Author Topic: -[TRR]- Saturday Night Multi-event! (Siege, Linebattle, Conquest) 7PM GMT  (Read 37962 times)

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Offline Shine

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New thread: https://www.fsegames.eu/forum/index.php?topic=22288.0

Spoiler

 
Hello Gents!
 
In this new event of ours we are aiming to hold a weekly event based on a rotation of different gamemodes. These gamemodes are as follows: Siege, Line Battle and Conquest. We are looking for other disciplined, respected regiments with solid attendance to join our new event.
 
How the rotation will work:
Every week we will be doing something different, so our regulars will not get bored of doing the same thing over and over again. We start the rotation with a siege event, followed by a regular line battle, and ends in a conquest. After this rotation, we start from the beginning again.
 
These events will be hosted on Saturday at 7PM GMT. For these weekly events, we will be allowing the following classes: Line Infantry (No Lights/Rifles/Skirms), Cavalry, & Artillery. Since it is hard-impossible to play as cavalry during a siege event, cavalry regiments will have to play as regular line when the siege event is up on rotation. Light infantry units will not be allowed in these events.
 
 
Classes
Line Infantry - minimum is 6 and max. is 35 (larger groups can sign up, but will have to split their line in two)
Cavalry - minimum is 5 maximum is 13 per team (one officer and one musician do not count toward this total).
No lights
Artillery - 2 cannons (or 1 cannon and 1 howitzer) allowed per team - minimum 3 artillerymen allowed to man it. Maximum amount of men is 10, which also includes guard units and a sapper.
Every line and artillery unit may have a sapper, do not hoard the points or abuse.
 
To make sure everyone has fun, it is imperative that everyone sticks to the same rule set, it's up to regiment leaders to make sure their own men are aware of the rules as well.
 
 
Main Rules for all gamemodes:
 
- Be cool, refrain from ramboing, trolling, spamming, glitching, teamkilling, No abusive behavior (Do not be abusive to other regiments).

Rules for Siege:
 
Siege is an attack/defend gamemode where the attacker must capture the fort to win and where the defender, with a limited number of lives (5), must try to protect their fort until the time runs out.
 
We will be doing two 25 minute rounds, where each side gets to attack and defend.
 
The attacking side is only allowed to move out of spawn with a minimum of 5 men, while the defending side can move out of spawn freely, but may only move out of the fort with a minimum of 5 men.
 
Rules:
- When inside the fort, defending regiments do not have to be organized. However, they must have a line (min. 5 men) to move outside the fort, if they so choose.
- Attacking regiments have to be organized when moving out of spawn and when attacking the fort. Once they are inside or near the fort, they are allowed to be more informal with their movements and tactics.
 
Artillery rules for siege:
- Artillery crew/guard can move out of spawn at once.
 
Rules for Line Battle:
 
Line Battle is a last-man-standing gamemode where you must eliminate the enemy team to achieve a victory point.
 
This gamemode will consist of 6 rounds spread on two different maps. After the third round on the first map, we will change to a new map.
 
Rules:
- Fire in charge is allowed, but the regiments MUST be within approx. 50 meters before charging each other. We do NOT want regiments charging at each other from across a wide battlefield.
- No reloading in a charge.
- When charging, do not spread out TOO MUCH (10-20 meter gaps between each person will not be allowed).
- If less than 3 men, join another line if possible, or charge.
- No ramboing. (Unless retreating to a friendly line)
 
Cavalry rules for regular Line Battle:
- Dragoons are not allowed.
- When reduced to 2 horsemen, dismount and face the enemy or retreat to a friendly line.
 
Artillery rules for regular Line Battle:
- Artillery guard can fight as skirmishers, but have to stay close to their unit.
 
Rules for Conquest:
 
Conquest is also known as capture-the-flag, you must capture pre-determined neutral or enemy flags and your team must hold these flags against the enemy.
 
Each side will start with around 800 points (could be more or less, depending on map and player size)
 
Both sides have a base spawn, they are only allowed to spawn there and need to have a minimum of 5 men to move out from spawn to the battlefield.
Spawning on any other flag will result in a warning, and possibly a ban, you really have to push it to get this far with us though.
 
