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Offline Bravescot

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BoP: 1933
« on: May 14, 2016, 07:20:53 pm »


Welcome to BoP: Europe 1933

The ideals of fascism are beginning to take root in Europe and the World. Italy and Japan are already home to the idea and in Spain tensions are at their limits. The eyes of the world have turned to Germany where Adolf Hitler has just been elected as the new chancellor.

Nations


Players

Great Powers


United Kingdom of Great Britain and North Ireland - The J
Union of Soviet Socialist Republics - McLovin
Kingdom of Italy - DoctorWarband
Third Republic of France - Furrnox
United States of America - Ted
Weimar Republic (Germany) - Emperor Napoleon
Empire of Japan - Jesse

Minor Powers

Kingdom of Romania - OttoFIN
Fascists Greece - Nick Lazanis
Republic of Turkey - Reznov
Albanian Kingdom - Salcos

Kingdom of the Netherlands - Duuring
Czechoslovak Republic - RedRedCoat
Second Republic of Poland - BabyJesus
Kingdom of Norway - Rhen

Portuguese Republic - Viriathus
Second Spanish Republic - DrBread

Republic of China - Shmaloshefer

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Balance of Power


Balance of Power -30th January, 1933-
World's Most Learned People -Technology-
Balance of Power

United States of America
United Kingdom
Union of Soviet Socialist Republics
Kingdom of Italy
Third Republic of France
Weimar Republic
Empire of Japan
Czechoslovak Republic

Portuguese Republic
Second Republic of Poland
Kingdom of Yugoslavia
Kingdom of Romania
Kingdom of Greece
Republic of Turkey
Second Spanish Republic
Republic of China
Kingdom of Norway
Kingdom of the Netherlands

Albanian Kingdom

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Ideas, Ideas, Ideas -Ideologies-
Balance of Power

Democracy

United Kingdom
United States
Third Republic of France
Weimar Republic
Kingdom of Romania
Kingdom of Greece
Republic of Turkey
Czechoslovak Republic
Second Republic of Poland
Second Spanish Republic
Republic of China
Kingdom of Norway
Kingdom of the Netherlands

Communist

Union of Soviet Socialist Republics

Fascist

Kingdom of Italy
Empire of Japan

Dictatorship

Kingdom of Yugoslavia
Albanian Kingdom
Portuguese Republic


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People who seem to make the most Stuff -Industry-
Balance of Power

United States of America
United Kingdom
Union of Soviet Socialist Republics
Third Republic of France
Weimar Republic
Kingdom of Italy
Empire of Japan
Czechoslovak Republic
Republic of China

Second Republic of Poland
Kingdom of Yugoslavia
Portuguese Republic
Second Spanish Republic

Kingdom of Romania
Republic of Turkey
Kingdom of Norway
Kingdom of the Netherlands

Kingdom of Greece

Albanian Kingdom
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People with the best pointy sticks -Military-
Balance of Power

Empire of Japan
United States of America
United Kingdom
Third Republic of France
Union of Soviet Socialist Republics
Kingdom of Italy
Czechoslovak Republic
Second Republic of Poland
Kingdom of the Netherlands
Republic of Turkey
Second Spanish Republic
Kingdom of Romania
Kingdom of Norway
Kingdom of Yugoslavia
Portuguese Republic
Republic of China
Kingdom of Greece
Weimar Republic
Albanian Kingdom
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Nations most like Rabbits -Manpower-
Balance of Power

Republic of China
United Kingdom
Union of Soviet Socialist Republics
United States of America
Empire of Japan
Weimar Republic
Kingdom of Italy
Third Republic of France
Second Republic of Poland
Second Spanish Republic
Kingdom of Romania
Portuguese Republic
Republic of Turkey
Czechoslovak Republic
Kingdom of Yugoslavia
Kingdom of the Netherlands
Kingdom of Greece
Kingdom of Norway
Albanian Kingdom
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Current Treaties


