Over The Top: WWI Steam Store PageNew Game announced! Add Over the Top: WWI to your Steam Wishlist!
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I'm bullying you, 14e became master on bullies
Def. looks great , but I like the Napoleonic Wars era much more.
Fallout 3 is an action role-playing open world video game developed by ..... Black Isle Studios was the developer of the original Fallout and Fallout 2. ... A teaser site for the game appeared on May 2, 2007, and featured music from the ... The festival took place on August 22–23 at Santa Monica's Aero Theater. ..... Beth Blog.
Shellrazer Dev-Blog 22: Release Date and Teaser! 07/17/2012. Welcome ... Heh heh, this looks mightily like a certain tank game I made (Steamlands).
Can't even be a proper spambot.I disappoint.
Was there supposed to be a video accompanying this blog?
In theory we could do huge player numbers far over 500 players per server... As such we will surely keep our promise to deliver you the 500 players per server.We will probably go (far) over it, but that's for later.
Also, in addition to the bullet trajectory stuff here is post that Beaver made back in November in the Donator Board. Graphics were turned all the way to a minimum for testing. The flag does not represent anything it is just a random texture. Quote from: Beaver on November 26, 2013, 10:32:42 amTesting new bullet pathing script:Here you can see the wind effect on pathing. Trees and flags are there as indicator of where the wind blows - this will be in-game too (though it will look better, and the effect on trees won't be as overdone ).Might be slightly hard to see, but the red dot is where I am aiming, and the green line is the bullet path.Quote from: Lord-Havregryn on January 14, 2014, 09:45:00 pmLooks great , very curious how the animations looks tho Here are two videos that Vincenzo posted back in November, again, in the Donator Board. They are slightly changed by now, to make it work and look even better, but overall, this is how it looks.A reload/fire And a walk:
Testing new bullet pathing script:Here you can see the wind effect on pathing. Trees and flags are there as indicator of where the wind blows - this will be in-game too (though it will look better, and the effect on trees won't be as overdone ).Might be slightly hard to see, but the red dot is where I am aiming, and the green line is the bullet path.
Looks great , very curious how the animations looks tho