Author Topic: Developer Blog 8 - Drum Tunes  (Read 23093 times)

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Offline Olafson

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Developer Blog 8 - Drum Tunes
« on: January 20, 2013, 09:58:48 pm »
Developer Blog 8 - Drum Tunes

Welcome back to the weekly delve into Battle Cry of Freedom’s development! This week we would like to talk to you a little about some more of our atmospheric and aesthetic assets.




As you know, one of our main concerns for Napoleonic Wars, and one that has carried on into our new Project Battle Cry of Freedom, is that of historical accuracy. We don’t just claim that and put in some random props, we mean it. So this means you will not only be seeing correct uniforms, weapons and battlefields, you will also be hearing proper voice acting and authentic music from the period.
To produce the music assets we have hired Mark Beecher, who is a very talented musician who has created some wonderful sounds for us.
Feel free to check out the two drum beats below to judge for yourself!

To listen to the sounds, take a look at the Developer Blog on our Website, here.

Mark also took the time to write a short description of each:

“Here are a couple of Drum Tracks, from the book The Drummers' and Fifers' Guide by George B. Bruce and Daniel D. Emmett (New York 1862), which was widely used throughout the Civil War. The 2 selections are The General ("Is to be beat only when the whole army is to march, and is the signal to strike the tents and prepare for departure")and Quickstep - Biddy Oats.”

Thanks again for your patience and support, progress is being made and we are really starting to see it all fitting together. We are also looking forward to the release of the last patch for Napoleonic Wars, so keep your eyes open and be prepared for swashbuckling naval combat!
« Last Edit: January 20, 2013, 10:31:27 pm by Refleax »

Offline McEwan

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Re: Developer Blog 8 - Drum Tunes
« Reply #1 on: January 20, 2013, 10:00:13 pm »
*Refresh*

YES!!

Great to finally hear some musical aspects! Hope to add to them once midterms are over! :D


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Offline Jacob

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Re: Developer Blog 8 - Drum Tunes
« Reply #2 on: January 20, 2013, 10:05:33 pm »
YAAY! Sounds great!

Offline GoldenEagle

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Re: Developer Blog 8 - Drum Tunes
« Reply #3 on: January 20, 2013, 10:06:12 pm »
Awww yusssssss  ;D

Offline Matthew

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Re: Developer Blog 8 - Drum Tunes
« Reply #4 on: January 20, 2013, 10:07:06 pm »
Good job guys =)
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Offline Onii

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Re: Developer Blog 8 - Drum Tunes
« Reply #5 on: January 20, 2013, 10:10:21 pm »
Sweeeeet

Offline Hinkel

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Re: Developer Blog 8 - Drum Tunes
« Reply #6 on: January 20, 2013, 10:11:04 pm »
Awesome! :D

Offline Audiate

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Re: Developer Blog 8 - Drum Tunes
« Reply #7 on: January 20, 2013, 10:11:33 pm »
 This looks promising, I'd love to hear the in-game songs once they're in. That is, when the game is playable...

 STOP NINJA'ING ME!!

Offline Millander

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Re: Developer Blog 8 - Drum Tunes
« Reply #8 on: January 20, 2013, 10:15:54 pm »
radical
Of course, I also think lines should be able to move in double rank without having emotional breakdowns.

Offline Connzcdf

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Re: Developer Blog 8 - Drum Tunes
« Reply #9 on: January 20, 2013, 10:16:49 pm »
Very nice!

Offline zac

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Re: Developer Blog 8 - Drum Tunes
« Reply #10 on: January 20, 2013, 10:23:38 pm »
As usual cant wait :)

Offline Scorpia

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Re: Developer Blog 8 - Drum Tunes
« Reply #11 on: January 20, 2013, 10:25:36 pm »
Oh that was very awesome.

Offline The Norseman

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Re: Developer Blog 8 - Drum Tunes
« Reply #12 on: January 20, 2013, 10:32:49 pm »
I got a message from Olafson. ONLY ME NONE OF YOU RIGHT? K, good.

Anyways, I love the music! It is an important part of the game imo. :)
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Offline Hugh MacKay

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Re: Developer Blog 8 - Drum Tunes
« Reply #13 on: January 20, 2013, 10:34:55 pm »
Sweet!  :P
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Offline loppolh

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Re: Developer Blog 8 - Drum Tunes
« Reply #14 on: January 20, 2013, 10:35:32 pm »
Do I have to pay?



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