Click here for a graphically more pleasing version!
Do you guys know or plan to publish a list of units your making for both sides?This ^^ would be nice.
Do you guys know or plan to publish a list of units your making for both sides?
Drumming animations for the actual song they are playing are way to hard to reproduce.So about the same as NW then?
Q - I heard a rumor that you guys had to remove your promise of 500+ players on one server, is that true?
I notice that the drummer has his drum sticks on his chest. Will we see the drummer drawing them whenever he switches his weapon to them?
First of all, those uniforms are amazing. It's nice to see it coming along so well! I know my $30 donation is going in great hands. And, that wood petina on the Spencer Carbines... to die for.
Excellent mo' fuggin' work, chaps!Spoiler(https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcSZx1GaDM5KBvAe-hQiF_kyrIMOmaDroQU67Up5Ypqi2SDHHkKp)[close]
Wow, this and the new Rome 2 trailer have made my day :DWhat?!? NEW TRAILER!?! NOBODY TOLD ME! Grrr
SpoilerI've actually been wondering something, could you guys try and make a uniform degrading system? Like as a a battle goes on, mud splatters start appearing on the brogans and lower level of the sack coat, along on the trouser leggings. When you get shot, a bullet hole appears where you got shot within the blood-splatter.
Also some uniform fraying would be nice, and before someone tells me, this is all speculation. I understand that these guys can't give us the world here. It's just on many skins now-a-days I've been seeing these small texture additions, I was wondering if they could become... dynamic.[close]
I've actually been wondering something, could you guys try and make a uniform degrading system? Like as a a battle goes on, mud splatters start appearing on the brogans and lower level of the sack coat, along on the trouser leggings. When you get shot, a bullet hole appears where you got shot within the blood-splatter.I like it - put it in the suggestions section :D
Also some uniform fraying would be nice, and before someone tells me, this is all speculation. I understand that these guys can't give us the world here. It's just on many skins now-a-days I've been seeing these small texture additions, I was wondering if they could become... dynamic.
I think I made a similar suggestion like that a while ago, in the donator board:But we're mortals, we're not allowed access into there Q.Q
https://www.fsegames.eu/forum/index.php?topic=3612.0
I think I made a similar suggestion like that a while ago, in the donator board:But we're mortals, we're not allowed access into there Q.Q
https://www.fsegames.eu/forum/index.php?topic=3612.0
I might donate, maybe, I'm saving up for Rome 2 and Battlefield 4 so if I do donate it'd only be around £15 c:Then Donate, my friend, and become...IMMORTAL!SpoilerI think I made a similar suggestion like that a while ago, in the donator board:But we're mortals, we're not allowed access into there Q.Q
https://www.fsegames.eu/forum/index.php?topic=3612.0[close]
Spoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fsuitupbros.com%2Fwp-content%2Fuploads%2F2013%2F02%2FShut-Up-and-Take-My-Money1.jpg&hash=b7dc9c0fb4da86339aef8b862c5be21282cd6b41)[close]
There have already been some discussions on why they haven't chose kickstarter for the time being.
I would find the link but I'm on my phone atm and finding threads is a bitch on this :p
Unique uniforms for the next blog please;) Like highlanders or some obscure uniform.
I hope they stick with a NW like menu. The one in Warband just isn't made for regiments and stuff.
The way I understand it is to begin with there will not be specific regiments, and specialty regiments will be added over time.
They are going to start with generic rankers, officers, and specialty classes or least that's what I've understood from the dev blogs.
What similarities if at all are there to Napoleonic Wars? Is there a new ground up shooting and melee engine?
Surprised this post hasn't gotten that many comments on it.
Surprised this post hasn't gotten that many comments on it.
99 posts not many? It's an average number, it's around the same as some other dev blogs which have been on for far longer. Some dev blogs are more interesting then others. That's common logic. :)
Meh... Please no duel wielding.So how will we load the revolvers in game then? Changing barrels? Would take ages to actually reload each shot. It's like loading a musket six times.
And I guess they had several due to being able to fire more rapidly. Revolver barrel changes take time. On some you cant even do it.
Meh... Please no duel wielding.So how will we load the revolvers in game then? Changing barrels? Would take ages to actually reload each shot. It's like loading a musket six times.
And I guess they had several due to being able to fire more rapidly. Revolver barrel changes take time. On some you cant even do it.
So how will we load the revolvers in game then? Changing barrels? Would take ages to actually reload each shot. It's like loading a musket six times.
I would imagine reloading a revolver on horseback would be especially difficult while the horse gallops
Didn't they (Cav) actually carried 2-3 loaded revolver in order to not get forced to reload in battle?I would imagine reloading a revolver on horseback would be especially difficult while the horse gallops
Try impossible. In fact, it would even be a challenge in step.