Author Topic: Help wanted for upcomming Napoleonic Wars patch  (Read 54245 times)

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Offline Johny_Nawalony

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Re: Help wanted for upcomming Napoleonic Wars patch
« Reply #135 on: September 20, 2017, 04:05:11 pm »
add duchy of warsaw or add nothing
I can do paid skin comissions so yeah msg if ya want one

Offline Dealen

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Re: Help wanted for upcomming Napoleonic Wars patch
« Reply #136 on: September 20, 2017, 04:50:49 pm »
no no dont add anything just put all the energy into Bcof  8)


Offline Peppers

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Re: Help wanted for upcomming Napoleonic Wars patch
« Reply #137 on: September 21, 2017, 04:31:01 pm »
no no dont add anything just put all the energy into Bcof  8)

ahahahahahahaha

Offline Janne

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Re: Help wanted for upcomming Napoleonic Wars patch
« Reply #138 on: September 24, 2017, 11:49:37 pm »
was this just a prank?

Offline Xethos

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Re: Help wanted for upcomming Napoleonic Wars patch
« Reply #139 on: September 24, 2017, 11:56:53 pm »
Still being worked on, just seems that the to-do list has grown substantially to include a slew of mesh fixes you will probably never notice.
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Offline Thunderstormer

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Re: Help wanted for upcomming Napoleonic Wars patch
« Reply #140 on: September 25, 2017, 12:52:42 am »
was this just a prank?
more or less what xethos said.   been working on fixing tree meshes that were really off.  time consuming and mind numbing changing each xyz coordinate at a time.   not to mention all of the meshes i am adding to some of these trees.   this will hopefully mean every tree has the mesh better match the main tree trunk and it will mean that the main branches of said tree will stop bullets.   they use to have just a giant ball up in the tree to stop bullets. 

and i believe we have 1 or 2 more things we want to try and add as well outside of this tree stuff.   

i have been busier myself lately, which also slows progress i am doing most of this stuff.
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Offline ibsocal

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Re: Help wanted for upcomming Napoleonic Wars patch
« Reply #141 on: September 25, 2017, 01:11:06 am »
If you could make boulders stop cannon rounds that'd be pretty cool too.

Offline Thunderstormer

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Re: Help wanted for upcomming Napoleonic Wars patch
« Reply #142 on: September 25, 2017, 01:20:03 am »
If you could make boulders stop cannon rounds that'd be pretty cool too.
problem is that you could make rocks and the like stop cannon balls on custom maps, but not on random maps, going off a past convo i had.   I decided against it because confusing people if they are safe or not would be bad thing to have.   
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Offline Caps

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Re: Help wanted for upcomming Napoleonic Wars patch
« Reply #143 on: September 25, 2017, 03:53:19 am »
-Better random maps?

-New Interface (better server search,mby with searchbar where you can search server name)

-Advertisment (not rly fun playin vs 10 same ppl everyday), on twitch this game is pretty much dead

-Clan System ingame (+customizable clan uniforms, where like you can change colour of sleeves, or some minor changes to shako, in historical context, they got it in that star wars mod kinda)

-Graphical Overhaul, nicer vegetation (If it doesnt reduce performance), and mby better textures

-personally would nerf shooting, like lowering dmg and mby improving accuracy (hate getting shot) maybe make it worth to actually run around in line formation
« Last Edit: September 25, 2017, 04:06:00 am by Iskkon »

Offline ShakespeareZulu

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Re: Help wanted for upcomming Napoleonic Wars patch
« Reply #144 on: September 25, 2017, 07:40:26 am »
There is a reason we HAVE to patch it..  more on that later.
13:03 - FSE_Vincenzo: I dont think you want to spend too much time on warband engine anymore so take it as you want to.. but i was talking with the community the other day and there are some issues. they would love to see fixed.  one of them is that sometimes when your blocking, on your screen your blocking for instance up, but towards the server is send a difirent block, like a left block.. and other players see left block and can kill you obviously with an upper.  I suppose its a race condition or something, or that visually the direction is chose from mouse movement later or earlier than the package send?
13:06 - Daegoth_TW: we probably fixed it on bannerlord but it may be a little bit problematic to try to fix it on warband

NW getting ported to bannerlord?

Offline Vincenzo

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Re: Help wanted for upcomming Napoleonic Wars patch
« Reply #145 on: September 25, 2017, 02:30:14 pm »
no.

Offline MarxeiL

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Re: Help wanted for upcomming Napoleonic Wars patch
« Reply #146 on: September 25, 2017, 02:48:14 pm »
why??????????
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Offline Dark_Knight

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Re: Help wanted for upcomming Napoleonic Wars patch
« Reply #147 on: September 25, 2017, 03:00:38 pm »
not even as DLC?  :o

Offline DaMonkey

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Re: Help wanted for upcomming Napoleonic Wars patch
« Reply #148 on: September 27, 2017, 12:46:17 am »
At the present, I am sure that the development team do not wish to divert any more time and resources from the development of Battle Cry of Freedom anymore than they have to. Bannerlord is likely a massive overhaul from the previous engines, and thus would not pose any simple task for porting - it would actually be very intensive and time consuming.
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Offline Riddlez

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Re: Help wanted for upcomming Napoleonic Wars patch
« Reply #149 on: September 27, 2017, 03:40:48 pm »
The community will take care of such a port.
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