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Messages - PapaBean

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1
Can’t believe I’ve been away for so long that I get to see a an out in the open corrupt tournament!  I just have a question…if Shaq had gone to the NBA when he and Kobe had beef and said “Yo I ain’t going to play because Kobe is playing” do you think they would have been like “ Yes Shaq whatever you want…Sorry Kobe you can’t play.” Wtf no.

You may be wondering wtf was this post. To give some clarity, someone from this community that wants to play and was ASKED to play in this tournament has been told they can’t because someone else doesn’t want them in the league cause they don’t like them. I usually don’t care what goes on here since it’s mainly comp events now and we have less than 100 people actively playing. But every now and then I hear the comment “I wish more people played” or “there’s not enough people for this league”….I am beginning to see why.

Let the guy play. Plain and simple. If we had acted this way since the comp scene started it would have died years ago. I think someone put it best about 4 years ago like this:

https://gyazo.com/952b7fbc78f16f16c366db1fee53ff92
https://gyazo.com/1b6c7e68c29cc3ea379404a0a23ac1c5

It definitely shows how hypocritical some of you are.  I really do wish the best for most of you whether you hate me or like me. Truly this game provided plenty of great memories for everyone. Why would you tarnish the comp scene by doing this?

That’s all from me. I won’t post anything more here but I felt it was important for some of you to actually think about what and why you are doing what you do.  At the end of the day it’s just a game which everyone should have the chance to enjoy.

2
Regiments / Re: Nr.11/93rd (093 Gaming)
« on: November 28, 2022, 08:10:28 pm »
Yo Nickcole I got something to say…

3
Congrats on being the last active NA casual event, Macbeth. Hats off to you.

4
Forum & Website / Re: Leaving our community?
« on: March 28, 2022, 02:06:37 am »
Bye Kapow! Best of luck with the rest of school, you’ll always be part of the 45thN family  :'(

He went to two events you noob

5
The Mess Hall / Re: North American Melee & Regiment Hall of Fame
« on: March 21, 2022, 10:31:38 pm »
Not gonna lie I honestly thought Rafael died from a fentanyl overdose…I stand corrected the Appalachians didn’t take him yet…but the military sure won’t… 👁👁

6
The Mess Hall / Re: North American Melee & Regiment Hall of Fame
« on: March 21, 2022, 10:27:07 pm »
Fat jokes what? Suns already used up all their lives and they're 5+ years old now

Saying something pig boy?

Damn making fun of somebody that you haven’t seen a picture of in like 3 years…kinda weak…bitch.
But ayeee what do I know  ::) 8)

Fat jokes what? Suns already used up all their lives and they're 5+ years old now

Saying something pig boy?
Aye where's the blind reg looter at? Why am I talking to you? 30+ regiments and counting and that's a lot of ranks...

Can we talk about BCOF and how like none of these kids will ever be there 😂😂😂

7
Regiments (Game Clans) / Re: 1st Missouri Regiment [Recruiting NA/EU]
« on: March 17, 2022, 10:10:35 pm »
Well I've seen just about everything now




welcome back brother

8
The Mess Hall / Re: North American Melee & Regiment Hall of Fame
« on: March 16, 2022, 02:39:28 am »
All I got to say is that I am better at BCOF then VETROG guy does melee over there like a dried up tuna sandwich on rye bread....no mayo....hold the cheese....extra salty....

9
Don't yall have a new Sgt Maj of Skrims?

10
General Discussion / Re: Most important feature to you for Battle Cry?
« on: March 14, 2022, 10:20:28 pm »
Melee is absolute garbage. This needs to be fixed.
Melee is a bit odd. Hopefully, it will improve with later patches.

Rifles / guns need range added to their stats and a place to practice. "making it real is great".... but I have no clue where my bullets are going. I need a place to learn and understand how they move.
Go to your settings, click on the Misc. tab, scroll all the way down, and check the box for "Show bullet tracers." You can then hop on to BCoF US Official Drillcamp (Or any server that has bullet tracers enabled), and you will be able to see where your bullets and cannon shots go.

What I found out in my short test on shooting, is that there are three variables. The first is bullet drop and it is constant and different for each weapon, the second is wind and it randomly affects bullets (I'm not talking about direction, but every time you shoot the bullet will sometimes be affected by the wind), and the third is just the inaccuracy of the weapon. The only thing I take to account when shooting is bullet drop. No point in trying to calculate the wind when it sometimes affects the bullet. The same thing with the cone shape accuracy of these weapons. 

Below is my rule of thumb. Hopefully, someone who has done extensive tests can give you accurate information and more if mine is wrong.

Over 100 yards (91.44 meters) I didn't bother at this range to test as the two random variables will make you miss most of the time.
50-100 yards (45.72 to 91.44 meters) aim for the head to the top of the hat. Aiming for there accounts for the bullet drop variable. You'll likely miss because of the other two random variables.
25-50 yards (22.86 to 45.72 meters) aim for the chest. The bullet drop isn't too dramatic here, but the other two variables may make you miss.
Below 25 yards (22.86 meters) aim anywhere and it will hit.

