Author Topic: Developer Blog 18 - Napoleonic Wars Patch 1.104  (Read 76455 times)

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Offline William

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #30 on: July 24, 2013, 07:44:51 pm »
Hurrah, I hope this brings lots of peopel to the servers this wknd.

With the Steam sale the servers ought to be packed for a while.

I'll put Millander's quote so they can see:
also how do you update your server?
« Last Edit: July 24, 2013, 07:48:57 pm by William »
Check out my YT channel where I post NW www.youtube. com/c/CluelessWill
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god damn, Anthony is smart, he was able to get the shit AEF to tie with the best reg in the game. The tactical geniusness needed to pull off such a feat is insane. He's the Erwin Rommel of NW.
i always get an erection when i check my subscrptions and see that phresh cluelesswill vid
It won't be FSE developing it, so it will come out!
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Offline Japan

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #31 on: July 24, 2013, 07:49:52 pm »
There is an object in Columbia Farm.
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Offline Orcaryo

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #32 on: July 24, 2013, 08:04:39 pm »
For some reason I cant download anything, it says that I dont have MB installed. Is it an automatic update on steam or some something? Help  :'(

Offline Jelly

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #33 on: July 24, 2013, 08:15:03 pm »
Is that a...British...Hussar?!

Offline Kaise

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #34 on: July 24, 2013, 08:20:43 pm »
i've been waiting so long for brit hussars :o
awesome :D!!!

Offline The Nutty Pig

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #35 on: July 24, 2013, 08:34:58 pm »
'weekly'

Offline Fallout

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #36 on: July 24, 2013, 08:38:47 pm »
Finally!
Heja Sverige

Ok, some serious critics coming:
1.Why did you make all the classes equally fast? Light is called light for a reason.
2. The Blunderbuss is useless, why not buff it?
3. No fix bayonet?
4. Why make the reload time longer for the pistols? It's not like it's going to outclass the infantry musket anyway.
5. Did you have to nerf the rifle butt? Now rifles are even more useless in melee. Couldn't you atleast buff the "butter" knife (sword bayonet) so there was a reason to use it?
6. I see no reason to nerf the accuracy of the cannons, I have never been in a game where the arty dominates.


Other than that the patch looks nice.
Really looking forward to exploring all the naval stuff and seeing how it's going to play out in events.
This also opens new spaces for modders to fill out.
Shuuuuush let us enjoy number 3 for as long as possible ;)

Offline Refleax

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #37 on: July 24, 2013, 08:44:46 pm »
Hurrah, I hope this brings lots of peopel to the servers this wknd.

With the Steam sale the servers ought to be packed for a while.

I'll put Millander's quote so they can see:
also how do you update your server?

If people cannot join your server, simply try opening your module.ini text file located in the Napoleonic Wars module folder and make sure that the module version is equal to 1103 as shown below.

Quote
# Module versioning
module_version = 1103 # can be used for multiplayer and single player (saved game) module versioning
compatible_module_version = 1103 # can be used for multiplayer module versioning


May good health be yours.

Offline Japan

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #38 on: July 24, 2013, 08:50:06 pm »
Another thing to report.Those Austrian Grenzers can mount up on horses.
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Offline Moskito

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #39 on: July 24, 2013, 08:50:14 pm »
Nicely done FSE :)
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Bagins: In terms of who I wouldnt like to play, Germany, they're cancer and bring the game down.

Offline William

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #40 on: July 24, 2013, 08:51:55 pm »
Another thing to report.Those Austrian Grenzers can mount up on horses.
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Just when I thought musketoon cavalry was done on NA_1...
Check out my YT channel where I post NW www.youtube. com/c/CluelessWill
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god damn, Anthony is smart, he was able to get the shit AEF to tie with the best reg in the game. The tactical geniusness needed to pull off such a feat is insane. He's the Erwin Rommel of NW.
i always get an erection when i check my subscrptions and see that phresh cluelesswill vid
It won't be FSE developing it, so it will come out!
[close]

Offline Japan

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #41 on: July 24, 2013, 09:00:02 pm »
Finally!
Heja Sverige

Ok, some serious critics coming:
1.Why did you make all the classes equally fast? Light is called light for a reason.
2. The Blunderbuss is useless, why not buff it?
3. No fix bayonet?
4. Why make the reload time longer for the pistols? It's not like it's going to outclass the infantry musket anyway.
5. Did you have to nerf the rifle butt? Now rifles are even more useless in melee. Couldn't you atleast buff the "butter" knife (sword bayonet) so there was a reason to use it?
6. I see no reason to nerf the accuracy of the cannons, I have never been in a game where the arty dominates.


Other than that the patch looks nice.
Really looking forward to exploring all the naval stuff and seeing how it's going to play out in events.
This also opens new spaces for modders to fill out.
3.I don't see the point of it.Lower the accuracy even more then it is now when bayonet is equip.Then making it the same accuracy then it was before the the unfix bayonets.
4.You can't really tell the difference to be honest. They probably took out about 2 or 3 points off reloading speed.(Have not check it coding wise)
5.The bayonet is still the same strength as it was before.Still kills in about 3-4 slices.So use it.
6.I heard people say that it really didn't affect it.

Offline Fallout

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #42 on: July 24, 2013, 09:03:14 pm »
Kickass update, you ceased to piss off people this time FSE. *Cough* Last years update *Cough*

Offline Burakkuada

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #43 on: July 24, 2013, 09:07:24 pm »


Offline Samuel

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