Rules:
- Fire in charge is allowed, no reloading in a charge.
- If less than 3 men, join another line if possible.
- No ramboing. (Unless retreating to a friendly base.)
- This being a linebattle, its essential that everyone fires in formation and maintains a line formation (see Fortifying a flag below for a specific on holding flags)
- ALL players must spawn at the base flags.
- Cannons are not allowed to fire at enemy spawn.
- When stranded at a flag with less than 3 men, you have to wait there and garrison or regroup at a friendly flag.
- Teams may NOT cap the spawn point of their enemy.
 
Fortifying a flag is allowed, you can spread out a bit within a small radius of the flag, do not spread out in an area 400 meters wide, for example.
Admins will keep an eye on this, lets keep it cool and within common sense.
 
Cavalry rules for conquest:
- When reduced to 2 horsemen, dismount and either join a line, fortify a flag, or regroup at a friendly flag.
- Cavalry are not allowed to attack capture points unless they're helping an infantry assault.
- Cavalry are not allowed to capture points.
- Dragoons are not allowed.
 
Artillery rules for conquest:
- Artillery crew/guard can move out of spawn at once (must go to their cannon).
- Artillery guard can fight as skirmishers, but have to stay close to their unit.
 
 
If anyone has a complaint/problem/suggestion concerning the event, let your leader discuss it with us (on steam) so we can find a solution. Typing in in-game chat is not as effective.
 
 
Contact details:
 


 
Details will be sent out 1 hour before the event (6PM GMT) through Steam. If you do not receive a message by that time, then please send a message to one of us.

Sign-up Template
Code
- Regiment Name:
- Regimental Class (Line, Cav or Arty):
- Amount of players:
- Regimental contact steam name:
- Second regimental contact steam name:
- Are you cool? :

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« Last Edit: February 20, 2015, 07:31:15 pm by Shine »

Offline Shine

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Re: -[TRR]- Saturday Night Multi-event!
« Reply #1 on: September 28, 2014, 12:37:05 am »
Regulars
The Royal Recruits: Line: 10 - 15
17th Regiment: (Every other week) Line for Siege, Arty for battle, Cavalry for Conquest: 10 Contact: Leviathan or Tiki or Afroman or yovko.doynov
FTG: Line: 10 - 15 Contact: Skill or Don Kixot
1stFRG: Line: 10 Contact: Philippe or Thomas or ColPancakes or Hunter
87th: Line: 15 Contact: Potus
90th: Line: 20 Contact: Viktor or Slade or Greaves
73rd: Cav: 10 Cotnact: Samsterz or KingKO/Longus
73rd: Line: 15-20 Contact: NickyJ or LordK or Scottish
13te: Line: 10-15 Contact: Haytham or Xemnas
1Rhien: Line: 10-15 (Only Sieges+Conquests) Contact: Take or FunkyJunky
37e: Line: 6-10 Contact: MagicanFlury or Pumpa Paj
GGNr2: Line: 10-15 Contact" Daden or Alfons
1stIR: Line: 10-15 Contact: Roy1012 or Midnight/King Henry V
[close]

« Last Edit: February 15, 2015, 04:43:18 pm by Shine »

Offline Shine

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Re: -[TRR]- Saturday Night Multi-event!
« Reply #2 on: September 28, 2014, 12:37:15 am »
This week (4/10/14) will be Siege!
« Last Edit: September 28, 2014, 12:49:39 am by Shine »

Offline Kurumi

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Re: -[TRR]- Saturday Night Multi-event! (Siege, Linebattle, Conquest) 7PM GMT
« Reply #3 on: September 28, 2014, 12:48:36 am »
- Regiment Name: FTG (Four Two Gaming)
- Regimental Class (Line, Cav or Arty): Line (But we can play other things if needed)
- Amount of players: 5-15 (changes alot from week to week)
- Regimental contact steam name: |FTG|FMP|Skill
- Are you cool? : Dawg... Im teh boss ;)

We would also like to sign up as regulars as usual :P

Offline Shine

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Re: -[TRR]- Saturday Night Multi-event! (Siege, Linebattle, Conquest) 7PM GMT
« Reply #4 on: September 28, 2014, 12:49:09 am »
- Regiment Name: FTG (Four Two Gaming)
- Regimental Class (Line, Cav or Arty): Line (But we can play other things if needed)
- Amount of players: 5-15 (changes alot from week to week)
- Regimental contact steam name: |FTG|FMP|Skill
- Are you cool? : Dawg... Im teh boss ;)

We would also like to sign up as regulars as usual :P

Accepted!

