Flying Squirrel Entertainment

Mount & Blade Warband: Napoleonic Wars => General Discussion => Suggestions & Bug Reports => Topic started by: Emperor Napoleon on January 20, 2013, 06:19:43 pm

Title: Medical Units and Horn Orders
Post by: Emperor Napoleon on January 20, 2013, 06:19:43 pm
There is 2 issues I would like to address in this post, medical units and horn orders

1. I think it would be nice if there was a unit which could heal  others, just to make it interesting. Im not entirely sure if this is possible, but its just an idea!

2. Would be nice also if skirms and cav had horn options to sounds orders, like in North and South. It would add some realism.

Just came to mind, thought why no post them here!

Good luck if you choose them!
Title: Re: Medical Units and Horn Orders
Post by: michaelroelant on January 21, 2013, 12:07:56 am
i agree that a medic unit would make the game more interesting,
The horn already have some order options but they could do with a few more yeah
Title: Re: Medical Units and Horn Orders
Post by: Hekko on January 21, 2013, 12:41:12 pm
Medics belong in the land of fairies, unicorns and warlocks. Some abstraction is required regarding how health works, but rather that than people running around hitting you with a saw replenishing your health.

Cornetts do indeed have some orders.
Title: Re: Medical Units and Horn Orders
Post by: Kator Viridian on January 21, 2013, 10:36:08 pm
Medics belong in the land of fairies, unicorns and warlocks. Some abstraction is required regarding how health works, but rather that than people running around hitting you with a saw replenishing your health.

Cornetts do indeed have some orders.


Ah dear the ARMA OA mods ... trying to keep smithy alive with a lot of CPR and nothing else waiting for I think kaiser I think to hurry the hell up and give him some morphene and other stuffs to revive him. That was intense whilst being shot at.

But honestly seen as the game has a lack of realism or historical accuracy having someone who can passively heal over time would not be a bad thing ... it would be another reason to be historically accurate and disreguard any "Rules (None existant) of war" and shoot medical personell.
Title: Re: Medical Units and Horn Orders
Post by: Emperor Napoleon on January 31, 2013, 11:35:38 am
It would be nice if there was Horse Artillery too.... I don't think thats possible though.
Title: Re: Medical Units and Horn Orders
Post by: 4th Hawkens on February 26, 2013, 07:17:23 pm
medics in NW would be awesome. if it was really realistic then the should go around with clevers and hack peoples legs and arms off like they did in thr actual NW
Title: Re: Medical Units and Horn Orders
Post by: Niophoris on March 20, 2013, 09:03:45 pm
I think people should slowly heal overtime but it should take awhile, maybe some sort of medic unit that could bandage people up or something, there could be a little animation to go along with it lawl
Title: Re: Medical Units and Horn Orders
Post by: Aztir on March 23, 2013, 07:08:40 pm
where is that pic olafson made from mm regarding medics!?
Title: Re: Medical Units and Horn Orders
Post by: SneakyFellow on May 02, 2013, 11:02:38 am
Medics sound cool. They could have their own buff too like when medic is close by it could give you a increased health buff :D hehe actually that probably wouldn't work but still a medic would be fun to have in NW :)