images of the Map:
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Map Name*: Plancenoit (Waterloo)
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitz_craig
Current version of the Map: 1.1
Compatible with which version of NW: 1.006
Game Modes the map is prepared for*: Battle, Siege
A Brief Description of the map: The village of Plancenoit on the right flank of the French army was garrisoned by elements of the Imperial Guard to prevent the invervention of Prussian forces in the battle of Waterloo.
Images of the Map:
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Map Name*: Wavre
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitz_craig
Current version of the Map: 1.1
Compatible with which version of NW: 1.006
Game Modes the map is prepared for*: Battle, Siege
A Brief Description of the map: A Prussain corps must delay the pursuing French under Grouchy long enough at the bridges across the Dyle River for the main body of the Prussain army to join Wellington at Waterloo.
Images of the Map:
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Map Name*: Spandau Zitadelle
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitz_craig
Current version of the Map: 1.1
Compatible with which version of NW: 1.006
Game Modes the map is prepared for*: Siege
A Brief Description of the map: The French hold out against the new 6th coalition in this citadelle west of Berlin after Napoleon's Russian disaster.
Images of the Map:
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Map Name*: Grosser Garten (Dresden)
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitzcraig
Current version of the Map: 1.1
Compatible with which version of NW: 1.006
Game Modes the map is prepared for*: Battle
A Brief Description of the map: Part of the battle of Dresden. It contained the summer residence of the King of Saxony along with a large baroque garden.
Images of the Map:
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Map Name*: Torhaus Dolitz (Leipzig)
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitz_craig
Current version of the Map: 1.1
Compatible with which version of NW: 1.006
Game Modes the map is prepared for*: Siege
A Brief Description of the map: The Torhaus Dolitz was a large manor house complex that guarded one of the crossing points of the Pleisse river that protected the right flank of the French army at the battle of Leipzig.
Images of the Map:
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Map Name*: Halle Gate (Leipzig)
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitz_craig
Current version of the Map: 1.2
Compatible with which version of NW: 1.006
Game Modes the map is prepared for*: Siege
A Brief Description of the map: The Halle Gate must be held to allow the Grande Army to exit the city of Leipzig via their only remaining escape route to the west.
Images of the Map:
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Map Name*: Citadelle de Bitche
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitzcraig
Current version of the Map: 1.1
Compatible with which version of NW: 1.006
Game Modes the map is prepared for*: Siege
A Brief Description of the map: The Citadelle de Bitche guards the French and German border near the Vosges mountains. It was designed by the famous french military engineer Vauban and was never successfully besieged over the coarse of three different wars.
Images of the Map:
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Map Name*: Bagration Fleches (Borodino)
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitz_craig
Current version of the Map: 1.1
Compatible with which version of NW: 1.006
Game Modes the map is prepared for*: Siege
A Brief Description of the map: A series of redoubts that guarded the center of the Russian lines at Borodino. They were taken by Davout's corps during the battle but reinforcements did not arrive and an opportunity to split the Russian army in two was missed.
Images of the Map:
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Map Name*: Raevsky Redoubt (Borodino)
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitz_craig
Current version of the Map: 1.2
Compatible with which version of NW: 1.006
Game Modes the map is prepared for*: Siege
A Brief Description of the map: The infamous "death" redoubt that protected the highest ground on the center-right of the Russian lines at the battle of Borodino. Attackers spawn in the ravine and defenders spawn in between the double pallisade.
Images of the Map:
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Map Name*: Maloyaroslavets
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitz_craig
Current version of the Map: 1.1
Compatible with which version of NW: 1.006
Game Modes the map is prepared for*: Battle, Conquest
A Brief Description of the map: The Russain army turns Napoleon away from a better line of retreat to the south at the town of Maloyaroslavets in October of 1812.
Images of the Map:
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Map Name*: Crossing the Berezina
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitz_craig
Current version of the Map: 1.2
Compatible with which version of NW: 1.006
Game Modes the map is prepared for*: Conquest
A Brief Description of the map: The attacker or Russian player spawns on both sides of the river and approaches from the south. The French or defender will attempt to keep the attackers away from the bridgeheads on both sides of the river where the conquest points are.
Images of the Map:
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Map Name*: Festung Kufstein
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitz_craig
Current version of the Map: 1.2
Compatible with which version of NW: 1.006
Game Modes the map is prepared for*: Siege
A Brief Description of the map: The Festung Kufstein is a hilltop fortress in the former Austrian Tyrol. It was besieged by Tyrolean rebels and elements of the Austian army in 1809. It held out for a month until it was releaved by Franco-Bavarian forces.
Images of the Map:
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Map Name*: Malborghetto Blockhaus
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitz_craig
Current version of the Map: 1.3
Compatible with which version of NW: 1.006
Game Modes the map is prepared for*: Siege
A Brief Description of the map: The Malborghetto Blockhaus was a small fortification that defended a pass in the Italian Alps. It was the site of a heroic yet unsuccessful defense by two companies of Austian grenzers.
Images of the Map:
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Map Name*: Ratisbon
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitz_craig
Current version of the Map: 1.2
Compatible with which version of NW: 1.006
Game Modes the map is prepared for*: Siege
A Brief Description of the map: After the battle of Eckmuhl the Austrian army escapes across the Danube via the massive stone bridge at Ratisbon (aka Regensberg) and leaves a force behind in the city to contest a crossing by the French. Instead of a formal siege the French assault the aging medieval walls with scaling ladders to save time.
