Author Topic: Troop Stats in N&S(UPDATED FOR V.5)  (Read 9185 times)

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Offline Dithon1

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Troop Stats in N&S(UPDATED FOR V.5)
« on: October 20, 2013, 07:26:42 pm »
UPDATED

The following is a list of all troop stats in the game. By "all troop stats," I of course mean Infantry Rankers. Cavalry is a bit different.

Note that is is correct as of .5

Here's a brief rundown on the various skills and what they mean in terms of N&S. The higher the number, the bigger the bonus. Note that I only listed the skills that are relevant; there are many, many more, but the majority of weapon skills aren't used and the vast majority of party/personal skills only affect gameplay in Vanilla SP.

Weapon Skills:
  • 1h Weapons: Damage and attack speed of weapons like swords.
  • Polearms: Damage and attack speed with weapons like bayonets, the sapper axe, ect. If it's wielded in both hands and rests on your shoulder when you're standing still, it's affected by this skill.
  • Crossbows: Accuracy with all firearms. (Does not affect reloading speed.)

Combat Skills:
  • Ironflesh: Increases your character's HP by 2 points.
  • Power Strike: Increases melee damage by 8%.
  • Athletics: Increases your run speed.

(The following stats were taken directly from the module files using Morgh's Mount and Blade WB/WFAS Editor.)

Class Stats:
All the infantry units generally have one of four sets of stats, those being Line Infantry, Light Infantry/Grenzers, Skirmishers, and Foot Guards. They are generally exactly the same as their Napoleonic Wars counterparts. Any exceptions will be noted in the last section.

Line Infantry:
  • 1h Weapons: 50
  • Polearms: 130
  • Crossbows: 150
  • Ironflesh: 3
  • Power Strike: 3
  • Athletics: 3

Light Infantry/Grenzers:
  • 1h Weapons: 50
  • Polearms: 105
  • Crossbows: 170
  • Ironflesh: 2
  • Power Strike: 1
  • Athletics: 3

Skirmishers:
  • 1h Weapons: 50
  • Polearms: 90
  • Crossbows: 206
  • Ironflesh: 2
  • Power Strike: 1
  • Athletics: 3

Foot Guard:
  • 1h Weapons: 50
  • Polearms: 145
  • Crossbows: 150
  • Ironflesh: 3
  • Power Strike: 3
  • Athletics: 3

--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Looking through the stats from the recent update, it seems Hinkel (or some other Dev) rebalanced the classes. So here's an updated of which troops are to be considered which classes. Any troops that deviate from the template above will be listed at the bottom.

CONFEDERATE STATES OF AMERICA:

Line Infantry:
  • 1st MD Battalion Infantry (Elzey's Brigade)
  • 4th AL Volunteer Infantry
  • 7th GA Volunteer Infantry

Skirmishers:
  • 1st Special Battalion LA Infantry (Tiger Rifles)
  • 2nd Kentucky Battalion Sharpshooters

UNITED STATES OF AMERICA

Line Infantry:
  • 1st MN Volunteer Infantry
  • 2nd RI Volunteer Infantry
  • 2nd WI Volunteer Infantry
  • U.S. Marine Corps Battalion

Light Infantry/Grenzers:
  • 14th NYSM (Red Legged Devils)

Skirmishers:
  • 11th NY Volunteer Infantry (Fire Zouaves)
  • Illinois Militia Sharpshooters (Sturgis' Rifles)

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

EXCEPTIONS

This is where I list the troops that don't stick to one of the templates in the top section.

69th NYSM(USA) and 11th MS(CSA):
It appears that Hinkel decided to change these guys from Grenzers/Skirmishers to standard infantry, but forgot to change their combat skills to match. So they have the weapon skills of Line Infantry, but the combat skills of Grenzers/Light Infantry/Skirmishers. So for simplicity's sake, consider them unnoticeably under-powered Line Infantry.

  • 1h Weapons: 50
  • Polearms: 130
  • Crossbows: 150
  • Ironflesh: 2
  • Power Strike: 1
  • Athletics: 3

Foot Guards and Hinkel's Apparent Insanity:

Right. So you may have noticed that I left out Foot Guards up above. Well, that's because Hinkel went crazy and decided to give them the crossbow skill of Skirmishers whilst keeping their superior (145)polearm skill. These classes are the 33rd VA (CSA), and the US Battalion Infantry(USA). They are now the absolute best infantry class you could play as.

33rd VA(Ranker):
  • 1h Weapons: 50
  • Polearms: 145
  • Crossbow: 206
  • Ironflesh: 3
  • Power Strike: 3
  • Athletics: 3

33rd VA(Sgt):
  • 1h Weapons: 50
  • Polearms: 145
  • Crossbow: 210
  • Ironflesh: 3
  • Power Strike: 3
  • Athletics: 3

US Battalion Infantry: (Sgts have the same stats as rankers.)
  • 1h Weapons: 50
  • Polearms: 145
  • Crossbow: 190
  • Ironflesh: 3
  • Power Strike: 3
  • Athletics: 3


Tl;DR Hinkel's gone crazy, and there's no reason to play as anything but the two Foot Guard classes if you're infantry.
« Last Edit: August 06, 2014, 02:08:20 am by Dithon1 »


Offline Dithon1

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Re: Troop Stats in N&S
« Reply #1 on: October 20, 2013, 07:27:23 pm »
Ignore this.
« Last Edit: August 04, 2014, 04:06:13 am by Dithon1 »


Offline Fairas

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Re: Troop Stats in N&S
« Reply #2 on: October 21, 2013, 06:57:23 pm »
Weapons:

