Author Topic: Bugs, feedback and suggestions.  (Read 84448 times)

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Offline usnavy30

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Re: Bugs, feedback and suggestions.
« Reply #15 on: September 21, 2013, 05:56:13 pm »
One thing I noticed was testing custom battle mode the legatus troops cannot remount their horses once you dismount in battle.
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Try joining a regular Napoleonic Wars server and then re-running the installer.

Offline Gokiller

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Re: Bugs, feedback and suggestions.
« Reply #16 on: September 21, 2013, 06:03:45 pm »
One thing I noticed was testing custom battle mode the legatus troops cannot remount their horses once you dismount in battle.
Yes, it's the same in the others modes, already told Willhelm about it.

Offline Madbull

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Re: Bugs, feedback and suggestions.
« Reply #17 on: September 21, 2013, 06:51:42 pm »
Can't Overhead attack with the Germanic Axe.

Offline The Norseman

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Re: Bugs, feedback and suggestions.
« Reply #18 on: September 21, 2013, 06:52:38 pm »
IMO slingers are way too OP. they have so many shots and can just run away from melee. I hope their accuracy is reduced a lot and their ammo is less. Also theres this bamboo spear that is extremely fast
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Offline Gokiller

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Re: Bugs, feedback and suggestions.
« Reply #19 on: September 21, 2013, 06:55:25 pm »
They aren't that accurated at all. It's quite a pain in the arse in fact to hit someone with it from a far distance.

Offline Willhelm

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Re: Bugs, feedback and suggestions.
« Reply #20 on: September 21, 2013, 06:56:24 pm »
IMO slingers are way too OP. they have so many shots and can just run away from melee. I hope their accuracy is reduced a lot and their ammo is less. Also theres this bamboo spear that is extremely fast

They generally take 3+ body hits to kill with so i dont consider them OP.

Offline Madbull

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Re: Bugs, feedback and suggestions.
« Reply #21 on: September 21, 2013, 06:58:03 pm »
It's annoying when Slingers Kite you across the whole map though.

Offline ThegnAnsgar

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Re: Bugs, feedback and suggestions.
« Reply #22 on: September 21, 2013, 07:09:34 pm »
Possibly add the melee option to Pilum. Seems realistic to be honest.

Also add the ability to pick up Pilums and some other weapons that currently can't be picked up.

The tip of a Pilum is designed to bend and anchor itself into anything it impales on impact. This makes it unsuitable for melee combat as it the tip would bend and hook itself into anything you attacked, attaching you to your enemy's shield or the enemy himself. This bending also causes the Pilum to hook itself into the ground upon missing the target, making it impossible to pick it up and throw it back. The Romans designed the Pilum to do just this.

"The iron shank was the key to the function of the pilum. The weapon had a hard pyramidal tip but the shank itself was usually not hardened. The softness of the shank would cause it to bend after impact, thus rendering the weapon useless to the enemy. Though there are many cases where the whole shank was hardened. This made is more suitable as a melee weapon. More importantly, If the pilum struck the shield of an enemy it would embed itself into the shield's fabric, and this along with the bending of the shank would cause the shield to become unwieldy, forcing the enemy to discard it or waste time trying to pull it out." - Wikipedia

Recent studies on the pilum suggest that the bending part of it is mainly a myth or at least not the intended function of the pilum. Both Adrien Goldsworthy and Peter Connolly have done tests on them. Connolly's own tests have him throwing numerous pila at numerous different shields and the results seem to support his conclusion; that pila were intended to fly quickly and penetrate deeply into shields and body armour.

Offline Willhelm

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Re: Bugs, feedback and suggestions.
« Reply #23 on: September 21, 2013, 07:13:56 pm »
It's annoying when Slingers Kite you across the whole map though.

The advantage of slings has always been the range so thats kind of the point  :P

Offline zoo889

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Re: Bugs, feedback and suggestions.
« Reply #24 on: September 21, 2013, 11:18:09 pm »
When using officer classes, your facial hair disappears.

Offline Landrik

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Re: Bugs, feedback and suggestions.
« Reply #25 on: September 22, 2013, 12:15:54 am »
Numerian? Nubian? pah

Anyways, their horses only are appropriately shaded when in shadows. Otherwise they have a glaze on them in sunlight.
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Offline Menelaos

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Re: Bugs, feedback and suggestions.
« Reply #26 on: September 22, 2013, 12:36:17 am »
Not really relevant but does anyone plan on hosting an NA event?

Offline William

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Re: Bugs, feedback and suggestions.
« Reply #27 on: September 22, 2013, 12:46:04 am »
Not really relevant but does anyone plan on hosting an NA event?

There is a 200 man server up atm, have no idea who hosts it though.

Would be great to have an event for NA.
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Offline Charles William

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Re: Bugs, feedback and suggestions.
« Reply #28 on: September 22, 2013, 01:06:44 am »
It's annoying when Slingers Kite you across the whole map though.

The advantage of slings has always been the range so thats kind of the point  :P

yep exactly ^^ when it comes to melee your dead so try playing more against a slinger and see for yourself cause there not OP
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Offline TheBoberton

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Re: Bugs, feedback and suggestions.
« Reply #29 on: September 22, 2013, 01:41:22 pm »
  • Dying to an archer because he dumps fire arrows into your shield is rather frustrating.
  • The slinger's rate of fire is too high, given that they can move at almost full speed whilst reloading.
  • The spears seem to have a lot of ghost reach, and thus bounce when they shouldn't.
  • The lack of spears for the cohort infantry? They ruled the day at this point, and if you're going to insist on refusing to make the pila capable of melee, we should be able to at least choose some kind of spear.
  • The pugio is.. insane.

I'm sure I'll come up with more, but this is all I can think of currently.
« Last Edit: September 22, 2013, 02:51:10 pm by TheBoberton »