Offline MPC

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Re: -[TRR]- Saturday Night Multi-event! (Siege, Linebattle, Conquest) 7PM GMT
« Reply #5 on: September 28, 2014, 12:57:34 am »
Yey! Got our new event up! Time to get people to join :)
Veteran BG2 player. Member of the glorious "The Royal Recruits". Founders of LB game play back in BG 1 and 2

Want to own a bit of TRR? Check out our online shop! -> http://www.cafepress.com/mpcsphotographyshop/9754721


Offline Shoomama

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Re: -[TRR]- Saturday Night Multi-event! (Siege, Linebattle, Conquest) 7PM GMT
« Reply #6 on: September 28, 2014, 01:43:13 am »
- Regiment Name: 1st Imperial Friecorps
- Regimental Class (Line, Cav or Arty): Line
- Amount of players: 4- 10
- Regimental contact steam name: Shoomama
- Are you cool? : Hell yes

Offline Shine

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Re: -[TRR]- Saturday Night Multi-event! (Siege, Linebattle, Conquest) 7PM GMT
« Reply #7 on: September 28, 2014, 01:56:47 am »
- Regiment Name: 1st Imperial Friecorps
- Regimental Class (Line, Cav or Arty): Line
- Amount of players: 4- 10
- Regimental contact steam name: Shoomama
- Are you cool? : Hell yes

Accepted!

Offline 9e_d'Artillerie

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Re: -[TRR]- Saturday Night Multi-event! (Siege, Linebattle, Conquest) 7PM GMT
« Reply #8 on: September 28, 2014, 10:20:10 am »
- Regiment Name: 9e regiment d'artillerie à pied
- Regimental Class (Line, Cav or Arty): Arty
- Amount of players: ~ 7-8
- Regimental contact steam name:[LikeABoss][IVe]Louaran
- Are you cool? : You know it !  :D

You already have me ! But pls add my second Louaran on steam because I would not be here this Saturday ;) !

Offline Shine

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Re: -[TRR]- Saturday Night Multi-event! (Siege, Linebattle, Conquest) 7PM GMT
« Reply #9 on: September 28, 2014, 04:13:17 pm »
- Regiment Name: 9e regiment d'artillerie à pied
- Regimental Class (Line, Cav or Arty): Arty
- Amount of players: ~ 7-8
- Regimental contact steam name:[LikeABoss][IVe]Louaran
- Are you cool? : You know it !  :D

You already have me ! But pls add my second Louaran on steam because I would not be here this Saturday ;) !

Accepted!

Offline Furrnox

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Re: -[TRR]- Saturday Night Multi-event! (Siege, Linebattle, Conquest) 7PM GMT
« Reply #10 on: September 28, 2014, 05:10:12 pm »
Good luck with the event dudes.

Offline MrSt3fan

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Re: -[TRR]- Saturday Night Multi-event! (Siege, Linebattle, Conquest) 7PM GMT
« Reply #11 on: September 28, 2014, 05:12:44 pm »
Good Luck!

Offline Shine

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Offline philippegr55

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Re: -[TRR]- Saturday Night Multi-event! (Siege, Linebattle, Conquest) 7PM GMT
« Reply #13 on: September 29, 2014, 02:05:29 am »
- Regiment Name:1stFRG
- Regimental Class (Line, Cav or Arty):Line,
- Amount of players:8-18
- Regimental contact steam name:You already have me
- Are you cool? : Your the one that will tell me haha.

Offline Shine

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Re: -[TRR]- Saturday Night Multi-event! (Siege, Linebattle, Conquest) 7PM GMT
« Reply #14 on: September 29, 2014, 02:06:02 am »
- Regiment Name:1stFRG
- Regimental Class (Line, Cav or Arty):Line,
- Amount of players:8-18
- Regimental contact steam name:You already have me
- Are you cool? : Your the one that will tell me haha.

Accepted!