Polish–Romanian Alliance
Second Polish Republic + Kingdom of Romania  - Alliance

The Triple Concordat
Second Polish Republic + Third Republic of France + The United Kingdom - Alliance

Anglo-Portuguese Treaty of 1373
United Kingdom of Great Britain and Ireland + Portuguese Republic - Alliance

Treaty of Lisbon
Portuguese Republic + Second Spanish Republic - Alliance

Little Entente
Czechoslovak Republic + Kingdom of Romania + Kingdom of Yugoslavia - Alliance

Mediterranean-Black Sea Prosperity Sphere
Kingdom of Yugoslavia + Republic of Turkey + Kingdom of Romania + Kingdom of Italy - Alliance

Guarantee of Albania
Kingdom of Yugoslavia + Kingdom of Albania - Guarantee

Wars


Chinese Civil War
Republic of China vs Chinese Soviet Republic

Greek Civil War
Fascist Greece vs Hellenic Republic

Rules


Warfare
The players are limited to taking broad strategic decisions to fight their wars, in-depth details will simply be used to a degree. (This is to avoid the "but i did this and that and this and that" problem that occurs in many BoP games) Warfare in BoP: 1933 will be decided by rolling of dice, with the applying of advantage/disadvantage modifiers after. Players who wish to plan an offensive/defensive strategy, or fight an all-out battle against their enemy must send their plans to the GM via PM.

- Plans are key to winning wars so do not be afraid to be detailed in your broad strategies. However what you write in your PM might not go according to plan so please do not get upset if things derail, there are other factors the GM needs to consider when orders are sent in.

- If what you are sending is a plan and not an order make it extremely clear in the PM. I'm not lazy and will read your PMs word for word but if it's not clear and you fail to respond if I ask you for more details I will carry them out as orders.

- Naval invasions into enemy territory are very risky and need considerable planning. The resources from required from your naval and land forces may be great, and once a Naval Invasion is ordered it is extremely hard to call it off and retreat. Make sure you want to invade and are prepared to do so. Nations with large and powerful navies are obviously better equipped to handle naval invasions, and will get an advantage when doing so. If you are ordering a naval landing it will not be carried out instantly but after 2 - 3 months of planning.

- Naval landings into friendly territory, such as territory controlled by one's allies, require only a small amount of preparation, planning, and time to initiate.

- Paratroopers are in their infantry and have not truly been tested on the field on battle. They, like naval invasions, need considerable planning. Sending them in behind enemy lines is highly risky and will demand massive planning. If you are ordering a para drop it will not be carried out instantly

- Favorable terrain may give defenders the advantage, while unfavorable terrain may give Defenders/Attackers the disadvantage. I trust you to be mature enough to know basic geography in your attacking/defensive moves.

- Defenders are always at an advantage versus attackers. Using overwhelming numbers or flank maneuvers can change the tide.

- Giving your forces time to dig in will strengthen their defensive capabilities, but will make it harder for your generals to react upon flanking manoeuvres.

- Moving your forces around takes time, maybe a couple of weeks or so for large forces.

-Battle plans can be split into stages, with each stage being a possible battle should the circumstances allow it. Drastic changes to your battle plans though can cause break downs in the chain of command.

-Shelling can now be done on an enemy location, granting a -1 penalty to the enemy for every day spent shelling up to a maximum of 15.

-Scouts are fast, sneaky units mainly used to show one where his enemy is and what they are doing. Aerial reconnaissance is becoming more crucial as well! Scouting is based on a dice roll, for whether you see anything or nothing, and if you do see something, how much do you see.

-Your military's professionalism IS a great factor in one's victories and defeats. A well-trained, professional, volunteer force will have a great advantage over a force of conscripts.

- Your troops have morale. Making huge tactical mistakes or letting the country fall into destruction will have an effect on your military's morale, and this discontent may spread throughout your country...
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Mobilisation

Mobilisation is simply the amount of men being called into military service and the transition of the military from peacetime to wartime. Each level of mobilisation will increase the amount of men one holds in action, reserve, and on the field, but will also increase the detrimental effect on one's economy. Extended and Full should be considered the standard mobilisation levels for WW2.

