Author Topic: Developer Blog 22 - In-game Teaser  (Read 90169 times)

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Offline Frederik

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Re: Developer Blog 22 - In-game Teaser
« Reply #405 on: February 23, 2014, 01:27:05 pm »
Maybee you could make the soldier reload faster when enemys are in close range and/or shooting at you, but have a higher chance of misfire(if you add misfire)
ich will dich für android
He's a well-known nationalist with no respect for actual history or historians.
For a second I thought you were talking about me. :3

Offline CharlieTheTurtle

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Re: Developer Blog 22 - In-game Teaser
« Reply #406 on: February 25, 2014, 11:55:14 pm »
we need NW to look like this! NOW! no, but serisouly when banner lord comes out we want a DLC like nw for bannerlord so that the graphics are cool

Why mod Banner lord when you can just mod BCoF which already has muskets/rifles?

Offline Sir_Spill

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Re: Developer Blog 22 - In-game Teaser
« Reply #407 on: February 27, 2014, 02:12:08 pm »
ooooo looks good  ;D
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Offline Deacon

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Re: Developer Blog 22 - In-game Teaser
« Reply #408 on: February 28, 2014, 09:46:05 pm »
Hows the progession going? ^_^.

Offline Penn

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Re: Developer Blog 22 - In-game Teaser
« Reply #409 on: March 01, 2014, 10:49:02 am »
Hows the progession going? ^_^.

If you want to see how the progress is coming along, I suggest you donate to get access to the special "Donators" forum board. The developers post there more frequently then they do in other forums ;)
Penn and shitz

Offline Ribs

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Re: Developer Blog 22 - In-game Teaser
« Reply #410 on: March 04, 2014, 09:34:35 pm »
Those screenies mmm  :-* :-*

Offline Wigster600

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Re: Developer Blog 22 - In-game Teaser
« Reply #411 on: March 15, 2014, 12:49:46 am »
I don't care about the melee/ranged mechanics, I just want to know if there'll be any decent fence/wall scaling animation/mechanics.  :P

Offline Nox

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Re: Developer Blog 22 - In-game Teaser
« Reply #412 on: March 19, 2014, 04:43:46 pm »
I'm still waiting for the next dev blog... And will probably wait much longer.

Offline -~Carson~-

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Re: Developer Blog 22 - In-game Teaser
« Reply #413 on: March 21, 2014, 09:31:36 pm »
I'm still waiting for the next dev blog... And will probably wait much longer.

same

Offline Dom13WorstNW

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Re: Developer Blog 22 - In-game Teaser
« Reply #414 on: March 22, 2014, 03:34:18 am »
meh. just give them  time. I'm sure it will be worth the wait   :D

Offline -~Carson~-

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Re: Developer Blog 22 - In-game Teaser
« Reply #415 on: March 23, 2014, 03:57:24 am »
meh. just give them  time. I'm sure it will be worth the wait   :D

yea

Offline Rejenorst

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Re: Developer Blog 22 - In-game Teaser
« Reply #416 on: March 23, 2014, 06:49:15 am »
Next blog is written up and done etc and will be posted soon as the art assets that usually accompany the headers etc are done.
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Offline Andrew

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Re: Developer Blog 22 - In-game Teaser
« Reply #417 on: March 23, 2014, 08:40:05 am »
Next blog is written up and done etc and will be posted soon as the art assets that usually accompany the headers etc are done.
yay!

Offline regwilliam

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Re: Developer Blog 22 - In-game Teaser
« Reply #418 on: March 25, 2014, 02:08:23 am »
wonder what the next blog will be on me hopes some gameplay xD

Offline Rejenorst

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Re: Developer Blog 22 - In-game Teaser
« Reply #419 on: March 25, 2014, 04:32:44 am »
The next blog will be about SFX. The blog after... will at least have much more of a chance of being gameplay since the devs are getting closer to implementing sounds and wrapping up a large chunk of the alpha code.
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