Author Topic: Developer Blog 12 - Text Compression & Music  (Read 2366 times)

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Offline Olafson

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Developer Blog 12 - Text Compression & Music
« on: March 03, 2013, 08:16:04 pm »
Developer Blog 12 - Text Compression & Music

In the previous developer blog we talked about the Battle of Bull Run but today we have gone for something a little bit different! Development has been great and progressing swiftly, as such we would like to show you what we have worked on these past few weeks.




As it is always hard to show people how games work behind the scenes through code, we haven’t shown much in this area yet. Though from now on this will be different! We found a simple way to show you our progress in this area with the help of mini-programs.

In this developer blog we decided to show you something that may seem simple but is a must in any game, communication! What would a game be without the ability to chat with your friends and foes alike? Behind the scenes this means that text needs to be sent to all clients in certain teams or even globally. With that in mind we created a system that compresses text very well, supports any language and on top of that it will come with a bad word filter, which can be turned on and off client side according to the player’s preference.

Herby some screenshots of the code in action:




During these past few weeks we have also asked Sven Gerlach, the creator of the Napoleonic Wars soundtrack to make some music for us and it turned out to be great. So turn on your speakers and listen to this epic piece of music!

To listen to the soundtrack please take a look at the developer blog on our Website, here.

Thanks for reading the twelfth developer blog.
Flying Squirrel Entertainment
« Last Edit: March 04, 2013, 07:33:56 pm by Refleax »

Offline Gokiller

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Re: Developer Blog 12 - Text compression & Background Music
« Reply #1 on: March 03, 2013, 08:16:46 pm »
Sweet! Finnaly, thought we would  never see a 12th blog. :)

Also, that new piece of music is truely brilliant! My compliments very enjoyable to listen to!
« Last Edit: March 03, 2013, 08:19:29 pm by Gokiller »
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Offline MackCW

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Re: Developer Blog 12 - Text compression & Background Music
« Reply #2 on: March 03, 2013, 08:19:04 pm »
The intro to that piece of music is really decieving. Good work!

Offline Millander

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Re: Developer Blog 12 - Text Compression & Music
« Reply #3 on: March 03, 2013, 08:41:33 pm »
Hell of allot better than NW's soundtrack.
« Last Edit: March 03, 2013, 08:45:02 pm by Millander »

Offline Matthew

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Re: Developer Blog 12 - Text Compression & Music
« Reply #4 on: March 03, 2013, 08:43:00 pm »
Nice

Offline Hugh MacKay

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Re: Developer Blog 12 - Text Compression & Music
« Reply #5 on: March 03, 2013, 08:43:32 pm »
Seems good with the text-thingy, but how much difference will it actually do?
But awesome music!

Offline Coconut

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Re: Developer Blog 12 - Text Compression & Music
« Reply #6 on: March 03, 2013, 08:46:04 pm »
Our Dixie forever! Love the music, good work guys.

Offline TORN

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Re: Developer Blog 12 - Text Compression & Music
« Reply #7 on: March 03, 2013, 08:46:38 pm »
nice

Offline Orcaryo

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Re: Developer Blog 12 - Text Compression & Music
« Reply #8 on: March 03, 2013, 09:03:46 pm »
Getting better and better!
Is that the music that will be played ingame? Or the music in the loading screens and all that?
« Last Edit: March 03, 2013, 09:26:16 pm by Orcaryo »

Offline McEwanMaster

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Re: Developer Blog 12 - Text Compression & Music
« Reply #9 on: March 03, 2013, 09:06:33 pm »
All this music! Beautiful!! :D


Kielbasa!

Offline Jacob

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Re: Developer Blog 12 - Text Compression & Music
« Reply #10 on: March 03, 2013, 09:25:39 pm »
Looks great and loving the music

Offline Oscar XI Hederlööf

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Re: Developer Blog 12 - Text Compression & Music
« Reply #11 on: March 03, 2013, 09:48:44 pm »
Really nice work! I'm donating right now!
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Offline Pinball Wizard

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Re: Developer Blog 12 - Text Compression & Music
« Reply #12 on: March 03, 2013, 09:55:34 pm »
Goodie. Nice work! Keep it up!
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Online Onii-Chan

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Re: Developer Blog 12 - Text Compression & Music
« Reply #13 on: March 03, 2013, 10:01:51 pm »
Love it love it <3
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He's a cheeky little engine with 6 small wheels, a short stumpy funnel, a short stumpy boilder and a short stumpy dome."

Online Cop

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Re: Developer Blog 12 - Text Compression & Music
« Reply #14 on: March 03, 2013, 10:22:25 pm »
Love that last bit.  :P

The music is great! I'm getting more and more excited for the game.