Author Topic: Star Citizen *Arena Commander V0.8 Released!*  (Read 21645 times)

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Offline Burakkuada

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Re: Star Citizen *Zogme new ingame/engine footage*
« Reply #30 on: June 28, 2013, 06:37:58 pm »
Will see how this game developes O0


Offline Augy

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Re: Star Citizen *Zogme new ingame/engine footage*
« Reply #31 on: June 28, 2013, 06:49:26 pm »
The sites going crazy, i saw the Idris corvette in the Pledge store before it crashed on me again.

Its gorgeous!
“Ego is a structure that is erected by a neurotic individual who is a member of a neurotic culture against the facts of the matter. And culture, which we put on like an overcoat, is the collectivized consensus about what sort of neurotic behaviors are acceptable.” -Terence McKenna

Offline El_Presidente

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Re: Star Citizen *Zogme new ingame/engine footage*
« Reply #32 on: June 28, 2013, 08:31:49 pm »
QQ this website is so slow...

Better version of the stream here (I'm the cool Jezbob01 in chat, check out how much of a badman Iam)

http://www.twitch.tv/roberts_space_ind_ch_1?utm_campaign=live_embed_click&utm_source=null

Offline El_Presidente

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Re: Star Citizen *Livestream over :(*
« Reply #33 on: June 29, 2013, 06:16:39 pm »
Watched the full 24 hours QQ. It crashed in the final countdown, fail ending.

Shattered now. Going to LB and then melee tournament now though lel, been up for 34 hours.

They gave away 9 of AMD's new 5Ghz 8 core prcoessors lol. I didn't get one  :(.

Offline Stiffneck

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Re: Star Citizen *Footage From Livestream Added*
« Reply #34 on: July 11, 2013, 11:10:52 pm »
Little Update:

14 Million $ reached last friday i think ->new ship type (Frigate) and the Fleet-Command-Center got unlocked

A new nice video

[youtube]http://www.youtube.com/watch?v=6pN0sSsAZu4&feature=player_embedded[/youtube]


Offline El_Presidente

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Re: Star Citizen *Footage From Livestream Added*
« Reply #35 on: July 14, 2013, 02:09:06 am »
I'm going to redo this thread... It's just fully explaining the game is difficult to do without walls of text lol, so I'm copying over the thread I did on the 54e's enjin!

Offline Stiffneck

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Re: Star Citizen *Groovy new thread design*
« Reply #36 on: August 01, 2013, 08:36:04 pm »
15 Million !!!

https://robertsspaceindustries.com/comm-link/transmission/13159-15-Million

new Stretch-Goals and with the Hangar-Module-Release at 24th August,the first Part of the Star Citizen universe will be playable  :D

[youtube]http://www.youtube.com/watch?v=06Un1pEr5tA[/youtube]
« Last Edit: August 03, 2013, 09:59:51 am by Stiffneck »

Offline MR_Cheath

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Re: Star Citizen *Groovy new thread design*
« Reply #37 on: August 02, 2013, 06:31:32 pm »
Yay to the interest in founding!
« Last Edit: August 02, 2013, 08:33:01 pm by MR_Cheath »

Offline El_Presidente

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Re: Star Citizen *Groovy new thread design*
« Reply #38 on: August 03, 2013, 09:35:07 am »
15 Million !!!

https://robertsspaceindustries.com/comm-link/transmission/13159-15-Million

new Stretch-Goals and with the Hangar-Module-Release at 24th July,the first Part of the Star Citizen universe will be playable  :D

[youtube]http://www.youtube.com/watch?v=06Un1pEr5tA[/youtube]

21st August*. You're German Stiffneck babe, plz go to Gamescom and tell us what it's like xoxo.