Conscription armies
Partial Mobilisation -  All men up to 25 are mobilised for active service, except those in various professions, students, and others.
Extended Mobilisation - All men up to 35, except men in various necessary proffessions.
Full Mobilisation - All men up to 50, also lowering the requirements and removing exceptions to forced enlistment. 
Excessive Mobilisation - The enlistment of all men capable of service for active duty. Excessive mobilisation should be treated as a real last resort because it basically brings your country to a standstill.

Volunteer armies
Partial Mobilisation -  50% of your reserves are called up
Extended Mobilisation - 75% of your reserves are called up
Full Mobilisation - Your full military might is called to bare.

Players can a also choose between the types of army they have. This will effect the skill level and size of the armed forces at your disposal depending on what type of armed forces you pick.

Volunteer Army - Small but highly skilled armed forces that consists of men serving their time with the colours and in the reserves. Mobilisation will only call your reserves into service!
National Service - Army based around conscription with men serving short military terms before returning to civilian life. Many jobs however are exempt from conscription. Your military is large and hold basic skills and mobilisation will call men from civilian life into the military.
Service by requirement - Creates a large, rather unskilled military. Mobilisation will do what it says on the tin.

Nations with Volunteer armies can take on volunteer campaigns to try and boost the man power of your military or enact the draft. This will decrees the skill of your military however.

Nations also have the option of instituting civilian militias, similar to the "Home Guard" seen in both WW1 and WW2. Militias offer a mediocre source to improving your civilians' military prowess in case war breaks out, as well as significantly reducing the economic drawbacks from full-on mobilisation. However, it is obviously not effective enough to base your entire military on, and should be viewed as a support mechanism. Militias cannot be used for offensive actions, only defensive. Be warned, arming your populace dire times may work, but an armed unhappy populace with no war to fight may turn their weapons on their own government, if unrest is high...

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Diplomacy
- Don’t sign agreements that you will break quickly. Please. Just don’t.

- Treaties and agreements can be severed in a number of ways, however the best diplomatic way of breaking agreements would be through "Opt-Out" clauses. (For example "I will aid you in conflict, Except against Romania") When negotiating with another country, one can choose to make alliances Offensive (only offensive wars), Defensive (only defensive wars), or General (all wars). Opting out via one of those clauses will have no major detrimental effects on one's nation (besides the diplomatic ramifications with the affected country and/or neighbors).

- You can support nations at war (or rebellions) in different ways.
Declare diplomatic support - Simply publicly display your backing to one side (mainly used to scare/threaten others into not joining)
Supplying - Secretly or publicly sending arms, food, goods etc to a warring party
Allowing volunteers to fight / forming a volunteer corps - secretly/publicly send men that are not politically sent by your nation to fight on one side. (Very risky, with great diplomatic ramifications if caught)
Simply declaring war. - Declare war and fight with a warring party.

- Since this era is the era of Nationalism, it may be easier to acquire friendly relations with other nations. Always remember past events and your nation's history, as this may make finding friends and allies easier or harder depending on who you are and who your neighbors are. Likewise, nations who are historical friends or share similar cultures may find themselves in good alliances.

- Upon winning a war, the victorious party has a multitude of options to choose from:
Full Annexation - The entire losing nation is absorbed into the victor's lands (Easier for small countries, nearly impossible for large Western powers)
Ceding of lands/acquiescence - The losing party receives peace terms, which may range from small amounts of land being ceded to the victor to war reparations and demilitarisation.
Puppet State - The losing party becomes a puppet state of the victorious party, with their independence and sovereignty severely reduced.

