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News & Announcements / Re: Battle Cry of Freedom Developer Blog 26
« on: October 14, 2015, 04:11:30 pm »
Keep up the good work!
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Will faces be changeable or default?
O....Olaf? Said nice? nice to what?
Maybe ze Reichsrevolver!
First of all, those uniforms are amazing. It's nice to see it coming along so well! I know my $30 donation is going in great hands. And, that wood petina on the Spencer Carbines... to die for.
Excellent mo' fuggin' work, chaps!Spoiler[close]
Hurrah, I hope this brings lots of peopel to the servers this wknd.
With the Steam sale the servers ought to be packed for a while.
I'll put Millander's quote so they can see:also how do you update your server?
# Module versioning
module_version = 1103 # can be used for multiplayer and single player (saved game) module versioning
compatible_module_version = 1103 # can be used for multiplayer module versioning
Currently reviewing maps on my OP post.
I don't know if anyone mentioned it yet, but there is a reload "glitch", or bug. Basically, while on the beta server, I saw someone begin to reload, switch to melee, back to shooting, and reload again. This somehow sped up the reload from what it is supposed to be, to faster then the pistol, maybe two seconds or so before one can shoot again. This is just something I would like to see fixed, after only a half hour of play time on the beta server.
I noticed that too. I wasn't able to shoot any sooner though so I guess it only speeds up the animation like Slayer said.