Offline Death by EMP

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Re: Star Citizen *Groovy new thread design*
« Reply #39 on: August 05, 2013, 10:35:33 pm »
It looks nice but MMOs are the biggest waste of time ever, you spend so long with barely any payoff. Especially these EVE type games, where you go through so much tedium just to get a couple of minutes of great moments with your buds. Honestly, why waste so much time grinding and going through so much tedium in an MMO when you can have hours of fun and hilarious moments a day in games like ARMA and Napoleonic Wars, etc. I guess people get this weird sense of accomplishment although to me it's not the same as say beating Super Meat Boy. You are not saying "congratulations self, you are the 5%" you are saying "congratulations self, you just spent a quarter of the day getting a virtual item to aid in spending more time for more virtual items/ currency", that is just my thought though.

That said, I've listened to TB, Jesse and Dodger talk about this game a lot on the TGSP and it sounds like a really awesome concept, but I know it will have the tedious qualities of most other MMORPGs so unfortunately I will be avoiding it like the plague.

Offline El_Presidente

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Re: Star Citizen *Groovy new thread design*
« Reply #40 on: August 06, 2013, 03:33:32 am »
The game includes a large SP aspect. But your point about the MMO, I don't see how it's valid, I feel this falls into an entirely new category. It doesn't have any of this levelling jibberish or pay to win shit, it seems to make itself very realistic an detatched from your standard cheesy MMO. Almost like the real world...

The devs are keen for this not to be branded an MMORPG, and so far, it is not.

I do understand your concerns about the tedium and grinding you might add of MMOs, but this isn't like others. You don't kill 50 aliens and get a big, badass carrier or something. You have to work together interacting with other players and form large tightly knit communities to pay for fuel and crew costs, other such trivial yet immersive things. This prevents the 'Everyone is a level 100 with the same badass ship' it's more like those guys work together and operate a larger much rarer ship and you find those who would prefer to venture alone and can only afford fighters, going for a life of a mercenary for larger corporations or being an independent trader.

You act as if there are set goals to reach level 50 or something, if you don't want to bother yourself with any of the economy or item acquiring just do missions or sign up as an escort, explore or mine - whatever the hell takes your fancy. There will always be something to do, it merely depends if you can be arsed to do it. I must point out  the game is set where the great UEE Empire/Human Empire is about to collapse, similar to the Roman Empire's final years. After playing the game for a while the Universe could split in to 'East and West Rome', or the UEE could just collapse all together. The persistence of this Universe vs other similar games is its biggest bonus, and continued patching and ship additions. These should prevent the game becoming stale for a long time.

The game is a sandbox and the universe your oyster. Also i've played EVE. This will be nothing like that shit, trust me.



« Last Edit: August 06, 2013, 03:36:19 am by El_Presidente »

Offline Rejenorst

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Re: Star Citizen *Groovy new thread design*
« Reply #41 on: August 19, 2013, 04:48:20 pm »
How far are they from release? :0
Spoiler

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Offline Augy

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Re: Star Citizen *Groovy new thread design*
« Reply #42 on: August 19, 2013, 05:31:31 pm »
For now, 2015..... but they are doing little releases on the way for the pledgers so they can test and tweak every part of the game till release.
This 24th of August they will be hosting a party at Gamescom for Citizens where they will also release the first module, the Hangar module, where you can walk around and check out your pledge ships.

Look at my hot momma, i'm gonna fuck some shit up in this bad motherfucker!,

Big Image, folks!
[close]
“Ego is a structure that is erected by a neurotic individual who is a member of a neurotic culture against the facts of the matter. And culture, which we put on like an overcoat, is the collectivized consensus about what sort of neurotic behaviors are acceptable.” -Terence McKenna

Offline Rejenorst

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Re: Star Citizen *Groovy new thread design*
« Reply #43 on: August 19, 2013, 05:42:08 pm »
Damn those are some plush seats.... There's gonna be a lot of 'Make it so number 1' type stuff happening there especially given the fact you can have multiple players in the same ship.
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Offline Augy

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Re: Star Citizen *Groovy new thread design*
« Reply #44 on: August 19, 2013, 05:46:29 pm »
You haven't seen the interior, dawg.  Its magical, just picture it as the Millenium Falcon!
“Ego is a structure that is erected by a neurotic individual who is a member of a neurotic culture against the facts of the matter. And culture, which we put on like an overcoat, is the collectivized consensus about what sort of neurotic behaviors are acceptable.” -Terence McKenna