Author Topic: Zombies! - Server side scripts  (Read 7767 times)

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Offline PaperSalad

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Zombies! - Server side scripts
« on: May 24, 2015, 11:34:40 pm »
Hey all!

Some of you might be familiar with the FH Zombie server. It has, for a time, been one of the most popular mount & blade servers.
I've decided to release the scripts used for that server for anyone's use.

Features :
  • Auto-switching of survivors when they get killed by zombies
  • Normal Zombies can only be partizani
  • Zombies cannot shoot, pick up guns or ammo
  • Zombies cannot switch back to survivors
  • Zombies run much faster, but are weaker
  • Rounds end when all survivors are dead, all players are then switched back to survivors
  • There can be one Alpha Zombie, which is stronger and more resistant than normal zombies (line militia class)
  • Zombies partially ignore the slowness caused by water
  • It is no longer possible to spam tnt. Only less than three tnt crates can be present on the map at any given time
  • Zombies spawn more frequently with bottles
  • Bonuses:
    • Survivors gain reloading speed by killing more zombies
    • Zombies do more damage the more they kill
    • Zombies get more health the more they die
2 attachments :
zombie_Module : For players who haven't touched scripts in the least, simply unzip this folder in your server's module files (/Modules/Napoleonic Wars) and replace the existing ones (don't forget to make a backup)

Scripts_Zombies : For scripters and more advanced users. These are the scripts used to build the module. You're free to change them. In module_strings.py, you can customize the server messages (notice1 to notice10) and the welcoming message.

I hope you put these files to good use!
Enjoy.

Offline The Mighty McLovin

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Re: Zombies! - Server side scripts
« Reply #1 on: May 25, 2015, 09:44:01 am »
This is amazing. Thanks for sharing, I am sure lots of people will use this!

Offline Josh Faraday

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Re: Zombies! - Server side scripts
« Reply #2 on: May 26, 2015, 12:04:35 am »
This is amazing. Thanks for sharing, I am sure lots of people will use this!
Arminius/Dennis Bergkamp/Tristan Bouvier/J.P. ...

All my life I’ve been fearful of defeat. But now that it has come it’s not near as terrible as I’d expected. The sun still shines, water still tastes good…glory is all well and good but life is enough, nay?

Offline Skyfall

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Re: Zombies! - Server side scripts
« Reply #3 on: May 26, 2015, 10:08:51 am »
Such a nice work!

Offline KL4R1N0G4MPR0S

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Re: Zombies! - Server side scripts
« Reply #4 on: May 26, 2015, 04:01:16 pm »
Awesome scripts, I remember that they worked well back on [FH] Zombies :)
<3

Offline OttoFIN

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Re: Zombies! - Server side scripts
« Reply #5 on: May 27, 2015, 04:46:50 pm »
Prepare for some zombie events!

Offline PaperSalad

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Re: Zombies! - Server side scripts
« Reply #6 on: May 28, 2015, 01:06:02 am »
Thank you all for the nice replies!

Offline Lilja Mariasdóttir

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Re: Zombies! - Server side scripts
« Reply #7 on: May 29, 2015, 02:32:27 pm »
My respect to you, for sharing your sourcecode with everyone :)
Seehofer schafft das Heer ab.

Offline PaperSalad

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Re: Zombies! - Server side scripts
« Reply #8 on: May 30, 2015, 10:34:17 pm »
Here are some of the maps I made for that server. They're not the greatests, but they're something.

Mini town with manor
Spoiler
scn_mp_custom_map_10 mp_custom_map_10 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x000000013000000000022c650000e46600003e790000c8c9
  0
  0
 outer_terrain_plain
[close]

Quarry town
Spoiler
scn_mp_fort_brochet mp_fort_brochet 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x000000023002a1ba0004210900003ca000006a8900007a7b
  0
  0
 outer_terrain_plain

[close]

Farm with tunnels
Spoiler
scn_mp_fort_lyon mp_fort_lyon 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000  0x000000003000000000031ccc000091e900004426000070b2
  0
  0
 outer_terrain_plain




Making of (glimpse of the tunnels)

As you can tell from the screens, this last one can have a pretty strong impact on people's frames. If you want to use it, you might have to edit it a bit to improve the performance.

Have fun!

[close]

Offline hunter491

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Re: Zombies! - Server side scripts
« Reply #9 on: September 28, 2015, 04:01:06 pm »
thanks for this, will be really fun to play it with my regiment

Offline tired

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Re: Zombies! - Server side scripts
« Reply #10 on: July 02, 2016, 11:04:08 pm »
Omg, gonna make a zombie server now. YOU rock

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Offline Freestyler

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Re: Zombies! - Server side scripts
« Reply #11 on: November 01, 2016, 07:51:28 am »
Thanks!

Offline PapaBean

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Re: Zombies! - Server side scripts
« Reply #12 on: April 15, 2017, 06:40:35 am »
I gotta say papersalad I am extremely proud that you released these. As a former FH and 1stRGJ member I am glad to see that many of the things we prided ourselves on is available for the community.

Offline fluxo100

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Re: Zombies! - Server side scripts
« Reply #13 on: August 05, 2018, 05:27:37 pm »
cool can you explain the most important parts of some scripts that would be great :)