-The losing party of a war also has a multitude of options to choose from:
Surrender - The losing party agrees to whatever peace offers the victorious party grants them.
Exile - The losing party's government goes into exile with a neighboring country or ally. The war will remain active, along with hostilities and conflict should opposing forces remain active on the battlefields. Exiled governments can return to their nations if they win or make great progress or simply feel safe enough to return.
Resistance - (Can only be used if puppet state'd, or full annexed) The losing party's government goes into hiding, and attacks on the occupying nation will begin. If left unattended the victorious nation might begins to loses control of the newly acquired lands as time goes on, with the nation gaining a chance to regain its sovereignty should the resistance movement prove successful.

- Players should try to limit their posts to diplomatic decisions and statements, rather then continuously replying to each other.  Replying to statements is of course okay, but stay IC when doing so.
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Politics
Every nation in the game has a government, which may give bonuses/negative effects towards certain actions and strategies. The government systems in this game are: Democracy, Fascism, Communism and Dictatorship.

-Democracy works by having a ruling party preside over the nation for a set period of time that is voted into office. Elections are decided by a dice roll, with 11-39 representing the more conservative spectrum of politics, 40-59 being moderate, and 60-89 being the liberal spectrum. More conservative politics will give bonuses to military and government actions but may make your people unhappy. Moderates are in the middle, and gain a very slight bonus to all actions of the government, however if a player begins to stray from the party's ethos your people might begin to become unhappy.

- Rolling a 1 - 10 will land you a socialist government that might set you down the road to communism whilst rolling a 90 - 100 will land you with a right wing government that might send you on the path to fascism.

- Dictatorships are one person controls the nation. Dictatorships have little to no democratic elements. It allow the player free reign to commit most/any actions, however they must keep an eye on unrest and unhappiness, lest they be overthrown for another form of government.

-Fascist and Communist governments gain Full control over their government, along with the trade and economy of their nation, letting them modify many aspects of their nation to supplement whatever agenda the player chooses to follow. Another pressing problem, unrest, can be easily be solved by propaganda and elimination of the opposition. However, one must still be careful, for propaganda and fear can only take you so far.
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Unrest
Every nation in this game has people, citizens who go about their daily lives, work in industry, and fight their nation's wars. A happy and controlled population is much easier to work with than an unhappy, rebellious population. The placating and control of the civilian population is an important facet of BoP: 1933.

- Players must be wary not to commit horrible acts of military errors during their wars, or fight too many pitched and bloody battles or war crimes. Sending hundreds of thousands of men off to die not only impacts your economy, but also increases the unrest of the general population as well as makes replenishing said lost manpower much harder whilst war crimes might cause your population be begin to shift towards demanding peace.

- Players can reduce unrest and unhappiness by targeting opposition groups or certain political parties that are considered "Dangerous" by the state. Moderation is required however; oppressing the masses too much may lead to a revolution in one's nation.

- Rebellions come in many forms, from revolutions to protests and petitions to the sovereign. How a player handles unrest events may decrease/increase the unrest in a country. Temperance is needed.

-Revolts and Revolutions, if unchecked, may spiral out of control and spread to neighboring nations. To avoid an international blunder, it may be wise to intervene in a revolution as an outside party, even if it could prove beneficial to a player.

Some nations can get away with more than others!

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Technology
Research Spreadsheet

Nations in BoP: 1933 have a score between 1 - 5 at the beginning of the game. This score is called your "Scientific Points" and are what you spend to unlock technologies. When you commit to a technology you will be locked into researching said technology and will not be permitted to change techs mid way.

Tech trading in BoP: 1933 is banned

- Research Agreements are treaties between nations to cooperate in the Sciences. The effects of entering into a research agreement with other nations are:
  • Research Agreements allow two (or more) nations to co-op research on a tech by combining their points. Nations without Research Agreements will not be allowed to co-op a tech together, even if both nations are researching the same tech.
  • Research Agreements allow nations the option to automatically share newly discovered technologies to other nations they have a research agreement with. It is almost always assumed that if you enter a research agreement with someone, you will be sharing new discoveries together, so players must be vigilant to make sure they are not being tricked.
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Economy, Trade, and Industry
You nations economy is based off of a point system called Industrial Points. These points are what governs the effectiveness of your industry. These points must be used to meet civilians demands as well as your military demands. The more your military is used the more it will demand in order to replace it's losses or to keep its supply lines open.

