Author Topic: Developer Blog 8 - Drum Tunes  (Read 23091 times)

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Offline The Norseman

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Re: Developer Blog 8 - Drum Tunes
« Reply #15 on: January 20, 2013, 10:41:19 pm »
Yes. As said in the blog, it costs 2.99 Euros for all the songs.




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Offline Xeroth

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Re: Developer Blog 8 - Drum Tunes
« Reply #16 on: January 20, 2013, 10:47:51 pm »
Awesome.  ;D
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Offline Menelaos

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Re: Developer Blog 8 - Drum Tunes
« Reply #17 on: January 20, 2013, 11:43:51 pm »
Good stuff FSE, any news on voice actors? I liked the NW battle cries and tutorial to be specific.

Offline Jacob

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Re: Developer Blog 8 - Drum Tunes
« Reply #18 on: January 20, 2013, 11:46:19 pm »
I would love to see the faces behind the voices ^

Offline Cop

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Re: Developer Blog 8 - Drum Tunes
« Reply #19 on: January 20, 2013, 11:54:12 pm »
Lovely, simply lovely!

Offline Mannelig

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Re: Developer Blog 8 - Drum Tunes
« Reply #20 on: January 21, 2013, 12:00:16 am »
great!
but i just canĀ“t wait for the fiddle.  ;D

Offline Thomaas

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Re: Developer Blog 8 - Drum Tunes
« Reply #21 on: January 21, 2013, 12:26:17 am »
noice

Offline MaHuD

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Re: Developer Blog 8 - Drum Tunes
« Reply #22 on: January 21, 2013, 01:04:18 am »
I suppose that this means that musician class will still only press one button and not actually be "playing" the songs themselves?
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Offline Rejenorst

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Re: Developer Blog 8 - Drum Tunes
« Reply #23 on: January 21, 2013, 01:15:09 am »
I would love to see the faces behind the voices ^

Good stuff FSE, any news on voice actors? I liked the NW battle cries and tutorial to be specific.

The voices will most likely be recorded at a later date when FSE have a good idea as to what features will likely require voices ingame and what type of voices will be required. Its usually best to get all the voices from one voice actor done within a single session for safety reasons. These reasons include uniformity of recording settings on the day, availability of the actor, uniformity of the actors voice on the day of recording, uniformity of distance from the mic during recording and studio cost if applicable and cost of hiring the actor (don't want to hire twice for a few lines you forgot).

Usually the voices to any game are the last item on the list, as for the faces to the voices we did make a topic for this for NW incase anyone is interested in revisiting it, only some actors had pictures to give me:
http://forums.taleworlds.com/index.php/topic,227202.0/nowap.html
« Last Edit: January 21, 2013, 01:17:56 am by Rejenorst »
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Offline Cirry

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Re: Developer Blog 8 - Drum Tunes
« Reply #24 on: January 21, 2013, 02:29:17 am »
Could it be that the drum echoes a bit? Or is it always so (even outside?)

Offline CKtheFat

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Re: Developer Blog 8 - Drum Tunes
« Reply #25 on: January 21, 2013, 03:25:54 am »
One of my first impressions of Napoleonic Wars was boom!  Kick-ass classical music and prim and proper marches as a whole platoon of soldiers gets torn apart in front of you; a fraction of a second more and you'd be dead.  It certainly caught a victorian, romanticized impression of war.

That said, I wonder what the game music will be like for Battlecry of Freedom.

Offline Dom13WorstNW

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Re: Developer Blog 8 - Drum Tunes
« Reply #26 on: January 21, 2013, 05:35:59 am »
The more I see the more I want it    ;D ;D ;D ;D ;D ;D ;D  8) 8) 8) 8) 8) 8) 8) 8) 8) 8)

Offline Rejenorst

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Re: Developer Blog 8 - Drum Tunes
« Reply #27 on: January 21, 2013, 06:47:13 am »
Could it be that the drum echoes a bit? Or is it always so (even outside?)

If you check the NW drum tracks you will notice the same thing (same studio did the recordings for NW). This is not so apparent in-game however. It may be that the studio has some resonance. or the mic is close to the drums possible causing a pickup of internal drum resonance.  Either way its not really that noticeable ingame.
« Last Edit: January 21, 2013, 06:49:06 am by Rejenorst »
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Offline Nipplestockings

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Re: Developer Blog 8 - Drum Tunes
« Reply #28 on: January 21, 2013, 06:58:51 am »
Could it be that the drum echoes a bit? Or is it always so (even outside?)

If you check the NW drum tracks you will notice the same thing (same studio did the recordings for NW). This is not so apparent in-game however. It may be that the studio has some resonance. or the mic is close to the drums possible causing a pickup of internal drum resonance.  Either way its not really that noticeable ingame.
I think it is. It sounds kind of weird hearing the drums playing in game. They definitely sound like they were recorded in a studio.

Offline Onii

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Re: Developer Blog 8 - Drum Tunes
« Reply #29 on: January 21, 2013, 08:51:08 am »
Could it be that the drum echoes a bit? Or is it always so (even outside?)

If you check the NW drum tracks you will notice the same thing (same studio did the recordings for NW). This is not so apparent in-game however. It may be that the studio has some resonance. or the mic is close to the drums possible causing a pickup of internal drum resonance.  Either way its not really that noticeable ingame.
I think it is. It sounds kind of weird hearing the drums playing in game. They definitely sound like they were recorded in a studio.
Must agree somewhat with both of you. Yes you can hear it's been recorded in a studio but I don't think it's that noticeable.
Tbh, I think it's more noticeable here, but then again, prolly won't be that bad ingame.