I think you should change the melee back to what it was before the patch. I can not put my finger on it, but the updated melee is.. Kinda way to slow in terms of this delay. Before the patch I was able to block 2 players when they stab at me as long as their stabs are just a tiny bit out of sync (meaning not hitting me at the same time, but rather 0,1-0,3 seconds apart). That is no longer the case for me and it frustates me, since I viewed the ability to analyze your opponent and guessing who would stab first to then block both of them very skillfull.
The delay in general is... I dunno really. Feels a lot more "heavy" as Tiberias has pointed out in one of his posts. Great that animations now work more fluently, but I'd rather have faster melee, because again, I feel like it was what I really loved about the NW-Expansion (it's in my eyes more reaction-based/skillbased).
I appreciate what you wanted to do, since I had the sb bug myself many, many times, don't get me wrong. I just feel it was a little bit over-zealous with you trying to fix as much as you can in this probably last proper patch of our beloved game.