In BoP:1933 there are two types of economy: Capitalist and Command economy. Each one has pros and cons and are naturally different to one another.

Excess Industrial Points are also tradeable after a nation researches the "Merchant Navy" technology whilst military demands can be lowered though the tech tree.

Capitalist
Capitalist economies are the majority economy in BoP:1933. They often are marked by having a high civilian demand which can never be removed. In order to reduce civilian demand capitalist economies must ration. This will reduce civilian demand for Industrial point freeing up demand for military use.

Quarter Rationing - The Government introduces rationing into the economy and reduces the civilian demand by 10%
Half Rationing - The Government introduces rationing into the economy and reduces the civilian demand by 30% to some discontent
Full Rationing - The Government introduces rationing into the economy and reduces the civilian demand by 60% to far more discontent.

Failing to meet civilian needs in a Capitalist economy can lead to discontent amount the population.

Command
The ruling party/person hold full control over the nations economy and can swap demand about at will. Their economy can be used in three ways in order to change demands.

Mixed Economy - Military and Civilian needs are equally matched
War Economy - The Government begins to make many civilian factories into military factories reducing civilian demands by 50%
Fully Militarises Economy - The Government issues orders for the economy to become focused solely to the war reducing civilian demand by 90% but causing serious issues for the home front!

Not meeting the demands of the people in a command economy has less serious effects but is still ill advised!

You can gain more IP through the "Industrial Efficiency" tech.

Keeping you IP stable is critical to victory and you can loose it through bombing raids and though having your merchant lines cut by enemy U-boats. If your demand outstrips your supply you will find yourself faces with serious economic difficulties.
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Signatures, banners, and other media
Pl0x gib stuff
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« Last Edit: June 05, 2016, 07:13:19 pm by Bravescot »

Offline Bravescot

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Re: BoP: 1933
« Reply #1 on: May 14, 2016, 07:21:05 pm »
Starting Maps


Europe Map
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World Map
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Current Maps

Europe Map
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World Map
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« Last Edit: June 05, 2016, 11:07:43 pm by Bravescot »

Offline Bravescot

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Re: BoP: 1933
« Reply #2 on: May 20, 2016, 11:06:02 am »
Welcome to BoP: 1933

The ideals of fascism are beginning to take root in Europe and the world. Italy and Japan are already home to the idea and in Spain tensions are at their limits. The eyes of the world have turned to Germany where Adolf Hitler has just been elected as the new chancellor. With is victory in the elections Europe, particularly Russia, holds its breath as the National Socialist German Workers' Party takes one last step towards what would seem a Fascist Germany.

In the east China is still in the grips of the Civil war that broke out in August 1927. Though the Republic of China has received aid from many foreign nations the communist rebels have managed to create the self proclaimed Chinese Soviet Republic. In this confusion the Empire of Japan invaded and annexed Manchuria and now sit poised to strike out at the Republic of China. Relations between these two nations has almost reached breaking point and the League of Nations has done little to nothing to solve the crisis.

Back home in Europe tensions in France and the USSR is also beginning to heighten. French workers have begun to grow restless longing for socialist reforms from their government. Unwilling, the nationalistic government has refused to shift to the workers demands and strikes seem imminent. If left unchecked or if response is too harsh these strikes risk the chance of turning violent and the French government is hard pressed to deal with these issues as divides within the government itself makes the situation that much harder. In Russia, Stalin seems on the verge of instigating purges unlike any seen before, all he has to do it give the word.

The world economy is still trying to climb out of the Great Depression and many governments are too busy dealing with their economical situation to both with external affairs. America in particular has adopted a policy of splendid isolation to keep itself out of world, and particularly European, affairs. Will this dormant giant stir though if the world falls into the chaos of war again?

