Author Topic: Developer Blog 13 - Artillery!  (Read 23085 times)

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Offline Vincenzo

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Developer Blog 13 - Artillery!
« on: March 17, 2013, 04:27:37 pm »
Developer Blog 13 - Artillery!

Welcome back to our 13th Developer Blog. This week we are going to show you some of the artillery pieces we have been working on.



The 3-Inch Ordnance Rifle was a reliable, accurate and fast firing gun, which could shoot all kinds of ammunition, from normal roundshot to shells and canister. Even though the Confederate version of the gun was not as good as the Federal, it was still the second most common artillery piece throughout the war. With an effective range of 1830 yards, it can hit almost anything on the map, without the need to reposition itself. It will be available for both USA and CSA.




The 10-Inch Seacoast Mortar was one of the most widely used guns during the American Civil War. Due to its rather large size and heavy barrel, it was not used as field gun but as stationary heavy artillery piece in forts. The 10-Inch Seacoast Mortar fired 98 pound mortar shells over a range of 4500 yards. This made the gun a very effective weapon against enemy positions.





Thanks for reading!
Flying Squirrel Entertainment
« Last Edit: March 17, 2013, 04:28:55 pm by Olafson »

Offline McEwan

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Re: Developer Blog 13 - Artillery!
« Reply #1 on: March 17, 2013, 04:30:30 pm »
F*** YES!

Excuse my French, but this is what I've been WAITING for! THANK YOU!

Oh, any extra info on the actual system you could give us...? ::)
« Last Edit: March 18, 2013, 05:11:39 pm by Rejenorst »


Kielbasa!

Offline Onii

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Re: Developer Blog 13 - Artillery!
« Reply #2 on: March 17, 2013, 04:55:06 pm »
Loving it ^^

Offline kpetschulat

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Re: Developer Blog 13 - Artillery!
« Reply #3 on: March 17, 2013, 05:02:36 pm »
Freakin' sweet. I love the look of the 3" Ordnance Gun.

... any extra info on the actual system you could give us?

Yes, I'd like to know too.I hope the system is far more complex and realistic, rather than in NW.

Offline Jacob

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Re: Developer Blog 13 - Artillery!
« Reply #4 on: March 17, 2013, 05:13:27 pm »
Finally back :D

Offline Audiate

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Re: Developer Blog 13 - Artillery!
« Reply #5 on: March 17, 2013, 05:15:25 pm »
 Omg yes. You guys have some incredible work right there! :D

Offline Desert Thunda

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Re: Developer Blog 13 - Artillery!
« Reply #6 on: March 17, 2013, 05:16:06 pm »
So much beauty in the screen  :o

Very nice!

Offline PsychoPigeon

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Re: Developer Blog 13 - Artillery!
« Reply #7 on: March 17, 2013, 05:18:36 pm »
holy jesus

Offline Gokiller

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Re: Developer Blog 13 - Artillery!
« Reply #8 on: March 17, 2013, 05:19:44 pm »
Sweet :)

Offline Diplex

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Re: Developer Blog 13 - Artillery!
« Reply #9 on: March 17, 2013, 05:22:50 pm »
Looks awesome now that it has a texture on it ;)

Offline James

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Re: Developer Blog 13 - Artillery!
« Reply #10 on: March 17, 2013, 05:27:40 pm »
Lovely!

Offline Moldplayer

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Re: Developer Blog 13 - Artillery!
« Reply #11 on: March 17, 2013, 05:29:54 pm »
little question (sorry if you guys cant answer yet)


Will there be multiple options for cannons? Such as being able to choose different caliber cannons howitzers etc?

P.S looks awesome  ;D
« Last Edit: March 17, 2013, 05:38:09 pm by Moldplayer »
Gott damnit moldy, my history page is never safe - 19te_Aussie

Offline Hadhod

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Re: Developer Blog 13 - Artillery!
« Reply #12 on: March 17, 2013, 05:31:17 pm »
My dear lord they look great  ;D

Offline Rogov

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Re: Developer Blog 13 - Artillery!
« Reply #13 on: March 17, 2013, 05:35:04 pm »
Superb work, those look fantastic!

Offline Stefiboy

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Re: Developer Blog 13 - Artillery!
« Reply #14 on: March 17, 2013, 05:39:22 pm »
YES!

Looks sexy as hell!    ;)