Images of the Map:
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Map Name*: Aspern-Essling
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitz_craig
Current version of the Map: 1.2
Compatible with which version of NW: 1.006
Game Modes the map is prepared for*: Siege
A Brief Description of the map: A condensed version of the battle of Aspern-Essling won by the Austrians. The French must defend their pontoon bridge between the villages to continue to receive reinforcenents. The attackers spawn on the plains outside.
Images of the Map:
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Map Name*: Saragossa
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitz_craig
Current version of the Map: 1.2
Compatible with which version of NW: 1.006
Game Modes the map is prepared for*: Conquest
A Brief Description of the map: The bloodiest siege of the Napoleonic Wars. The two sides spawn on oppisite sides of the city and fight over the garrisonable buildings to earn conquest points. The buildings are the Gateway, Monastery, Church, Convent, Archbishop's Palace, Barracks, Hospital, and Moorish Palace.
Images of the Map:
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Map Name*: The Seminary (Oporto)
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitz_craig
Current version of the Map: 1.2
Compatible with which version of NW: 1.006
Game Modes the map is prepared for*: Siege
A Brief Description of the map: Portrays the second battle of Oporto where the British used a walled Seminary to gain a foothold on the north bank of the Douro River and forced the French to abandon Portugal.
Images of the Map:
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Map Name*: Badajoz
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitz_craig
Current version of the Map: 1.2
Compatible with which version of NW: 1.006
Game Modes the map is prepared for*: Siege
A Brief Description of the map: The map depicts the southern end of the fortress city of Badajoz in Spain where most of the fighting took place between the British and French in 1812. The French have dammed the stream that runs in front of the walls creating a water obstacle that must by overcome by the attackers.
Images of the Map:
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Map Name*: Almaraz
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitz_craig
Current version of the Map: 1.1
Compatible with which version of NW: 1.006
Game Modes the map is prepared for*: Siege
A Brief Description of the map: The French have built a pontoon bridge across the Tagus river that separates Spain north from south. The British send a raiding force to destroy it in order to prevent separate French armies from linking up and outnumbering them. They will have to overcome the two forts and two redoubts the French have built to defend the bridge to accomplish their mission.
Images of the Map:
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Map Name*: Burgos
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitz_craig
Current version of the Map: 1.2
Compatible with which version of NW: 1.006
Game Modes the map is prepared for*: Siege
A Brief Description of the map: The British have dug mines under the walls of the fortress of Burgos to create quick breaches in its first ring of defenses. They must now capture the Battery Napoleon at the top of the hill near the old castle. However, a French relief force is on the way. Will they be able to do it in time?
Images of the Map:
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Map Name*: San Sebastian
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitz_craig
Current version of the Map: 1.2
Compatible with which version of NW: 1.006
Game Modes the map is prepared for*: Siege
A Brief Description of the map: San Sebastian is the last fortress city in nothern spain still in French hands. It is located on the coast and can be reinforced by sea. The British must take it to secure their planned invasion of southern France. The British attack took place during the day when the river tides were low on the eastern wall.
Images of the Map:
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Map Name*: Duellists
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitz_craig
Current version of the Map: 1.1
Compatible with which version of NW: 1.006
Game Modes the map is prepared for*: Battle, Duel
A Brief Description of the map: Some of the scenes in this map may look familiar to you depending on what films you have seen.
Images of the Map:
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Map Name*: Leuthen
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitz_craig
Current version of the Map: 1.1
Compatible with which version of NW: 1.006
Game Modes the map is prepared for*: Battle, Conquest, Siege
A Brief Description of the map: Frederick the Great's most decisive victory over the Austrians in the Seven Years War.
Images of the Map:
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Map Name*: Martello Tower
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitz_craig
Current version of the Map: 1.1
Compatible with which version of NW: 1.006
Game Modes the map is prepared for*: Naval Siege
A Brief Description of the map: Martello Towers were built during the Napoleonic Wars for coastal defense.
Images of the Map:
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Map Name*: Secessionville
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitz_craig
Current version of the Map: 1.2
Compatible with which version of NW: North and South Mod 0.401
Game Modes the map is prepared for*: Siege
A Brief Description of the map: A Confederate field fortification guards a key strategic position on James Island near Charleston, South Carolina, the cradle of secession.
Images of the Map:
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Map Name*: Jenkins Ferry
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitz_craig
Current version of the Map: 1.2
Compatible with which version of NW: North and South Mod 0.401
Game Modes the map is prepared for*: Siege
A Brief Description of the map: Confederate forces must break the Union lines situated between two swamps before they can construct a pontoon bridge and escape north to their fortified base at Little Rock, Arkansas.
Images of the Map:
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Map Name*: Monocacy Junction
Link to Map Thread*: https://www.fsegames.eu/forum/index.php?topic=251.0
Map Author/s: Blitz_craig
Current version of the Map: 1.2
Compatible with which version of NW: North and South Mod 0.401
Game Modes the map is prepared for*: Battle, Siege
A Brief Description of the map: Union forces must fight a delaying action against numberically superior Confederates on their way to attack Washington.
Images of the Map:
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« Last Edit: May 17, 2015, 05:43:13 am by Blitz_craig »