Springfield M1855 Accuracy 83 Damage 100
Springfield M1842 Accuracy 78 Damage 100
Mississippi Rifle 1841 Accuracy 83 Damage 100
Pattern Enfield 1853 Accuracy 85 Damage 100
Lorenz Rifle 1854 Accuracy 85 Damage 100

Colt M1860 Army Accuracy 70 Damage 60
Remmington M1858 Army Accuracy 70 Damage 60
Remmington M1858 Navy Accuracy 68 Damage 58
Colt M1851 Navy Accuracy 68 Damage 58

Burnside Carbine Accuracy 75 Damage 100
Sharps Carbine Accuracy 85 Damage 95
Smith Carbine Accuracy 80 Damage 95

American Longrifle Accuracy 93 Damage 105
Whitworth Rifle Accuracy 90 Damage 105
Sharps Rifle 1859 Accuracy 90 Damage 105
Colt Revolving Rifle 1855 Accuracy 87 Damage 105

Offline Reznov

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Re: Troop Stats in N&S
« Reply #3 on: October 22, 2013, 02:17:41 pm »
Thx for this

Offline Feldsau

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Re: Troop Stats in N&S
« Reply #4 on: October 23, 2013, 03:24:47 pm »
Thx, for the Information!

Offline Incognitoandahalf

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Re: Troop Stats in N&S
« Reply #5 on: November 27, 2013, 06:14:01 am »
does anyone know the speed rating of the weapons?

Offline Dithon1

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Re: Troop Stats in N&S
« Reply #6 on: December 09, 2013, 11:11:18 pm »
Cavalry:

Cavalry stats for the Union and Confederates differ. The Union uses the "standard" Dragoon class template from NW, and the CSA uses the Light Dragoon template. Both classes for each faction have the same stats. A new stat to take note of here is "Riding," which adds a (small) bonus to maneuverability, maximum speed, and acceleration while mounted for each point.

Confederate:
  • 1h Weapons: 70
  • Polearms: 30
  • Crossbows: 155
  • Ironflesh: 2
  • Power Strike: 1
  • Athletics: 0
  • Riding: 6

Union:
  • 1h Weapons: 120
  • Polearms: 30
  • Crossbows: 125
  • Ironflesh: 3
  • Power Strike: 3
  • Athletics: 0
  • Riding: 5

One small thing of note is that the Confederate Cavalry NCO's 1h Weapon skill is 80, rather than 70. Probably an oversight.


« Last Edit: August 07, 2014, 05:13:04 pm by Dithon1 »


Offline LucasAvis

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Re: Troop Stats in N&S
« Reply #7 on: December 11, 2013, 09:18:34 pm »
Wow...

So Union Cavalry are actually truly OP.

50 extra Melee stat, 1 more ironflesh, 2 more power strike...

How the hell can it be balanced by a meager extra 1 riding and 30 extra crossbows.

No way in hell is that balanced.
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Offline Willhelm

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Re: Troop Stats in N&S
« Reply #8 on: January 13, 2014, 02:13:05 pm »
30 Crossbow makes the crosshairs a hell of a lot smaller. In a mostly shooting game, the confed Cav has the advantage.

Offline LucasAvis

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Re: Troop Stats in N&S
« Reply #9 on: January 13, 2014, 02:52:43 pm »
30 Crossbow makes the crosshairs a hell of a lot smaller. In a mostly shooting game, the confed Cav has the advantage.

Firing from horseback is banned in the major line battle.

No one at all (including infantry officers and generals) are allowed to fire from horseback.

So 30 crossbow advantage means nothing.


Personally I blame some of the Infantry commanders for the rule :-D
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Offline Willhelm

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Re: Troop Stats in N&S
« Reply #10 on: January 19, 2014, 01:40:45 am »
30 Crossbow makes the crosshairs a hell of a lot smaller. In a mostly shooting game, the confed Cav has the advantage.

Firing from horseback is banned in the major line battle.

No one at all (including infantry officers and generals) are allowed to fire from horseback.

So 30 crossbow advantage means nothing.


Personally I blame some of the Infantry commanders for the rule :-D

Well I don't know about now but when we, the 32nd, played as the 7th Cav in NaS we played as real dragoons, dismounting to fire, and the disadavantage in our firing skill was very obvious.


Offline Dithon1

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Re: Troop Stats in N&S
« Reply #11 on: August 04, 2014, 04:07:08 am »
Updated for V.5


Offline Dithon1

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Re: Troop Stats in N&S(UPDATED FOR V.5)
« Reply #12 on: August 04, 2014, 04:08:13 am »
Would be nice if I could delete my own posts on this forum.


Offline Hinkel

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Re: Troop Stats in N&S(UPDATED FOR V.5)
« Reply #13 on: August 04, 2014, 09:57:11 am »
Lol.. There is indeed something wrong.
I wanted to show, that the 33rd and the US regulars are the only units, which had combat expierence. They had rifle and melee training, compared to other regiments.

Maybe you can help me to balance that more, Dithon? :)

Offline Rapid

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Re: Troop Stats in N&S(UPDATED FOR V.5)
« Reply #14 on: August 04, 2014, 11:15:12 am »
Oke so, thank you for posting stats but I'd appreciate it if you at least had respect for Hinkel instead of calling him crazy, he made the mod for us, I'm sure he'll work on it but saying there's no reason to play as any other class, means you saying classes win battles, well buddy, players win them, commanding increases/decreases chances of men preforming better/worse, so, a class being stronger than another doesn't mean you have to call the developer insane in which case I'd just tell you to get the hell out of the community if you can't be thankful, and another thing regarding cavalry is that it can dismount and it can fire so yeah.