Though the League of Nations has made something of an effort in keeping the peace in Europe its failure in Manchuria has caused it a massive loss of face. Will any nations take the time to exploit this seeming unwillingness to deal the major nations of the world or will the major members band together to maintain peace?

The date is 30th January 1933 and the world is waiting to find out.


GM notes
This is the warm up event so that you can test out the new systems of IP and SP. Please do not declare any wars until we really get going in August 1934
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« Last Edit: May 20, 2016, 06:12:46 pm by Bravescot »

Offline DoctorWarband

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Re: BoP: 1933
« Reply #3 on: May 20, 2016, 12:29:13 pm »



Durare sino alla vittoria! Durare oltre la vittoria, per l'avvenire e la potenza della nazione!


II Duce of Italy, the great Benito Mussolini, would like to congratulate his friend Adolf Hitler of the Weimer Republic on the victory he had gained in the recent elections.Propaganda shall be spread depicting the German and Italian as friends, one next to each other, both with prowess and glory.

The Kingdom of Italy spreads propaganda depicting the Germans and Italians as friends.

Furthermore, II Duce would like to perform a small change in the education system - new books will be written for Italian children in which they will depict the prowess of the Italian Kingdom, and the love that its leader, II Duce Benito Mussolini has for his people and the love his people has for him.

School books will now educate fascist values and nationalism, all from the Italian narrative.

« Last Edit: May 20, 2016, 12:38:12 pm by DoctorWarband »
The Dankest of Memes, start in the simplest of words. Wombo combo.

Offline Rhen

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Re: BoP: 1933
« Reply #4 on: May 20, 2016, 03:13:29 pm »

Kongeriket Norge


Diplomacy

Hans Kongelige Majestets Regjering, proposes a non-aggression treaty be signed between the Kingdom of Norway and the Weimar Republic, respectfully.
Hans Kongelige Majestets Regjering, proposes a non-aggression treaty be signed between the Kingdom of Norway and the Soviet Union, respectfully.

Hans Kongelige Majestets Regjering requests economic support and financial aid from both the United Kingdom and the U.S.A. to stabilise its free market economy.



*ffs, unnecessary
« Last Edit: May 20, 2016, 04:57:16 pm by Rhen »

Offline Vald

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Re: BoP: 1933
« Reply #5 on: May 20, 2016, 04:45:54 pm »

Kraljevina Jugoslavija

Jedan narod, jedan kralj, jedna država

King Alexander I of Yugoslavia would like to congratulate Herr Hitler on being elected as the Chancellor of the Weimar Republic we hope to improve the relations between our two nations in the coming years

Yugoslavian schools are to teach the children about the greatness of the Yugoslav nation and how we must remain united and strong to gain our rightfull place in the world, radios and newspapers are also to spread nationalist propaganda to improve our unity

The Kingdom of Yugoslavia has together with the Republic of Turkey, Kingdom of Romania, and the Kingdom of Italy formed a "General" alliance to improve the security of our nations this alliance is to be known as the Mediterranean-Black sea Prosperity sphere

The Kingdom of Yugoslavia also guarantees the independence of Albania to show our good intentions toward our neighbour


« Last Edit: May 20, 2016, 05:59:34 pm by Vald »

Offline Emperor Napoleon

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Re: BoP: 1933
« Reply #6 on: May 20, 2016, 05:14:18 pm »


The new Chancellor being greeted by fans
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The new Chancellor of Germany, Adolf Hitler, would like to thank all those who voted for the NSDAP party in the recent election. Our glorious nation
has, for too long, been left week by those who wish to control her. This country will be great again!


Germany offers Italy a non-aggression pact to formalise our friendship
Germany accepts Norway's proposition for a non-aggression pact.

Offline Viriathus

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Re: BoP: 1933
« Reply #7 on: May 20, 2016, 05:14:31 pm »


Treaty of Lisbon

The Portuguese Republic and the Spanish Republic make an alliance.
A pact between the two Iberian brothers will only bring a good and bright future. Long Live Iberia!

