Perhaps we may conlcude that FSE hasn't gone much strategically about their development?
I mean, if they'd 'just' release some models and maps every now and again, less people would wonder about if the game was actually dead or not.
The fact that FSE has been making empty promises (such as weekly development blogs, I mean, why even bother?) they can't keep anyway isn't really helping either.
And the valid fact William mentioend in the original post, that the WoR team, which is smaller, has less time and money, is actually making more visible progress.