Author Topic: Have a question about Modding? Ask Here!  (Read 314596 times)

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Offline Penn

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Re: Have a question about Modding? Ask Here!
« Reply #915 on: November 14, 2014, 12:46:54 am »
I want to mess around a bit with the smoke from the muskets/cannons.

What I want is bigger clouds of smoke that stay longer, maybe make them a bit darker too. Anyone who can tell me how to do this?

There is a smoke mode take a look here maybe he might be able to help you Penn.

But beware, smoke modes = worst enemy of fps

FPS is not a problem :D
And I want to make one myself :p
Penn and shitz

Offline Griff Redstorm

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Re: Have a question about Modding? Ask Here!
« Reply #916 on: November 14, 2014, 12:57:34 am »
And I want to make one myself :p

I got it Penn, and thats what i was trying to say, as he already made smoke mod he can tell you how :P (Not so many peoples making mods over smoke much so)

Offline Malkolm R. Lind

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Re: Have a question about Modding? Ask Here!
« Reply #917 on: November 22, 2014, 10:37:43 am »
I ran into a problem while making some skins for our corps:


Alright, so what I did was to add the coat to the hat of the carabinier trumpeter, because the cuirassier and carabinier both share the same mesh. The cuirassier trumpeter worked out fine. But when I added the coat to the carabinier, I noticed that I had to mount it to the abdomen. And then, this happened...  :'(

Spoiler
[close]

AeroNinja

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Re: Have a question about Modding? Ask Here!
« Reply #918 on: November 22, 2014, 11:03:22 am »
Couldn't stop laughing lmao. xDDD . m&b logic xD

Offline Malkolm R. Lind

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Re: Have a question about Modding? Ask Here!
« Reply #919 on: November 22, 2014, 02:48:53 pm »
Couldn't stop laughing lmao. xDDD . m&b logic xD
Yeah, wtf in the beginning... But when you're new to modding it's really frustrating.  >:(

AeroNinja

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Re: Have a question about Modding? Ask Here!
« Reply #920 on: November 22, 2014, 04:07:11 pm »
Well, all the skins you made were one of the most detailed and nicest skins I have seen. I can't mod at all. :(

Offline usnavy30

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Re: Have a question about Modding? Ask Here!
« Reply #921 on: November 22, 2014, 09:25:16 pm »
The coat normally should not need to be mounted on one bone in openBRF. The uniform needs a torso rigging though.
How To Run A Mod Installer.exe
Quote
Hello.. I have a problem... It says I don't have Mount&Blade Warband: Napoleonic War and I have to buy it
Try joining a regular Napoleonic Wars server and then re-running the installer.

Offline Malkolm R. Lind

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Re: Have a question about Modding? Ask Here!
« Reply #922 on: November 22, 2014, 10:32:07 pm »
The coat normally should not need to be mounted on one bone in openBRF. The uniform needs a torso rigging though.
How do I give it a torso rigging then? If you can help me to get this to work, then I'll kiss your gunpowder covered boots.   :D

Offline Mercuri

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Re: Have a question about Modding? Ask Here!
« Reply #923 on: November 22, 2014, 10:36:39 pm »
I ran into a problem while making some skins for our corps:


Alright, so what I did was to add the coat to the hat of the carabinier trumpeter, because the cuirassier and carabinier both share the same mesh. The cuirassier trumpeter worked out fine. But when I added the coat to the carabinier, I noticed that I had to mount it to the abdomen. And then, this happened...  :'(

Spoiler
[close]

The coat need an anmation, so you must rigging it.

Offline usnavy30

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Re: Have a question about Modding? Ask Here!
« Reply #924 on: November 22, 2014, 11:28:28 pm »
The coat normally should not need to be mounted on one bone in openBRF. The uniform needs a torso rigging though.
How do I give it a torso rigging then? If you can help me to get this to work, then I'll kiss your gunpowder covered boots.   :D
Right click mesh or edit tab in openBRF -> click Copy of a similar coat for example. Go back to your unrigged mesh and right click then select Paste rigging. Easy and quick.  :P
How To Run A Mod Installer.exe
Quote
Hello.. I have a problem... It says I don't have Mount&Blade Warband: Napoleonic War and I have to buy it
Try joining a regular Napoleonic Wars server and then re-running the installer.

Offline Malkolm R. Lind

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Re: Have a question about Modding? Ask Here!
« Reply #925 on: November 22, 2014, 11:52:50 pm »
The coat normally should not need to be mounted on one bone in openBRF. The uniform needs a torso rigging though.
How do I give it a torso rigging then? If you can help me to get this to work, then I'll kiss your gunpowder covered boots.   :D
Right click mesh or edit tab in openBRF -> click Copy of a similar coat for example. Go back to your unrigged mesh and right click then select Paste rigging. Easy and quick.  :P
Going to try this tomorrow, thanks! :D

Offline Malkolm R. Lind

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Re: Have a question about Modding? Ask Here!
« Reply #926 on: November 23, 2014, 05:38:41 pm »
Nope, I'm afraid that doesn't work, mr.navy.  :(

Offline Betaknight

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Re: Have a question about Modding? Ask Here!
« Reply #927 on: November 24, 2014, 01:09:47 am »
Johan Hindrich, Report to me on steam: betaknight (Profile pic: same color and letters as the one I have on forums)
The first modder for NW.

Offline Brawn

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Re: Have a question about Modding? Ask Here!
« Reply #928 on: November 26, 2014, 06:39:33 am »
Can you use a bow and arrow in NW by simply using it from Mount and Blade: Warband's Common Resources?

and also every time I add a model in the game its missing textures, even though it looks fine in openbrf. I also keep trying to add models in by making my own brf file and then adding the items in "Modules_Items" but my guy is just invisible every time I add the item. I've even tried adding the items in "Module_Items" with just adding the mesh and textures in an already existing brf file.Anyone know the problemo?

Offline Malkolm R. Lind

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Re: Have a question about Modding? Ask Here!
« Reply #929 on: November 26, 2014, 06:56:26 am »
Can you use a bow and arrow in NW by simply using it from Mount and Blade: Warband's Common Resources?

and also every time I add a model in the game its missing textures, even though it looks fine in openbrf. I also keep trying to add models in by making my own brf file and then adding the items in "Modules_Items" but my guy is just invisible every time I add the item. I've even tried adding the items in "Module_Items" with just adding the mesh and textures in an already existing brf file.Anyone know the problemo?
Maybe you forgot to put the actual textures in the textures folder? That's a common mistake that I often do.  :P