- His Excellency the President of the Portuguese Republic
- His Excellency the President of the Spanish Republic

Offline DoctorWarband

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Re: BoP: 1933
« Reply #8 on: May 20, 2016, 05:24:36 pm »



Durare sino alla vittoria! Durare oltre la vittoria, per l'avvenire e la potenza della nazione!


II Duce of Italy, the great Benito Mussolini, gladly accepts Herr Hitler's offer of a NAT.

Italy and Germany enter a non-aggression treaty.

The Dankest of Memes, start in the simplest of words. Wombo combo.

Offline Viriathus

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Re: BoP: 1933
« Reply #9 on: May 20, 2016, 05:27:16 pm »


Portuguese Republic

Portugal offers Italy, Yugoslavia, Greece and Germany a non-agression pact.

- His Excellency the President of the Portuguese Republic

Offline Emperor Napoleon

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Re: BoP: 1933
« Reply #10 on: May 20, 2016, 05:31:37 pm »


Germany accepts Portugal's offer

Offline DoctorWarband

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Re: BoP: 1933
« Reply #11 on: May 20, 2016, 05:36:46 pm »



Durare sino alla vittoria! Durare oltre la vittoria, per l'avvenire e la potenza della nazione!


II Duce of Italy, the great Benito Mussolini, accepts Portugal's offer.

Italy and Portugal enter a non-aggression treaty.

The Dankest of Memes, start in the simplest of words. Wombo combo.

Offline Nick Lazanis

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Re: BoP: 1933
« Reply #12 on: May 20, 2016, 05:48:52 pm »



The Hellenic Republic Gladly Accepts Portugal's Generous Offer.

Offline Salcos

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Re: BoP: 1933
« Reply #13 on: May 20, 2016, 05:56:42 pm »

Kraljevina Jugoslavija

Jedan narod, jedan kralj, jedna država

King Alexander I of Yugoslavia would like to congratulate Herr Hitler on being elected as the Chancellor of the Weimar Republic we hope to improve the relations between our two nations in the coming years

Yugoslavian schools are to teach the children about the greatness of the Yugoslav nation and how we must remain united and strong to gain our rightfull place in the world, radios and newspapers are also to spread nationalist propaganda to improve our unity

The Kingdom of Yugoslavia has together with the Republic of Turkey, Kingdom of Romania, and the Kingdom of Italy formed a "General" alliance to improve the security of our nations this alliance is to be known as the Mediterranean-Black sea Prosperity sphere

The Kingdom of Yugoslavia also guarantees the independence of Albania to show our good intentions toward our neighbour




The Kingdom of Albania thanks the Kingdom of Yugoslavia and hopes peace can stay in the Balkans after the struggle in the great war.
« Last Edit: May 20, 2016, 05:58:15 pm by Salcos »
I hate it when people pass me a cup by holding on to the rim of it...

Offline Ted

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Re: BoP: 1933
« Reply #14 on: May 20, 2016, 06:20:36 pm »



The President is seriously worried about the results of the lastest election in Germany. Democracy is the highest form of government and means everyone is free to vote for whoever he wants to vote - however, the rise of fascist idiologies is seen with concerns.

The situation in the Pacifics also concerns the government. The current situation in China may threaten the interior as well as the exterior security of the United States. The government will take all necessary actions to ensure our nation's safety.





The Unites States of America offer a Non-Aggression-Treaty to the United Kingdom of Great Britain and Ireland.

The Unites States of America offer a Non-Aggression-Treaty to the Third Republic of France.
« Last Edit: May 20, 2016, 06:22:38 pm by Ted »
Dat kid who put up a global banlist back in Betty's times.
Former Regiments: 7te Kurmarkische Landwehr, 6te Ulanen, kk Kürassierregiment Nr.4, kk Bombardier-Regiment Nr.3, kk AR Nr.2, GGR Nr.4, Artillerie im Kö.Preuß.IR Nr.33.
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