What about that one bug where sometimes at spawn there's an invisible wall you can run behind that the other team can't get to?
there are maps that have spawn points near the map edge. and when it starts spawning people in, they get deployed farther and farther back. Eventually, people will spawn behind the barrier. If they don't cross the barrier, then they cant be reached unless they are shot or an admin Tps through.
There were a few maps on NA1 back in the day with this issue. Between the constant asking people to get back on the map, or people staying back there when admins weren't on, then delayed the round. i went through and "fixed" those maps so they wouldn't happen anymore. i am kinda wanting to go and fix all those maps, and remove things like getting on to rooftops by climbing up fireplaces. Things like that. The thing is, how many people/servers still use vanilla maps? while each map wouldn't take too much time,(i would assume), it still may not be worth it,
also, are people/servers still crashing because of the flags bug? i haven't heard it be an issue in a long time, and may of been fixed in one of taleworlds patches.