Offline Menelaos

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Re: The Big, Baddass List of Maps
« Reply #4 on: January 17, 2013, 01:41:33 pm »
Reserve post thing if I get around to it.

Offline lerty37

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Re: The Big, Baddass List of Maps
« Reply #5 on: January 31, 2013, 07:28:08 am »
Map Name*: Courtyard
Link to Map Thread*:https://www.fsegames.eu/forum/index.php?topic=2784.0
Map Author/s: NightHawk (Me)
Current version of the Map:1.1
Compatible with which version of NW:1.006
Game Modes the map is prepared for*: Battle (Groupfighting)
A Brief Description of the map: A Larger Groupfighting map meant for more people and bigger battles
Images of the Map:
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« Last Edit: January 31, 2013, 08:50:56 am by lerty37 »
"What the enemy least expects shall succeed the best"
"God is on the side with the best artillery" -Napoleon

Offline Artaxias

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Re: The Big, Baddass List of Maps
« Reply #6 on: August 26, 2013, 02:36:31 am »
Reserved. Eventually I might make a map for public use.

Offline BigRedOne

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Re: The Big, Baddass List of Maps
« Reply #7 on: November 30, 2013, 12:05:58 pm »
~Reserved~

Maps coming soon!  :)
Tavington:"Another GroupFighting server blablabla ClewFighting fcking frogs."
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Offline Der Canonier

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Re: The Big, Baddass List of Maps
« Reply #8 on: October 15, 2014, 12:06:42 pm »
very nice maps

Offline Dark_Knight

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Re: The Big, Baddass List of Maps
« Reply #9 on: October 28, 2014, 02:16:35 pm »
pretty maps  ;)

Offline TheHunted0

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Re: The Big, Baddass List of Maps
« Reply #10 on: October 28, 2014, 02:32:22 pm »
Wow very nice maps

Offline Zebaad

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Re: The Big, Baddass List of Maps
« Reply #11 on: October 31, 2014, 08:26:22 pm »
just come visit my thread :p click on my signature ;)


Offline Nekro

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Re: The Big, Baddass List of Maps
« Reply #12 on: September 19, 2015, 08:43:40 pm »
Hello fellow gamers, I'd like to introduce you to my little collection of selfmade maps, mostly funmaps. Some of them may have bugs, i know  :( Can't change them.
Most of my maps have spawn restrictions due to the fact that it's just no fun to have people destroying everything with explosive crates or get stuck with cavalry.
Anyways, I hope you enjoy. Please comment and rate and tell me, if you find any bugy/glitches etc. or have ideas for changes, -> PMs
I'd realy appreciate.
I also would realy like to see a server with these maps, and many players, so if you are going to use them please send me a PM or add me on https://steamcommunity.com/id/Nekromanus/

Yours truly
Nekro

NEW DOWNLOAD LINK WITH COMPLETE MAP PACK Maps.rar


PS: I don't have my own thread, that's why i can't give any link, but i'll give you the download links here (not against the rules as far as I know), sorry for that aswell. Links should be up to date.

