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so when do we fix this melee
Quote from: Sturk on January 19, 2018, 12:50:36 pmso when do we fix this meleewith this new update holdfast melee > nw melee congrats to update team
Quote from: Akhilleus on January 19, 2018, 03:39:40 pmQuote from: Sturk on January 19, 2018, 12:50:36 pmso when do we fix this meleewith this new update holdfast melee > nw melee congrats to update teamjeez you guys are pathetic
Quote from: Marks on January 19, 2018, 04:06:28 pmQuote from: Akhilleus on January 19, 2018, 03:39:40 pmQuote from: Sturk on January 19, 2018, 12:50:36 pmso when do we fix this meleewith this new update holdfast melee > nw melee congrats to update teamjeez you guys are patheticGlances are the only problem imo I get like 5-8 in one duel but everything else is okay.
Quote from: John Price on January 19, 2018, 12:54:44 pmIts either fix it to closer to what it was and fix the stupid poking situation.OrEvery server uses Faster instead.Faster = Old MediumCurrent Medium = Old Slowerand we still get a fix for the fact that at perfect ranges, we still poke 60-75% of the stabs we make. This should be the priority, the only reason the EU competitive community still survived all this time was because of that melee.I'd say the increased amount of pokes proves that the melee is slower. Obviously people have different opinions on this but I'm sticking to my view of it being slower and feeling like V-Sync is on. I'm trying to persuade Bob to change Groupfighting Server speed settings to faster, although, people have told me that I still move very fast to the point of where they can't see what I'm doing (without God Mode on) so I'm not sure how fair this would be.
Its either fix it to closer to what it was and fix the stupid poking situation.OrEvery server uses Faster instead.Faster = Old MediumCurrent Medium = Old Slowerand we still get a fix for the fact that at perfect ranges, we still poke 60-75% of the stabs we make. This should be the priority, the only reason the EU competitive community still survived all this time was because of that melee.
Sleek somehow only attacks when he’s successfully pulled a dude away and his team is coming to help - as in, the most reasonable time to continue blocking
Sleek plays like he's underwater - slow
Quote from: Maurice on January 19, 2018, 02:10:55 pmQuote from: John Price on January 19, 2018, 12:54:44 pmIts either fix it to closer to what it was and fix the stupid poking situation.OrEvery server uses Faster instead.Faster = Old MediumCurrent Medium = Old Slowerand we still get a fix for the fact that at perfect ranges, we still poke 60-75% of the stabs we make. This should be the priority, the only reason the EU competitive community still survived all this time was because of that melee.I'd say the increased amount of pokes proves that the melee is slower. Obviously people have different opinions on this but I'm sticking to my view of it being slower and feeling like V-Sync is on. I'm trying to persuade Bob to change Groupfighting Server speed settings to faster, although, people have told me that I still move very fast to the point of where they can't see what I'm doing (without God Mode on) so I'm not sure how fair this would be.Na gf is on fastest, it does not help the amount of poles or glances that we get now
Quote from: Mohawky on January 19, 2018, 03:51:51 amIs it possible to disable bots being able to cap the flag in siege mode? Oh - and thanks for the different textured ground squares / rectangles - they are making mapping so much easier. Can I suggest another? Ice.I believe the game looks for all human agents near the flag, not just players. you might be able to change it to only human players?i would say that is probably better left to any one server to decide if they want or not rather than us changing it on all servers in a hotfix.
Is it possible to disable bots being able to cap the flag in siege mode? Oh - and thanks for the different textured ground squares / rectangles - they are making mapping so much easier. Can I suggest another? Ice.
wtf is ur problem just cuz u got worse with this patch?im totally fine with this melee so dont be too dramatic and say its holdfast melee wtf just get used to itofc it feels faster but u played on like 1fps before in comparism to the "new" performance
Quote from: Wursti on January 19, 2018, 05:49:00 pmwtf is ur problem just cuz u got worse with this patch?im totally fine with this melee so dont be too dramatic and say its holdfast melee wtf just get used to itofc it feels faster but u played on like 1fps before in comparism to the "new" performanceWho are you talking to?
Quote from: Ottoman Empire on January 17, 2018, 03:40:34 pmOttoman Empire defeated Napoleon in Egypt.https://en.wikipedia.org/wiki/French_campaign_in_Egypt_and_SyriaConsidering that most random generated maps are deserts... That might've made sense. xD
Ottoman Empire defeated Napoleon in Egypt.https://en.wikipedia.org/wiki/French_campaign_in_Egypt_and_Syria
NAPL season 1 saw the greatest regiment winning
smh Rheinbund is the faction that was implemented into the game and if you don't like it too bad. They aren't changing, removing, or adding another faction. The only thing that's left for the LAST NW UPDATE is a simple bugfix.