Author Topic: Developer Blog 3 - Status Update  (Read 11989 times)

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Offline Jacob

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Re: Developer Blog 3 - Status Update
« Reply #45 on: December 04, 2012, 05:12:01 pm »
Quick question on the map side of thing. Given that the server sizes are planned to 500 ish, will there be extremely large maps set in city environments to have a different style of battle to open ground, and will there be lots of enter-able buildings to equate for 250 players a side?

We will not have any buildings that can not be entered.

I officially love you <3

Offline TheGeekful

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Re: Developer Blog 3 - Status Update
« Reply #46 on: December 07, 2012, 06:37:04 pm »
Looks great, can't wait to see the models more detailed and also the map.

Offline Suede

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Re: Developer Blog 3 - Status Update
« Reply #47 on: December 07, 2012, 11:19:28 pm »
Will it support DX9?(not to mention DX7...or?)

Offline Vincenzo

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Re: Developer Blog 3 - Status Update
« Reply #48 on: December 07, 2012, 11:22:40 pm »
We will support DX11   but also backwards compatible with DX 10 and 9

Offline Jacob

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Re: Developer Blog 3 - Status Update
« Reply #49 on: December 07, 2012, 11:34:47 pm »
We will support DX11   but also backwards compatible with DX 10 and 9

Sounds nice honey

Offline Skyfall

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Re: Developer Blog 3 - Status Update
« Reply #50 on: July 05, 2016, 03:50:28 pm »
Imo dis is the best bcof dev blog