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Messages - FineApple

Pages: 1 2 3 ... 10
1
News & Announcements / Re: Developer Blog 30 - Battle Cry of Freedom
« on: November 05, 2018, 09:50:27 pm »
You know what man you are right, you are great example to your comment

2
Community / Re: SONIC IN THE LINEBATTLE
« on: November 05, 2018, 07:53:48 pm »
Yeah bruh used to be direct video pop up back then no?

3
Community / Re: SONIC IN THE LINEBATTLE
« on: November 05, 2018, 07:26:40 pm »
2018 edit
Cant fix the previews for some reason notheless have a look at my channel and have fun and maybe ill make a comeback, pls give a like too

https://www.youtube.com/user/FinyApple

4
News & Announcements / Re: Developer Blog 30 - Battle Cry of Freedom
« on: November 05, 2018, 06:54:53 pm »
Lawrence, the same community you call cancer despite of only limited information we recieved,that told us little that game was actively developed at all, those same people you called cancer despite all those matters considered raised 17 thousand dollars to help and support the devs only to get news that tells us nothing what kept them so busy for all those years and i find your statement very offensive to all people who contributed.

And yes vincenzo regardless of the past we hope to hear real information on progress worthwile 3 year absence (if there is any)and not just another bunch of fancy words put together.

5
News & Announcements / Re: Developer Blog 30 - Battle Cry of Freedom
« on: November 05, 2018, 01:19:47 am »
Masterporn is right, devs out of respect to the community and espeacily donators should have been more transparent about their work throughout these years and simple sprint and crouch no more jumping (some few cosmetics too) blog is so unreliable in giving us the answers what real progress has been done, what trully kept you so busy for all those years, its not convincing enough that devs  "felt like spending time on game development instead of writing blogs". starting from 2015 dec 31 when alpha was released thats the progress news we get near end of 2018, from 2012 when donations were asked for development of the game it took 6 years to get to this blog(dissapointing). Cant wait for next gameplay blog to see what devs claim been working on throughout this silent 3 year period.


6
Servers / Re: Tropical Paradise
« on: December 30, 2017, 10:33:52 pm »
Steam Name: https://steamcommunity.com/id/FinyApple
In-game Name: FineApple
Why you should be an administrator?: I played on tropical paradise since the server first launched, and it has entertained me ever since, i am confident to say that i am well known in tropical paradise community, people who often play on tropical paradise sure recognise me so i am no stranger to a server.

I think i would make a good an admin because having played on this server for so many years i feel like i should make a next step forward and assist the server in its administrative roles during my play sessions.

Previous Experience(If Any): long time ago, 84e_Siege_Server and various NW competetive events.
https://www.fsegames.eu/forum/index.php?topic=70.0

if there are any questions, feel free to contact to me via steam or forum.

7
Servers / Re: Tropical Paradise
« on: December 30, 2017, 03:44:22 pm »
nobody wanted to die
Spoiler




[close]

8
Just to add to that big boat, there's one stair that is buggy walking up. The other is smooth.

oh yeah, that too i forgot to mention

9

i know its balance thread, but here i collected issues and thoughts of an ordinary NW player like myself

- add a cheer animation, there is already a unofficial addon that proves its possible
https://www.fsegames.eu/forum/index.php?topic=23374.0

- add a dirt effect on a spyglass to make it more realistic, the current one is just eeh.

- Make big ships more durable, a single cannonball can sink the whole ship

- fix the brown boats, you can easily push off people from the back because there is no solid object to prevent them from being pushed off.

- this issue has been mostly fixed by the server hosters and most of you aware of that, fix the glitch that crashes server when you pick up two flags

- there is a boat that has a cannon on it, a cannon that does not fire, and it lacks object placement, making it a good hideout for players

- Protection against game altering mods that give an unfair advantage to the players. if it is possible.

- in commander battle, sometimes bots appear to be floating in the sky

- add crouch walk, other mods proved it its possible, why can't we have it in NW?

- fix object placement in the big ship, that causes players constantly get stuck( check screens )
Spoiler


[close]


11
Events: EU / Re: Airplanes Event
« on: November 12, 2016, 11:17:24 pm »
Short description of your reg: 84e
Are you planning to join weekly? Maybe.
What will be your average attendace for this event? 5-12
Contact (steam url): https://steamcommunity.com/id/FinyApple

12
Community / Re: SONIC IN THE LINEBATTLE
« on: May 07, 2016, 03:50:23 pm »
[youtube]https://www.youtube.com/watch?v=Nc90KBuElG0[/youtube]

13
Community / Re: SONIC IN THE LINEBATTLE
« on: May 06, 2016, 02:05:50 am »
[YOUTUBE]https://www.youtube.com/watch?v=QotaNbgeaqI[/YOUTUBE]

New video!

14
Events: EU / Re: 47th Rocket Artillery LB Finished (One time only)
« on: May 06, 2016, 02:04:32 am »
[youtube]QotaNbgeaqI[/youtube]

you guys requested the recorded content from your linebattle to be posted on this thread :P

15
Community / Re: SONIC IN THE LINEBATTLE
« on: May 05, 2016, 01:32:12 am »
Ill try to do some voice commentaries aswell in the next video

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