Author Topic: In Development - B&I 3.0 - old thread  (Read 197894 times)

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Offline SeanBeansShako

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Re: In Development - New faction info released (Page 7)
« Reply #150 on: April 22, 2014, 07:13:55 pm »
Ah, my grand fathers service revolver. I wonder how many deserters he shot with it?

Looking forward to the next reveal which could happen ANY DAY NOW!

Offline Parrot

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Re: In Development - New faction info released (Page 7)
« Reply #151 on: April 22, 2014, 07:34:55 pm »
Ah, my grand fathers service revolver. I wonder how many deserters he shot with it?

Looking forward to the next reveal which could happen ANY "non descriptive time point soon"!

Fixed
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Offline Alan Davies

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Re: In Development - New faction info released (Page 7)
« Reply #152 on: April 23, 2014, 11:08:02 am »
Are you sure you did not steal the Samurai from another mod/game?

They look almost exactly like some samurai I have seen before. In another mod.
Your Samurai look very much like these ones:

Spoiler
[close]

Spoiler
[close]

Which mod is that? I am having problems typing this because I am dying of laughter, I remember seeing it before.
I believe it's from nApoleonic wArs!111.

Thanks :D

Offline Tomäus

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Re: In Development - New faction info released (Page 7)
« Reply #153 on: April 23, 2014, 06:23:20 pm »
Nice one !
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Offline Nation

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Re: In Development - New faction info released (Page 7)
« Reply #154 on: April 24, 2014, 11:01:46 pm »
I think adding austria-hungary would be a great idea, here are my reasons:
1. hughe number of different uniforms and looks (due to austria being an empire with lots of languages and different people)
2. It would be interesting to play, not to many people know about the k.u.k army during the 1870s,1880s
3. Cause im austrian

Offline Feldmarschall_Ben

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Re: In Development - New faction info released (Page 7)
« Reply #155 on: April 24, 2014, 11:22:56 pm »
I think adding austria-hungary would be a great idea, here are my reasons:
1. hughe number of different uniforms and looks (due to austria being an empire with lots of languages and different people)
2. It would be interesting to play, not to many people know about the k.u.k army during the 1870s,1880s
3. Cause im austrian

Give this man a cookie.

Yes, I would also support that cause :D

Offline LordAdder

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Re: In Development - New faction info released (Page 7)
« Reply #156 on: April 25, 2014, 02:52:44 am »
I think adding austria-hungary would be a great idea, here are my reasons:
1. hughe number of different uniforms and looks (due to austria being an empire with lots of languages and different people)
2. It would be interesting to play, not to many people know about the k.u.k army during the 1870s,1880s
3. Cause im austrian

Give this man a cookie.

Yes, I would also support that cause :D

Nah, Murica.


Offline Nation

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Re: In Development - New faction info released (Page 7)
« Reply #157 on: April 25, 2014, 11:59:38 am »
I think adding austria-hungary would be a great idea, here are my reasons:
1. hughe number of different uniforms and looks (due to austria being an empire with lots of languages and different people)
2. It would be interesting to play, not to many people know about the k.u.k army during the 1870s,1880s
3. Cause im austrian

Give this man a cookie.

Yes, I would also support that cause :D
id be satisfied with a sachertorte :D

Offline Parrot

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Re: In Development - New faction info released (Page 7)
« Reply #158 on: April 25, 2014, 03:24:20 pm »
Give this man a cookie.

Yes, I would also support that cause :D
id be satisfied with a sachertorte :D

Mmmmm sachertorte... lecker lecker
Check out mods I've worked on: Blood and Iron: Age of Imperialism, and North and South!

Offline Nation

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Re: In Development - New faction info released (Page 7)
« Reply #159 on: April 25, 2014, 05:12:20 pm »
some austrian Units/Uniforms:






Offline LordAdder

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Re: In Development - New faction info released (Page 7)
« Reply #160 on: April 25, 2014, 05:45:09 pm »
I think since the mod is expanding to the Age of Imperialism, I think that Prussians should evolve into the German Empire and add Schutztruppe units :)

Offline hardcorefreestyleboy

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Re: In Development - New faction info released (Page 7)
« Reply #161 on: April 25, 2014, 05:46:23 pm »
Austria is indeed cooler than america but i dont want to nag around
Gerry is butiful!!!

Offline LordAdder

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Re: In Development - New faction info released (Page 7)
« Reply #162 on: April 25, 2014, 06:07:30 pm »
Austria is indeed cooler than america but i dont want to nag around

That was the funniest thing I read today

Offline Eatjello

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Re: In Development - New faction info released (Page 7)
« Reply #163 on: April 25, 2014, 07:43:27 pm »
Austria is indeed cooler than america but i dont want to nag around

That was the funniest thing I read today

Austria spam on this thread to too damn high!  jk jk  ::)

Offline Parrot

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Re: In Development - New faction info released (Page 7)
« Reply #164 on: April 25, 2014, 11:56:52 pm »
So I have this very nice bamboo plant prop flora thing... The thing is that the stems are close together, and adding a collision mesh would make them impassable.

I want to know what you guys want: should I give the bamboo a collision mesh and make it impassable, or should I leave it as a bush type prop that you can use to hide in (although not very well)?
Check out mods I've worked on: Blood and Iron: Age of Imperialism, and North and South!