Bayonets - Still cant remove them while moving. That's not real....
You can somewhat move while taking off the bayonet, but like reloading, it is a specific part of the animation. A good hint is looking at the top right. Your bayonet image changes to the end of the weapon; that is the time you can move while putting or removing the bayonet.
First of all holy shit you're alive?!?

11
Moraine is a pretty good Lux  :o
You two are nerds...watch moraine become part of 093 now

12
Community / Re: A wee rant to NA event hosters
« on: March 13, 2022, 09:10:05 pm »
Before you all start squealing and stomping on your keyboards in the comments, yes, I know the game is new and an abundance of time will be required to work these things out in the long run. However, I feel there are serious issues with the way NA events are being administered at the moment. The primary issue here is map choice. Every event I have been to, no matter how big or small, always selects the largest maps available.

These maps were made with 500+ players in mind, not 300 or less. The linebattles, as they currently stand, thus end up being camping affairs where neither team actively seeks out combat, rather they choose to camp their side of the map and try to get 150+ metre pot shots. Not only is this boring and negative gameplay, this kind of "action" lasts for the better part of 10-15 minutes before an all charge is even given. By that point, in a lot of cases, there are still northwards of 50-60+ people alive on either team. This type of gameplay isn't enjoyable for anyone. Unless you're in a unit that seeks to achieve historical accuracy, your everyday player is not going to find enjoyment with running around and shooting at targets they can barely see for half the event. Such long rounds with minimal action also is not going to encourage new players to continue attending events, especially if you're killed at the beginning of the round and have to wait 20 minutes until you can play again.

This type of gameplay was widely accepted back in the 2012-2014 era of NW, but that time is long past. For years now, players have been accustomed to short, concise battle rounds to keep linebattles swift and action-packed. There is definitely a time and place for the old style of linebattle, but not the everyday event. I have noticed that the EU community has answered many of these problems, and I would love to see some of these elements incorporated into our own events. Firstly, smaller maps sizes. As in, smaller than you think is actually fitting for the number of players. This forces units to engage and does not give them the option to camp their spawn for 20 minutes. It also encourages melee charges, reducing the need for an all charge to begin with. Another thing I have noticed is the experimentation with multiple game modes within a single event. Especially those that allow for respawning. There are many NA events that claim to be "half siege/half linebattle," but in actuality is more like 3/4 siege and 1/4 linebattle. Plus, 3 different siege events in a week is not necessary and gets repetitive. Many people do not like siege as it's very disorganised and laggy. Most siege events I've personally attended were no different from the public siege server. No lines, no order, just chaos. I think an event that has, for example, a round of conquest, a linebattle round or two, maybe a historical-based round, etc. is something that would work well in this game. With the accuracy of the rifles, it will be difficult to 100% copy NW-style linebattles.

The point of this rant isn't to call people out and to cause drama, it's merely to offer feedback. The way we conduct our events now will inevitably influence the success of this game. If we fuck up now, there won't be a BCoF in a year's time and none of us want that. I just know from personal experience, no one in my regiment has been satisfied by the NA events so far and I've talked to a lot of other people and they agree as well. I have found myself enjoying EU events far more than NA, and I think we could learn a thing or two so that we can keep this game alive and not have to run back to the 10 year old decaying carcass of NW with our tails between our legs.

Edit: Added some breaks in there for the special snowflakes out there that have the attention span of the common gamer.

First off.... you troll... this wasn't a wee little anything lololololol

I agree fam.  Not to name any names but the event I went to with the 3rdNH yesterday...I mean that shit was crazy.  The fact the admins let the clock go down to 6 minutes left and do and all charge with a map the size of old NW Roleplay maps (Nappy's RP) I mean being realistic to the times is cool and all but holy shit...this is a game and when I come on to play at a linebattle and I have to wait over 25 minutes for a 1 ROUND to end....I mean we got issues. 

Conquest events would be a lot of fun.  You gotta do them right though...before anyone jumps on me and says "But BEAN WE NO NO HOW TO RUN EVENT LIKE DAT GOOD..." Shut the fuck up and figure it out.  I didn't wait all this time for this game to be butchered by some god damn wannabe Robert Lee's and Ulysses Grant's.  Conquests would be fun and it would allow guys to respawn which some of these new players absolutly love. I am not saying linebattles suck...I am saying more variety doesn't hurt.

Anyways I spent all day yesterday playing this game and I fuckin love it.  I waited so long for this and I know more and more old players of NW will be coming out of the woodworks to play this stuff....IF ITS DONE RIGHT....Not playing on a map where Vetro physically starts to pant because he's holding down the W key for too long. 


13
93rd will attend as line.
Attendance: 4-7
Add: Nickcole or VetroG on steam if you need a link I’ll get it to you.

For some reason Vetro feels that I need to tell you his guid…here it is 1236904


14
Regiments / Re: ♕93rd "Sutherland Highlanders" Regiment of Foot♕ (NA)
« on: November 03, 2021, 07:03:29 pm »
Guys we have an event tonight as skrims nickcole is a dumbass

15
Regiments / Re: ♕93rd "Sutherland Highlanders" Regiment of Foot♕ (NA)
« on: November 02, 2021, 09:09:15 pm »
Also fun fact...Vetro is Pastey

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