Author Topic: The Groupfighting Server V3  (Read 631016 times)

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Wursti

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Re: The Groupfighting Server V3
« Reply #1440 on: January 19, 2018, 10:23:28 pm »
Could you make a poll or something whether to keep the melee speed on medium or to up it to fastest? The melee is fucking slow and shit so preferably id like it on fastest

lol it feels faster for me than before

i think im autistic

Offline Keita

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Re: The Groupfighting Server V3
« Reply #1441 on: January 19, 2018, 10:35:16 pm »
Could you make a poll or something whether to keep the melee speed on medium or to up it to fastest? The melee is fucking slow and shit so preferably id like it on fastest

lol it feels faster for me than before

i think im autistic
same
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Offline Ambiguous

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Re: The Groupfighting Server V3
« Reply #1442 on: January 19, 2018, 11:44:41 pm »
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Offline Axiom

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Re: The Groupfighting Server V3
« Reply #1443 on: January 19, 2018, 11:54:24 pm »
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Offline Vegi.

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Re: The Groupfighting Server V3
« Reply #1444 on: January 20, 2018, 01:05:09 pm »
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Offline Axiom

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Re: The Groupfighting Server V3
« Reply #1445 on: January 20, 2018, 04:39:03 pm »
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Offline Golden.

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Re: The Groupfighting Server V3
« Reply #1446 on: January 21, 2018, 07:11:11 pm »
Just like to point it out if you read the patch notes there was absolutely no change regarding melee speed or anything of that manner so that's simply not possible, people are just having placebo effects. The only changes regarding melee were the lengths of bayonets so they are all the same (136). And "Changed the collision mesh of troops to better fill the body out, and make the legs smaller." That's it no other changes not possible for melee to be "faster" or "slower".

https://www.taleworlds.com/en/Games/NapoleonicWars/News/206 - patch notes

Offline Jammo

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Re: The Groupfighting Server V3
« Reply #1447 on: January 21, 2018, 07:23:11 pm »
So they say doesn't mean something could of accidentally been changed. Been playing the game long enough to realize when something stops working lol. For instance quick tap blocking (click your rmb a split second before you get hit) doesn't seem to work at all for me yet on fastest it works fine. I don't get why people are trying to shut down us all saying somethings changed.  There is no reason for us to complain and whinge for nothing and I know for sure that one of the main moves I use is now stupidly diffecult for me to do.

Tournesol

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Re: The Groupfighting Server V3
« Reply #1448 on: January 21, 2018, 07:31:48 pm »
I personally increased my fps and my sensi so yeah something changed

Offline John Price

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Re: The Groupfighting Server V3
« Reply #1449 on: January 21, 2018, 07:34:41 pm »
Thats also not all the full patch notes Golden. If you read the one on FSE they give you alot more.
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AeroNinja

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Re: The Groupfighting Server V3
« Reply #1450 on: January 21, 2018, 07:39:28 pm »
So they say doesn't mean something could of accidentally been changed. Been playing the game long enough to realize when something stops working lol. For instance quick tap blocking (click your rmb a split second before you get hit) doesn't seem to work at all for me yet on fastest it works fine. I don't get why people are trying to shut down us all saying somethings changed.  There is no reason for us to complain and whinge for nothing and I know for sure that one of the main moves I use is now stupidly diffecult for me to do.
Agreed. Melee feels very different. I tried tap blocking and I keep failing at it aswell and pre-patch when I did it worked 98% of the time. Glances, tankers, pokes and range became more of an annoyance than before.

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Re: The Groupfighting Server V3
« Reply #1451 on: January 21, 2018, 08:26:47 pm »
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Offline Jammo

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Re: The Groupfighting Server V3
« Reply #1452 on: January 21, 2018, 08:28:01 pm »
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Offline CloudIE

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Re: The Groupfighting Server V3
« Reply #1453 on: January 21, 2018, 11:35:43 pm »
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Offline Axiom

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Re: The Groupfighting Server V3
« Reply #1454 on: January 22, 2018, 12:00:42 pm »
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