Map Name*: Champs-Elysee (Day) / Glasfloor
Link to Map Thread*: No Thread
Download: Champs Elysees
Map Author/s: Nekro
Current version of the Map:1.1
Game Modes the map is prepared for*: Battle
A Brief Description of the map: Small battle map w/ glasfloor. You die if the glas you stand on is destroyed, sometimes you teleport due to bugs and glitches in the game itself. sorry4that
Images of the Map:
Images
Overview

both floors

"duelplate" (dunno)
[close]

Map Name*: Arabian Village Day / Breakfloor
Link to Map Thread*: No Thread
Download: Arabian Village
Map Author/s:
Nekro
Current version of the Map: 1.0
Game Modes the map is prepared for*: Battle
A Brief Description of the map: This Map is made out of destructible cubes, 5 cubes deep. If you fall you die.
Images of the Map:
Images

Top view

Bottom view

Interior
[close]

Map Name*: European City Winter / Bridges in the fog
Link to Map Thread*: No Thread
Download: European City Winter
Map Author/s:Nekro
Current version of the Map: 1.0
Game Modes the map is prepared for*: TDM, DM (Battle? not sure)
A Brief Description of the map: 2 bridges in the fog, high above the ground. Meele Map
Images of the Map:
Images



[close]

Map Name*: Avignon (Morning) /Poolday CS
Link to Map Thread*: No Thread
Download: Avignon (Morning)
Map Author/s: Nekro
Current version of the Map: 1.1
Game Modes the map is prepared for*: Battle, TDM, DM
A Brief Description of the map: stolen from CSS  ;D Funmap
Images of the Map:
Images




[close]

Map Name*:Dust / Wheatfield
Link to Map Thread*: No Thread
Download: Dust
Map Author/s: Nekro
Current version of the Map: 1.0
Game Modes the map is prepared for*:TDM, DM , maybe battle
A Brief Description of the map: A wheatfield to slaughter eachother.
Images of the Map:
Images


[close]

Map Name*: Bavarian River / DeathRun
Link to Map Thread*: No Thread
Download: Bavarian River
Map Author/s: Nekro
Current version of the Map: 1.1
Game Modes the map is prepared for*: Battle
A Brief Description of the map:1 Team, called Runners, tries to reach the end, 1 team, called Guards, tries to kill the runners. Rules are on the map.
Images of the Map:
Images




[close]

Map Name*: Roxburgh (Day)The Maze
Link to Map Thread*:
Download: Roxburgh
Map Author/s: Nekro
Current version of the Map:1.0
Game Modes the map is prepared for*:Battle, TDM, DM
A Brief Description of the map:It's a maze, what else to say  ;) oh, yeah, no deadly traps so far. Still need ideas.
Images of the Map:
Images

[close]

Map Name*: Columbian Farm (Day) / Urban Warfare
Link to Map Thread*: No Thread
Download: Columbia Farm (Day)
Map Author/s: Nekro
Current version of the Map: 0.815 (it's a joke)
Game Modes the map is prepared for*: Capture the Flag, Battle, TDM, DM
A Brief Description of the map: You should play it as CtF, most fun i believe. Many ways to get to the flag, many details, still under construction but ready to play. Just polishing.
Images of the Map:

Map Name*: Spanish Village Evening / Meele Arena
Link to Map Thread*:
Download: Spanish Village Evening
Map Author/s: Nekro
Current version of the Map: 1.4
Game Modes the map is prepared for*: Battle, TDM, DM
A Brief Description of the map: Meele Arena with a bridge to fight CQC, and water, because it slowes you down.
Images of the Map:
Images


[close]

Nekro, 19.09.15
« Last Edit: July 17, 2017, 12:44:11 am by Nekro »
I know nothing except the fact of my ignorance.
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Offline Shadow

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Re: The Big, Baddass List of Maps
« Reply #13 on: September 19, 2015, 10:30:53 pm »
Great list of maps! Thanks for putting this up. :)
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Offline Glenn

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Re: The Big, Baddass List of Maps
« Reply #14 on: September 24, 2015, 03:36:25 am »
-Snip-

I'm digging the glass map and the death run map. I'll be giving those a try out right now and hopefully my regiment can have fun on.
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